GCC Code Coverage Report
Directory: src/ Exec Total Coverage
File: src/resources/sdlmusic.cpp Lines: 0 14 0.0 %
Date: 2017-11-29 Branches: 0 4 0.0 %

Line Branch Exec Source
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/*
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 *  The ManaPlus Client
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 *  Copyright (C) 2004-2009  The Mana World Development Team
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 *  Copyright (C) 2009-2010  The Mana Developers
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 *  Copyright (C) 2011-2017  The ManaPlus Developers
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 *
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 *  This file is part of The ManaPlus Client.
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "resources/sdlmusic.h"
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#include "debug.h"
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#ifndef USE_SDL2
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#ifndef SDL_MIXER_COMPILEDVERSION
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#define SDL_MIXER_COMPILEDVERSION \
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    SDL_VERSIONNUM(SDL_MIXER_MAJOR_VERSION, \
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    SDL_MIXER_MINOR_VERSION, SDL_MIXER_PATCHLEVEL)
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#endif  // SDL_MIXER_COMPILEDVERSION
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#ifndef SDL_MIXER_VERSION_ATLEAST
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#define SDL_MIXER_VERSION_ATLEAST(X, Y, Z) \
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    (SDL_MIXER_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
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#endif  // SDL_MIXER_VERSION_ATLEAST
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#endif  // USE_SDL2
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SDLMusic::SDLMusic(Mix_Music *const music,
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                   SDL_RWops *const rw,
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                   const std::string &name) :
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    Resource(),
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    mName(name),
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    mMusic(music),
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    mRw(rw)
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{
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}
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SDLMusic::~SDLMusic()
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{
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    Mix_FreeMusic(mMusic);
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#ifndef USE_SDL2
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#if SDL_MIXER_VERSION_ATLEAST(1, 2, 12)
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    if (mRw != nullptr)
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    {
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        SDL_RWclose(mRw);
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        mRw = nullptr;
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    }
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#endif  // SDL_MIXER_VERSION_ATLEAST(1, 2, 12)
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#endif  // USE_SDL2
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}
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bool SDLMusic::play(const int loops,
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                    const int fadeIn) const
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{
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    if (fadeIn > 0)
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        return Mix_FadeInMusicPos(mMusic, loops, fadeIn, 0.0) != 0;
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    return Mix_FadeInMusicPos(mMusic, loops, 0, 0.0) != 0;
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}
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int SDLMusic::calcMemoryLocal() const
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{
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    // +++ not used size of SDL_RWops
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    return static_cast<int>(sizeof(SDLMusic)) +
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        Resource::calcMemoryLocal();
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}