GCC Code Coverage Report
Directory: src/ Exec Total Coverage
File: src/resources/map/tileanimation.h Lines: 0 1 0.0 %
Date: 2017-11-29 Branches: 0 0 0.0 %

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/*
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 *  The ManaPlus Client
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 *  Copyright (C) 2004-2009  The Mana World Development Team
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 *  Copyright (C) 2009-2010  The Mana Developers
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 *  Copyright (C) 2011-2017  The ManaPlus Developers
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 *
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 *  This file is part of The ManaPlus Client.
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#ifndef RESOURCES_MAP_TILEANIMATION_H
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#define RESOURCES_MAP_TILEANIMATION_H
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#include "utils/vector.h"
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#include <map>
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#include "localconsts.h"
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class Animation;
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class Image;
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class MapLayer;
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class SimpleAnimation;
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typedef STD_VECTOR<std::pair<MapLayer*, int> > TilePairVector;
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typedef TilePairVector::const_iterator TilePairVectorCIter;
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/**
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 * Animation cycle of a tile image which changes the map accordingly.
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 */
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class TileAnimation final
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{
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    public:
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        explicit TileAnimation(Animation *const ani);
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        ~TileAnimation();
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        A_DELETE_COPY(TileAnimation)
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        bool update(const int ticks = 1);
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        void addAffectedTile(MapLayer *const layer, const int index)
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        { mAffected.push_back(std::make_pair(layer, index)); }
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    private:
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        TilePairVector mAffected;
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        SimpleAnimation *mAnimation;
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        Image *mLastImage;
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};
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typedef std::map<int, TileAnimation*> TileAnimationMap;
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typedef TileAnimationMap::const_iterator TileAnimationMapCIter;
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#endif  // RESOURCES_MAP_TILEANIMATION_H