GCC Code Coverage Report
Directory: src/ Exec Total Coverage
File: src/net/eathena/battlegroundhandler.cpp Lines: 0 27 0.0 %
Date: 2017-11-29 Branches: 0 32 0.0 %

Line Branch Exec Source
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/*
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 *  The ManaPlus Client
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 *  Copyright (C) 2011-2017  The ManaPlus Developers
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 *
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 *  This file is part of The ManaPlus Client.
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "net/eathena/battlegroundhandler.h"
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#include "net/eathena/messageout.h"
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#include "net/eathena/protocolout.h"
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#include "debug.h"
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extern int packetVersion;
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namespace EAthena
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{
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BattleGroundHandler::BattleGroundHandler()
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{
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    battleGroundHandler = this;
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}
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BattleGroundHandler::~BattleGroundHandler()
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{
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    battleGroundHandler = nullptr;
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}
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void BattleGroundHandler::registerBg(const BattleGroundTypeT &type,
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                                     const std::string &name) const
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{
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    if (packetVersion < 20111005)
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        return;
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    createOutPacket(CMSG_BATTLE_REGISTER);
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    outMsg.writeInt16(CAST_S16(type), "type");
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    outMsg.writeString(name, 24, "bg name");
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}
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void BattleGroundHandler::rekoveRequest(const std::string &name) const
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{
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    if (packetVersion < 20111005)
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        return;
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    createOutPacket(CMSG_BATTLE_REVOKE);
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    outMsg.writeString(name, 24, "bg name");
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}
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void BattleGroundHandler::beginAck(const bool result,
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                                   const std::string &bgName,
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                                   const std::string &gameName) const
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{
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    if (packetVersion < 20111005)
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        return;
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    createOutPacket(CMSG_BATTLE_BEGIN_ACK);
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    outMsg.writeInt8(CAST_S8(result ? 1 : 0), "result");
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    outMsg.writeString(bgName, 24, "bg name");
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    outMsg.writeString(gameName, 24, "game name");
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}
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void BattleGroundHandler::checkState(const std::string &name) const
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{
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    if (packetVersion < 20111005)
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        return;
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    createOutPacket(CMSG_BATTLE_CHECK_STATE);
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    outMsg.writeString(name, 24, "bg name");
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}
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}  // namespace EAthena