GCC Code Coverage Report
Directory: src/ Exec Total Coverage
File: src/render/renderers.cpp Lines: 6 9 66.7 %
Date: 2021-03-17 Branches: 2 8 25.0 %

Line Branch Exec Source
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/*
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 *  The ManaPlus Client
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 *  Copyright (C) 2013-2019  The ManaPlus Developers
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 *  Copyright (C) 2019-2021  Andrei Karas
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 *
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 *  This file is part of The ManaPlus Client.
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "render/renderers.h"
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#include "debug.h"
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static RenderType getDefault() noexcept2 A_CONST;
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static RenderType getDefault() noexcept2
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{
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#ifdef USE_OPENGL
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#ifdef ANDROID
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    return RENDER_GLES_OPENGL;
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#else  // ANDROID
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    return RENDER_NORMAL_OPENGL;
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#endif  // ANDROID
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#else  // USE_OPENGL
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    return RENDER_SOFTWARE;
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#endif  // USE_OPENGL
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}
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RenderType intToRenderType(const int mode) noexcept2
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{
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#ifdef __SWITCH__
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    return RENDER_GLES2_OPENGL;
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#endif
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    if (mode < 0 || mode >= RENDER_LAST)
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        return getDefault();
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    if (mode != RENDER_SOFTWARE
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#if defined(USE_OPENGL)
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// with OpenGL start
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#if defined(ANDROID)
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// with OpenGL + with ANDROID start
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#if defined(USE_SDL2)
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        && mode != RENDER_GLES_OPENGL
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        && mode != RENDER_SDL2_DEFAULT)
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#else  // defined(USE_SDL2)
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        && mode != RENDER_GLES_OPENGL)
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#endif  // defined(USE_SDL2)
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// with OpenGL + with ANDROID end
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#elif defined(__native_client__)
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// with OpenGL + with nacl start
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#if defined(USE_SDL2)
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        && mode != RENDER_SAFE_OPENGL
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        && mode != RENDER_GLES2_OPENGL
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        && mode != RENDER_SDL2_DEFAULT)
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#else  //  defined(USE_SDL2)
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        && mode != RENDER_SAFE_OPENGL
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        && mode != RENDER_GLES2_OPENGL)
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#endif  // defined(USE_SDL2)
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// with OpenGL + with nacl end
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#else  // defined(ANDROID)
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// with OpenGL + without ANDROID start
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#if defined(USE_SDL2)
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        && mode != RENDER_NORMAL_OPENGL
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        && mode != RENDER_MODERN_OPENGL
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        && mode != RENDER_SAFE_OPENGL
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        && mode != RENDER_GLES_OPENGL
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        && mode != RENDER_GLES2_OPENGL
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        && mode != RENDER_SDL2_DEFAULT)
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#else  //  defined(USE_SDL2)
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        && mode != RENDER_NORMAL_OPENGL
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        && mode != RENDER_MODERN_OPENGL
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        && mode != RENDER_SAFE_OPENGL
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        && mode != RENDER_GLES_OPENGL
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        && mode != RENDER_GLES2_OPENGL)
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#endif  // defined(USE_SDL2)
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// with OpenGL + without ANDROID end
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#endif  // defined(ANDROID)
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// with OpenGL end
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#else  // defined(USE_OPENGL)
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// without OpenGL start
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#if defined(USE_SDL2)
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        && mode != RENDER_SDL2_DEFAULT)
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#elif !defined(USE_SDL2)
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        )
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#endif  // defined(USE_SDL2)
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// without OpenGL end
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#endif  // defined(USE_OPENGL)
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    {
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        return getDefault();
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    }
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    return static_cast<RenderType>(mode);
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}