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    /*  | 
    
    
    2  | 
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     *  The ManaPlus Client  | 
    
    
    3  | 
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     *  Copyright (C) 2004-2009  The Mana World Development Team  | 
    
    
    4  | 
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     *  Copyright (C) 2009-2010  The Mana Developers  | 
    
    
    5  | 
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     *  Copyright (C) 2011-2019  The ManaPlus Developers  | 
    
    
    6  | 
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     *  Copyright (C) 2019-2021  Andrei Karas  | 
    
    
    7  | 
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     *  | 
    
    
    8  | 
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     *  This file is part of The ManaPlus Client.  | 
    
    
    9  | 
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     *  | 
    
    
    10  | 
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     *  This program is free software; you can redistribute it and/or modify  | 
    
    
    11  | 
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     *  it under the terms of the GNU General Public License as published by  | 
    
    
    12  | 
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     *  the Free Software Foundation; either version 2 of the License, or  | 
    
    
    13  | 
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     *  any later version.  | 
    
    
    14  | 
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     *  | 
    
    
    15  | 
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     *  This program is distributed in the hope that it will be useful,  | 
    
    
    16  | 
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     *  but WITHOUT ANY WARRANTY; without even the implied warranty of  | 
    
    
    17  | 
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     *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  | 
    
    
    18  | 
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     *  GNU General Public License for more details.  | 
    
    
    19  | 
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     *  | 
    
    
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     *  You should have received a copy of the GNU General Public License  | 
    
    
    21  | 
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     *  along with this program.  If not, see <http://www.gnu.org/licenses/>.  | 
    
    
    22  | 
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     */  | 
    
    
    23  | 
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    24  | 
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    #include "net/eathena/beingrecv.h"  | 
    
    
    25  | 
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    26  | 
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    #include "actormanager.h"  | 
    
    
    27  | 
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    #include "effectmanager.h"  | 
    
    
    28  | 
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    #include "game.h"  | 
    
    
    29  | 
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    #include "notifymanager.h"  | 
    
    
    30  | 
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    #include "party.h"  | 
    
    
    31  | 
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    32  | 
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    #include "being/mercenaryinfo.h"  | 
    
    
    33  | 
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    34  | 
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    #include "const/utils/timer.h"  | 
    
    
    35  | 
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    36  | 
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    #include "enums/resources/notifytypes.h"  | 
    
    
    37  | 
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    38  | 
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    #include "enums/resources/map/mapitemtype.h"  | 
    
    
    39  | 
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    40  | 
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    #include "particle/particleengine.h"  | 
    
    
    41  | 
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    42  | 
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    #include "input/keyboardconfig.h"  | 
    
    
    43  | 
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    44  | 
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    #include "gui/viewport.h"  | 
    
    
    45  | 
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    46  | 
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    #include "gui/windows/skilldialog.h"  | 
    
    
    47  | 
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    #include "gui/windows/socialwindow.h"  | 
    
    
    48  | 
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    #include "gui/windows/outfitwindow.h"  | 
    
    
    49  | 
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    50  | 
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    #include "net/character.h"  | 
    
    
    51  | 
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    #include "net/charserverhandler.h"  | 
    
    
    52  | 
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    #include "net/messagein.h"  | 
    
    
    53  | 
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    #include "net/serverfeatures.h"  | 
    
    
    54  | 
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    55  | 
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    #include "net/ea/beingrecv.h"  | 
    
    
    56  | 
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    57  | 
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    #include "net/eathena/maptypeproperty2.h"  | 
    
    
    58  | 
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    #include "net/eathena/sp.h"  | 
    
    
    59  | 
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    #include "net/eathena/sprite.h"  | 
    
    
    60  | 
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    61  | 
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    #include "resources/claninfo.h"  | 
    
    
    62  | 
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    #include "resources/iteminfo.h"  | 
    
    
    63  | 
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    64  | 
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    #include "resources/db/clandb.h"  | 
    
    
    65  | 
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    #include "resources/db/itemdb.h"  | 
    
    
    66  | 
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    67  | 
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    #include "resources/map/map.h"  | 
    
    
    68  | 
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    69  | 
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    #include "utils/checkutils.h"  | 
    
    
    70  | 
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    #include "utils/foreach.h"  | 
    
    
    71  | 
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    #include "utils/timer.h"  | 
    
    
    72  | 
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    73  | 
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    #include "debug.h"  | 
    
    
    74  | 
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    75  | 
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    extern int serverVersion;  | 
    
    
    76  | 
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    extern Window *deathNotice;  | 
    
    
    77  | 
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    extern bool packets_re;  | 
    
    
    78  | 
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    extern bool packets_main;  | 
    
    
    79  | 
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    extern bool packets_zero;  | 
    
    
    80  | 
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    extern int itemIdLen;  | 
    
    
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    82  | 
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    namespace EAthena  | 
    
    
    83  | 
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    { | 
    
    
    84  | 
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    85  | 
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    static void setBasicFields(Being *restrict const dstBeing,  | 
    
    
    86  | 
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                               const uint8_t gender,  | 
    
    
    87  | 
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                               const int hairStyle,  | 
    
    
    88  | 
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                               const ItemColor hairColor,  | 
    
    
    89  | 
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                               const uint32_t weapon,  | 
    
    
    90  | 
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                               const uint16_t headBottom,  | 
    
    
    91  | 
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                               const uint16_t headMid,  | 
    
    
    92  | 
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                               const uint16_t headTop,  | 
    
    
    93  | 
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                               const uint16_t shoes,  | 
    
    
    94  | 
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                               const uint16_t gloves,  | 
    
    
    95  | 
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                               const bool notMove) A_NONNULL(1);  | 
    
    
    96  | 
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    static void setBasicFields(Being *restrict const dstBeing,  | 
    
    
    97  | 
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                               const uint8_t gender,  | 
    
    
    98  | 
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                               const int hairStyle,  | 
    
    
    99  | 
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                               const ItemColor hairColor,  | 
    
    
    100  | 
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                               const uint32_t weapon,  | 
    
    
    101  | 
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                               const uint16_t headBottom,  | 
    
    
    102  | 
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                               const uint16_t headMid,  | 
    
    
    103  | 
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                               const uint16_t headTop,  | 
    
    
    104  | 
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                               const uint16_t shoes,  | 
    
    
    105  | 
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                               const uint16_t gloves,  | 
    
    
    106  | 
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                               const bool updateSlots)  | 
    
    
    107  | 
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    { | 
    
    
    108  | 
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        const ActorTypeT actorType = dstBeing->getType();  | 
    
    
    109  | 
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        switch (actorType)  | 
    
    
    110  | 
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        { | 
    
    
    111  | 
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            case ActorType::Player:  | 
    
    
    112  | 
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                dstBeing->setGender(Being::intToGender(gender));  | 
    
    
    113  | 
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                dstBeing->setHairColor(hairColor);  | 
    
    
    114  | 
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                // Set these after the gender, as the sprites may be gender-specific  | 
    
    
    115  | 
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                if (hairStyle == 0)  | 
    
    
    116  | 
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                { | 
    
    
    117  | 
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                    dstBeing->updateSprite(SPRITE_HAIR_COLOR,  | 
    
    
    118  | 
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                        0,  | 
    
    
    119  | 
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                        std::string());  | 
    
    
    120  | 
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                }  | 
    
    
    121  | 
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                else  | 
    
    
    122  | 
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                { | 
    
    
    123  | 
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                    dstBeing->updateSprite(SPRITE_HAIR_COLOR,  | 
    
    
    124  | 
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                        hairStyle * -1,  | 
    
    
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                        ItemDB::get(-hairStyle).getDyeColorsString(hairColor));  | 
    
    
    126  | 
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                }  | 
    
    
    127  | 
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                if (updateSlots)  | 
    
    
    128  | 
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                { | 
    
    
    129  | 
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                    dstBeing->updateSprite(SPRITE_WEAPON,  | 
    
    
    130  | 
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                        headBottom,  | 
    
    
    131  | 
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                        std::string());  | 
    
    
    132  | 
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                    dstBeing->updateSprite(SPRITE_HEAD_BOTTOM,  | 
    
    
    133  | 
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                        headMid,  | 
    
    
    134  | 
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                        std::string());  | 
    
    
    135  | 
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                    dstBeing->updateSprite(SPRITE_CLOTHES_COLOR,  | 
    
    
    136  | 
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                        headTop,  | 
    
    
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                        std::string());  | 
    
    
    138  | 
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                    dstBeing->updateSprite(SPRITE_HAIR,  | 
    
    
    139  | 
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                        shoes,  | 
    
    
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                        std::string());  | 
    
    
    141  | 
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                    dstBeing->updateSprite(SPRITE_SHOES,  | 
    
    
    142  | 
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                        gloves,  | 
    
    
    143  | 
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                        std::string());  | 
    
    
    144  | 
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                    dstBeing->updateSprite(SPRITE_BODY,  | 
    
    
    145  | 
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                        weapon,  | 
    
    
    146  | 
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                        std::string());  | 
    
    
    147  | 
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                    dstBeing->setWeaponId(weapon);  | 
    
    
    148  | 
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                }  | 
    
    
    149  | 
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                break;  | 
    
    
    150  | 
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            case ActorType::Npc:  | 
    
    
    151  | 
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                if (serverFeatures->haveNpcGender())  | 
    
    
    152  | 
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                { | 
    
    
    153  | 
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                    dstBeing->setGender(Being::intToGender(gender));  | 
    
    
    154  | 
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                }  | 
    
    
    155  | 
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                if (dstBeing->getAllowNpcEquipment())  | 
    
    
    156  | 
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                { | 
    
    
    157  | 
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                    dstBeing->setHairColor(hairColor);  | 
    
    
    158  | 
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                    dstBeing->setHairStyle(SPRITE_HAIR_COLOR, -hairStyle);  | 
    
    
    159  | 
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                    // for npc not checking updateSlots flag,  | 
    
    
    160  | 
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                    // probably because npc missing visible packet if moving  | 
    
    
    161  | 
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                    dstBeing->updateSprite(SPRITE_WEAPON,  | 
    
    
    162  | 
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                        headBottom,  | 
    
    
    163  | 
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                        std::string());  | 
    
    
    164  | 
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                    dstBeing->updateSprite(SPRITE_HEAD_BOTTOM,  | 
    
    
    165  | 
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                        headMid,  | 
    
    
    166  | 
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                        std::string());  | 
    
    
    167  | 
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                    dstBeing->updateSprite(SPRITE_CLOTHES_COLOR,  | 
    
    
    168  | 
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                        headTop,  | 
    
    
    169  | 
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                        std::string());  | 
    
    
    170  | 
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                    dstBeing->updateSprite(SPRITE_HAIR,  | 
    
    
    171  | 
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                        shoes,  | 
    
    
    172  | 
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                        std::string());  | 
    
    
    173  | 
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                    dstBeing->updateSprite(SPRITE_SHOES,  | 
    
    
    174  | 
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                        gloves,  | 
    
    
    175  | 
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                        std::string());  | 
    
    
    176  | 
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                    dstBeing->updateSprite(SPRITE_BODY,  | 
    
    
    177  | 
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                        weapon,  | 
    
    
    178  | 
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                        std::string());  | 
    
    
    179  | 
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                    dstBeing->setWeaponId(weapon);  | 
    
    
    180  | 
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                }  | 
    
    
    181  | 
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                break;  | 
    
    
    182  | 
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            default:  | 
    
    
    183  | 
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            case ActorType::Monster:  | 
    
    
    184  | 
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            case ActorType::Portal:  | 
    
    
    185  | 
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            case ActorType::Pet:  | 
    
    
    186  | 
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            case ActorType::Mercenary:  | 
    
    
    187  | 
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            case ActorType::Homunculus:  | 
    
    
    188  | 
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            case ActorType::SkillUnit:  | 
    
    
    189  | 
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            case ActorType::Elemental:  | 
    
    
    190  | 
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                break;  | 
    
    
    191  | 
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            case ActorType::FloorItem:  | 
    
    
    192  | 
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            case ActorType::Avatar:  | 
    
    
    193  | 
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            case ActorType::Unknown:  | 
    
    
    194  | 
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                reportAlways("Wrong being type detected: %d", | 
    
    
    195  | 
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                    CAST_S32(actorType))  | 
    
    
    196  | 
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                break;  | 
    
    
    197  | 
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        }  | 
    
    
    198  | 
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    }  | 
    
    
    199  | 
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    200  | 
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    void BeingRecv::processBeingChangeLook2(Net::MessageIn &msg)  | 
    
    
    201  | 
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    { | 
    
    
    202  | 
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        if (actorManager == nullptr)  | 
    
    
    203  | 
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            return;  | 
    
    
    204  | 
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    205  | 
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        Being *const dstBeing = actorManager->findBeing(  | 
    
    
    206  | 
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            msg.readBeingId("being id")); | 
    
    
    207  | 
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        const uint8_t type = msg.readUInt8("type"); | 
    
    
    208  | 
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    209  | 
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        const int id = msg.readItemId("id1"); | 
    
    
    210  | 
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        unsigned int id2 = msg.readItemId("id2"); | 
    
    
    211  | 
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        if (type != 2)  | 
    
    
    212  | 
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            id2 = 1;  | 
    
    
    213  | 
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    214  | 
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        if (localPlayer == nullptr || dstBeing == nullptr)  | 
    
    
    215  | 
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            return;  | 
    
    
    216  | 
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    217  | 
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        processBeingChangeLookContinue(msg, dstBeing, type, id, id2, nullptr);  | 
    
    
    218  | 
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    }  | 
    
    
    219  | 
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    220  | 
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    void BeingRecv::processBeingChangeLookCards(Net::MessageIn &msg)  | 
    
    
    221  | 
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    { | 
    
    
    222  | 
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        Being *dstBeing = nullptr;  | 
    
    
    223  | 
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        int cards[maxCards];  | 
    
    
    224  | 
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    225  | 
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        if (actorManager == nullptr)  | 
    
    
    226  | 
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        {   // here can be look from char server | 
    
    
    227  | 
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            Net::Characters &chars = Net::CharServerHandler::mCharacters;  | 
    
    
    228  | 
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            const BeingId id = msg.readBeingId("being id"); | 
    
    
    229  | 
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    230  | 
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            FOR_EACH (Net::Characters::iterator, it, chars)  | 
    
    
    231  | 
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            { | 
    
    
    232  | 
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                const Net::Character *const character = *it;  | 
    
    
    233  | 
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                if (character->dummy != nullptr &&  | 
    
    
    234  | 
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                    character->dummy->getId() == id)  | 
    
    
    235  | 
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                { | 
    
    
    236  | 
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                    dstBeing = character->dummy;  | 
    
    
    237  | 
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                    break;  | 
    
    
    238  | 
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                }  | 
    
    
    239  | 
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            }  | 
    
    
    240  | 
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        }  | 
    
    
    241  | 
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        else  | 
    
    
    242  | 
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        { | 
    
    
    243  | 
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            dstBeing = actorManager->findBeing(  | 
    
    
    244  | 
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                msg.readBeingId("being id")); | 
    
    
    245  | 
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        }  | 
    
    
    246  | 
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    247  | 
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        const uint8_t type = msg.readUInt8("type"); | 
    
    
    248  | 
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    249  | 
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        const int id = msg.readInt16("id1"); | 
    
    
    250  | 
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        unsigned int id2 = msg.readInt16("id2"); | 
    
    
    251  | 
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        if (type != 2)  | 
    
    
    252  | 
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            id2 = 1;  | 
    
    
    253  | 
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    254  | 
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        for (int f = 0; f < maxCards; f ++)  | 
    
    
    255  | 
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            cards[f] = msg.readUInt16("card");  // +++ probably need use int32 | 
    
    
    256  | 
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    257  | 
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        if (dstBeing == nullptr)  | 
    
    
    258  | 
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            return;  | 
    
    
    259  | 
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    260  | 
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        processBeingChangeLookContinue(msg, dstBeing, type, id, id2, &cards[0]);  | 
    
    
    261  | 
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    }  | 
    
    
    262  | 
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    263  | 
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    void BeingRecv::processBeingChangeLookContinue(const Net::MessageIn &msg,  | 
    
    
    264  | 
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                                                   Being *const dstBeing,  | 
    
    
    265  | 
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                                                   const uint8_t type,  | 
    
    
    266  | 
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                                                   const int id,  | 
    
    
    267  | 
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                                                   const int id2,  | 
    
    
    268  | 
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                                                   const int *const cards)  | 
    
    
    269  | 
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    { | 
    
    
    270  | 
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        if (dstBeing->getType() == ActorType::Player)  | 
    
    
    271  | 
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            dstBeing->setOtherTime();  | 
    
    
    272  | 
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    273  | 
     | 
     | 
        switch (type)  | 
    
    
    274  | 
     | 
     | 
        { | 
    
    
    275  | 
     | 
     | 
            // here should be used SPRITE_* constants  | 
    
    
    276  | 
     | 
     | 
            // but for now they conflicting with sprites  | 
    
    
    277  | 
     | 
     | 
            // SPRITE_* is same with server LOOK_*  | 
    
    
    278  | 
     | 
     | 
            case 0:  // change race  | 
    
    
    279  | 
     | 
     | 
                dstBeing->setSubtype(fromInt(id, BeingTypeId),  | 
    
    
    280  | 
     | 
     | 
                    dstBeing->getLook());  | 
    
    
    281  | 
     | 
     | 
                break;  | 
    
    
    282  | 
     | 
     | 
            case 1:  // eAthena LOOK_HAIR  | 
    
    
    283  | 
     | 
     | 
                dstBeing->setHairColor(fromInt(id, ItemColor));  | 
    
    
    284  | 
     | 
     | 
                dstBeing->setHairColorSpriteID(SPRITE_HAIR_COLOR,  | 
    
    
    285  | 
     | 
     | 
                    id * -1);  | 
    
    
    286  | 
     | 
     | 
                break;  | 
    
    
    287  | 
     | 
     | 
            case 2:  // LOOK_WEAPON Weapon ID in id, Shield ID in id2  | 
    
    
    288  | 
     | 
     | 
                dstBeing->setSpriteCards(SPRITE_BODY,  | 
    
    
    289  | 
     | 
     | 
                    id,  | 
    
    
    290  | 
     | 
     | 
                    CardsList(cards));  | 
    
    
    291  | 
     | 
     | 
                dstBeing->setWeaponId(id);  | 
    
    
    292  | 
     | 
     | 
                dstBeing->setSpriteId(SPRITE_FLOOR,  | 
    
    
    293  | 
     | 
     | 
                    id2);  | 
    
    
    294  | 
     | 
     | 
                if (localPlayer != nullptr)  | 
    
    
    295  | 
     | 
     | 
                    localPlayer->imitateOutfit(dstBeing, SPRITE_FLOOR);  | 
    
    
    296  | 
     | 
     | 
                break;  | 
    
    
    297  | 
     | 
     | 
            case 3:  // LOOK_HEAD_BOTTOM  | 
    
    
    298  | 
     | 
     | 
                dstBeing->setSpriteCards(SPRITE_WEAPON,  | 
    
    
    299  | 
     | 
     | 
                    id,  | 
    
    
    300  | 
     | 
     | 
                    CardsList(cards));  | 
    
    
    301  | 
     | 
     | 
                if (localPlayer != nullptr)  | 
    
    
    302  | 
     | 
     | 
                    localPlayer->imitateOutfit(dstBeing, SPRITE_WEAPON);  | 
    
    
    303  | 
     | 
     | 
                break;  | 
    
    
    304  | 
     | 
     | 
            case 4:  // LOOK_HEAD_TOP Change upper headgear for eAthena, hat for us  | 
    
    
    305  | 
     | 
     | 
                dstBeing->setSpriteCards(SPRITE_CLOTHES_COLOR,  | 
    
    
    306  | 
     | 
     | 
                    id,  | 
    
    
    307  | 
     | 
     | 
                    CardsList(cards));  | 
    
    
    308  | 
     | 
     | 
                if (localPlayer != nullptr)  | 
    
    
    309  | 
     | 
     | 
                    localPlayer->imitateOutfit(dstBeing, SPRITE_CLOTHES_COLOR);  | 
    
    
    310  | 
     | 
     | 
                break;  | 
    
    
    311  | 
     | 
     | 
            case 5:  // LOOK_HEAD_MID Change middle headgear for eathena,  | 
    
    
    312  | 
     | 
     | 
                     // armor for us  | 
    
    
    313  | 
     | 
     | 
                dstBeing->setSpriteCards(SPRITE_HEAD_BOTTOM,  | 
    
    
    314  | 
     | 
     | 
                    id,  | 
    
    
    315  | 
     | 
     | 
                    CardsList(cards));  | 
    
    
    316  | 
     | 
     | 
                if (localPlayer != nullptr)  | 
    
    
    317  | 
     | 
     | 
                    localPlayer->imitateOutfit(dstBeing, SPRITE_HEAD_BOTTOM);  | 
    
    
    318  | 
     | 
     | 
                break;  | 
    
    
    319  | 
     | 
     | 
            case 6:  // eAthena LOOK_HAIR_COLOR  | 
    
    
    320  | 
     | 
     | 
                dstBeing->setHairColor(fromInt(id, ItemColor));  | 
    
    
    321  | 
     | 
     | 
                dstBeing->setSpriteColor(SPRITE_HAIR_COLOR,  | 
    
    
    322  | 
     | 
     | 
                    ItemDB::get(dstBeing->getSpriteID(  | 
    
    
    323  | 
     | 
     | 
                    SPRITE_HAIR_COLOR)).getDyeColorsString(  | 
    
    
    324  | 
     | 
     | 
                    fromInt(id, ItemColor)));  | 
    
    
    325  | 
     | 
     | 
                break;  | 
    
    
    326  | 
     | 
     | 
            case 7:  // Clothes color. Now used as look  | 
    
    
    327  | 
     | 
     | 
                dstBeing->setLook(CAST_U8(id));  | 
    
    
    328  | 
     | 
     | 
                break;  | 
    
    
    329  | 
     | 
     | 
            case 8:  // eAthena LOOK_SHIELD  | 
    
    
    330  | 
     | 
     | 
                dstBeing->setSpriteCards(SPRITE_FLOOR,  | 
    
    
    331  | 
     | 
     | 
                    id,  | 
    
    
    332  | 
     | 
     | 
                    CardsList(cards));  | 
    
    
    333  | 
     | 
     | 
                if (localPlayer != nullptr)  | 
    
    
    334  | 
     | 
     | 
                    localPlayer->imitateOutfit(dstBeing, SPRITE_FLOOR);  | 
    
    
    335  | 
     | 
     | 
                break;  | 
    
    
    336  | 
     | 
     | 
            case 9:  // eAthena LOOK_SHOES  | 
    
    
    337  | 
     | 
     | 
                dstBeing->setSpriteCards(SPRITE_HAIR,  | 
    
    
    338  | 
     | 
     | 
                    id,  | 
    
    
    339  | 
     | 
     | 
                    CardsList(cards));  | 
    
    
    340  | 
     | 
     | 
                if (localPlayer != nullptr)  | 
    
    
    341  | 
     | 
     | 
                    localPlayer->imitateOutfit(dstBeing, SPRITE_HAIR);  | 
    
    
    342  | 
     | 
     | 
                break;  | 
    
    
    343  | 
     | 
     | 
            case 10:  // LOOK_GLOVES  | 
    
    
    344  | 
     | 
     | 
                dstBeing->setSpriteCards(SPRITE_SHOES,  | 
    
    
    345  | 
     | 
     | 
                    id,  | 
    
    
    346  | 
     | 
     | 
                    CardsList(cards));  | 
    
    
    347  | 
     | 
     | 
                if (localPlayer != nullptr)  | 
    
    
    348  | 
     | 
     | 
                    localPlayer->imitateOutfit(dstBeing, SPRITE_SHOES);  | 
    
    
    349  | 
     | 
     | 
                break;  | 
    
    
    350  | 
     | 
     | 
            case 11:  // LOOK_FLOOR  | 
    
    
    351  | 
     | 
     | 
                dstBeing->setSpriteCards(SPRITE_SHIELD,  | 
    
    
    352  | 
     | 
     | 
                    id,  | 
    
    
    353  | 
     | 
     | 
                    CardsList(cards));  | 
    
    
    354  | 
     | 
     | 
                if (localPlayer != nullptr)  | 
    
    
    355  | 
     | 
     | 
                    localPlayer->imitateOutfit(dstBeing, SPRITE_SHIELD);  | 
    
    
    356  | 
     | 
     | 
                break;  | 
    
    
    357  | 
     | 
     | 
            case 12:  // LOOK_ROBE  | 
    
    
    358  | 
     | 
     | 
                dstBeing->setSpriteCards(SPRITE_HEAD_TOP,  | 
    
    
    359  | 
     | 
     | 
                    id,  | 
    
    
    360  | 
     | 
     | 
                    CardsList(cards));  | 
    
    
    361  | 
     | 
     | 
                if (localPlayer != nullptr)  | 
    
    
    362  | 
     | 
     | 
                    localPlayer->imitateOutfit(dstBeing, SPRITE_HEAD_TOP);  | 
    
    
    363  | 
     | 
     | 
                break;  | 
    
    
    364  | 
     | 
     | 
            case 13:  // COSTUME_HEAD_TOP  | 
    
    
    365  | 
     | 
     | 
                dstBeing->setSpriteCards(SPRITE_HEAD_MID,  | 
    
    
    366  | 
     | 
     | 
                    id,  | 
    
    
    367  | 
     | 
     | 
                    CardsList(cards));  | 
    
    
    368  | 
     | 
     | 
                if (localPlayer != nullptr)  | 
    
    
    369  | 
     | 
     | 
                    localPlayer->imitateOutfit(dstBeing, SPRITE_HEAD_MID);  | 
    
    
    370  | 
     | 
     | 
                break;  | 
    
    
    371  | 
     | 
     | 
            case 14:  // COSTUME_HEAD_MID  | 
    
    
    372  | 
     | 
     | 
                dstBeing->setSpriteCards(SPRITE_ROBE,  | 
    
    
    373  | 
     | 
     | 
                    id,  | 
    
    
    374  | 
     | 
     | 
                    CardsList(cards));  | 
    
    
    375  | 
     | 
     | 
                if (localPlayer != nullptr)  | 
    
    
    376  | 
     | 
     | 
                    localPlayer->imitateOutfit(dstBeing, SPRITE_ROBE);  | 
    
    
    377  | 
     | 
     | 
                break;  | 
    
    
    378  | 
     | 
     | 
            case 15:  // COSTUME_HEAD_LOW  | 
    
    
    379  | 
     | 
     | 
                dstBeing->setSpriteCards(SPRITE_EVOL2,  | 
    
    
    380  | 
     | 
     | 
                    id,  | 
    
    
    381  | 
     | 
     | 
                    CardsList(cards));  | 
    
    
    382  | 
     | 
     | 
                if (localPlayer != nullptr)  | 
    
    
    383  | 
     | 
     | 
                    localPlayer->imitateOutfit(dstBeing, SPRITE_EVOL2);  | 
    
    
    384  | 
     | 
     | 
                break;  | 
    
    
    385  | 
     | 
     | 
            case 16:  // COSTUME_GARMENT  | 
    
    
    386  | 
     | 
     | 
                dstBeing->setSpriteCards(SPRITE_EVOL3,  | 
    
    
    387  | 
     | 
     | 
                    id,  | 
    
    
    388  | 
     | 
     | 
                    CardsList(cards));  | 
    
    
    389  | 
     | 
     | 
                if (localPlayer != nullptr)  | 
    
    
    390  | 
     | 
     | 
                    localPlayer->imitateOutfit(dstBeing, SPRITE_EVOL3);  | 
    
    
    391  | 
     | 
     | 
                break;  | 
    
    
    392  | 
     | 
     | 
            case 17:  // ARMOR  | 
    
    
    393  | 
     | 
     | 
                dstBeing->setSpriteCards(SPRITE_EVOL4,  | 
    
    
    394  | 
     | 
     | 
                    id,  | 
    
    
    395  | 
     | 
     | 
                    CardsList(cards));  | 
    
    
    396  | 
     | 
     | 
                if (localPlayer != nullptr)  | 
    
    
    397  | 
     | 
     | 
                    localPlayer->imitateOutfit(dstBeing, SPRITE_EVOL4);  | 
    
    
    398  | 
     | 
     | 
                break;  | 
    
    
    399  | 
     | 
     | 
            case 18:  | 
    
    
    400  | 
     | 
     | 
                dstBeing->setSpriteCards(SPRITE_EVOL5,  | 
    
    
    401  | 
     | 
     | 
                    id,  | 
    
    
    402  | 
     | 
     | 
                    CardsList(cards));  | 
    
    
    403  | 
     | 
     | 
                if (localPlayer != nullptr)  | 
    
    
    404  | 
     | 
     | 
                    localPlayer->imitateOutfit(dstBeing, SPRITE_EVOL5);  | 
    
    
    405  | 
     | 
     | 
                break;  | 
    
    
    406  | 
     | 
     | 
            case 19:  | 
    
    
    407  | 
     | 
     | 
                dstBeing->setSpriteCards(SPRITE_EVOL6,  | 
    
    
    408  | 
     | 
     | 
                    id,  | 
    
    
    409  | 
     | 
     | 
                    CardsList(cards));  | 
    
    
    410  | 
     | 
     | 
                if (localPlayer != nullptr)  | 
    
    
    411  | 
     | 
     | 
                    localPlayer->imitateOutfit(dstBeing, SPRITE_EVOL6);  | 
    
    
    412  | 
     | 
     | 
                break;  | 
    
    
    413  | 
     | 
     | 
            default:  | 
    
    
    414  | 
     | 
     | 
                UNIMPLEMENTEDPACKETFIELD(type);  | 
    
    
    415  | 
     | 
     | 
                break;  | 
    
    
    416  | 
     | 
     | 
        }  | 
    
    
    417  | 
     | 
     | 
    }  | 
    
    
    418  | 
     | 
     | 
     | 
    
    
    419  | 
     | 
     | 
    void BeingRecv::processBeingVisible(Net::MessageIn &msg)  | 
    
    
    420  | 
     | 
     | 
    { | 
    
    
    421  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    422  | 
     | 
     | 
            return;  | 
    
    
    423  | 
     | 
     | 
     | 
    
    
    424  | 
     | 
     | 
        // need set type based on id  | 
    
    
    425  | 
     | 
     | 
        BeingTypeT type = BeingType::MONSTER;  | 
    
    
    426  | 
     | 
     | 
        if (msg.getVersion() >= 20091103)  | 
    
    
    427  | 
     | 
     | 
        { | 
    
    
    428  | 
     | 
     | 
            msg.readInt16("len"); | 
    
    
    429  | 
     | 
     | 
            type = static_cast<BeingTypeT>(  | 
    
    
    430  | 
     | 
     | 
                msg.readUInt8("object type")); | 
    
    
    431  | 
     | 
     | 
        }  | 
    
    
    432  | 
     | 
     | 
     | 
    
    
    433  | 
     | 
     | 
        // Information about a being in range  | 
    
    
    434  | 
     | 
     | 
        const BeingId id = msg.readBeingId("being id"); | 
    
    
    435  | 
     | 
     | 
        if (msg.getVersion() >= 20131223)  | 
    
    
    436  | 
     | 
     | 
            msg.readBeingId("char id"); | 
    
    
    437  | 
     | 
     | 
        BeingId spawnId;  | 
    
    
    438  | 
     | 
     | 
        if (id == Ea::BeingRecv::mSpawnId)  | 
    
    
    439  | 
     | 
     | 
            spawnId = Ea::BeingRecv::mSpawnId;  | 
    
    
    440  | 
     | 
     | 
        else  | 
    
    
    441  | 
     | 
     | 
            spawnId = BeingId_zero;  | 
    
    
    442  | 
     | 
     | 
        Ea::BeingRecv::mSpawnId = BeingId_zero;  | 
    
    
    443  | 
     | 
     | 
     | 
    
    
    444  | 
     | 
     | 
        int16_t speed = msg.readInt16("speed"); | 
    
    
    445  | 
     | 
     | 
        const uint32_t opt1 = msg.readInt16("opt1"); | 
    
    
    446  | 
     | 
     | 
        // probably wrong effect usage  | 
    
    
    447  | 
     | 
     | 
        const uint32_t opt2 = msg.readInt16("opt2"); | 
    
    
    448  | 
     | 
     | 
        uint32_t option;  | 
    
    
    449  | 
     | 
     | 
        if (msg.getVersion() >= 20080102)  | 
    
    
    450  | 
     | 
     | 
            option = msg.readInt32("option"); | 
    
    
    451  | 
     | 
     | 
        else  | 
    
    
    452  | 
     | 
     | 
            option = msg.readInt16("option"); | 
    
    
    453  | 
     | 
     | 
        const int16_t job = msg.readInt16("class"); | 
    
    
    454  | 
     | 
     | 
     | 
    
    
    455  | 
     | 
     | 
        Being *dstBeing = actorManager->findBeing(id);  | 
    
    
    456  | 
     | 
     | 
     | 
    
    
    457  | 
     | 
     | 
        if ((dstBeing != nullptr) && dstBeing->getType() == ActorType::Monster  | 
    
    
    458  | 
     | 
     | 
            && !dstBeing->isAlive())  | 
    
    
    459  | 
     | 
     | 
        { | 
    
    
    460  | 
     | 
     | 
            actorManager->destroy(dstBeing);  | 
    
    
    461  | 
     | 
     | 
            actorManager->erase(dstBeing);  | 
    
    
    462  | 
     | 
     | 
            dstBeing = nullptr;  | 
    
    
    463  | 
     | 
     | 
        }  | 
    
    
    464  | 
     | 
     | 
     | 
    
    
    465  | 
     | 
     | 
        if (dstBeing == nullptr)  | 
    
    
    466  | 
     | 
     | 
        { | 
    
    
    467  | 
     | 
     | 
            if (actorManager->isBlocked(id) == true)  | 
    
    
    468  | 
     | 
     | 
                return;  | 
    
    
    469  | 
     | 
     | 
     | 
    
    
    470  | 
     | 
     | 
            dstBeing = createBeing2(msg, id, job, type);  | 
    
    
    471  | 
     | 
     | 
            if (dstBeing == nullptr)  | 
    
    
    472  | 
     | 
     | 
                return;  | 
    
    
    473  | 
     | 
     | 
        }  | 
    
    
    474  | 
     | 
     | 
        else  | 
    
    
    475  | 
     | 
     | 
        { | 
    
    
    476  | 
     | 
     | 
            // undeleting marked for deletion being  | 
    
    
    477  | 
     | 
     | 
            if (dstBeing->getType() == ActorType::Npc)  | 
    
    
    478  | 
     | 
     | 
                actorManager->undelete(dstBeing);  | 
    
    
    479  | 
     | 
     | 
        }  | 
    
    
    480  | 
     | 
     | 
     | 
    
    
    481  | 
     | 
     | 
        if (dstBeing->getType() == ActorType::Player)  | 
    
    
    482  | 
     | 
     | 
            dstBeing->setMoveTime();  | 
    
    
    483  | 
     | 
     | 
     | 
    
    
    484  | 
     | 
     | 
        if (spawnId != BeingId_zero)  | 
    
    
    485  | 
     | 
     | 
        { | 
    
    
    486  | 
     | 
     | 
            dstBeing->setAction(BeingAction::SPAWN, 0);  | 
    
    
    487  | 
     | 
     | 
        }  | 
    
    
    488  | 
     | 
     | 
        else  | 
    
    
    489  | 
     | 
     | 
        { | 
    
    
    490  | 
     | 
     | 
            dstBeing->clearPath();  | 
    
    
    491  | 
     | 
     | 
            dstBeing->setActionTime(tick_time);  | 
    
    
    492  | 
     | 
     | 
            dstBeing->setAction(BeingAction::STAND, 0);  | 
    
    
    493  | 
     | 
     | 
        }  | 
    
    
    494  | 
     | 
     | 
     | 
    
    
    495  | 
     | 
     | 
        // Prevent division by 0 when calculating frame  | 
    
    
    496  | 
     | 
     | 
        if (speed == 0)  | 
    
    
    497  | 
     | 
     | 
            speed = 150;  | 
    
    
    498  | 
     | 
     | 
     | 
    
    
    499  | 
     | 
     | 
        dstBeing->setWalkSpeed(speed);  | 
    
    
    500  | 
     | 
     | 
        dstBeing->setSubtype(fromInt(job, BeingTypeId), 0);  | 
    
    
    501  | 
     | 
     | 
        if (dstBeing->getType() == ActorType::Monster && (localPlayer != nullptr))  | 
    
    
    502  | 
     | 
     | 
            localPlayer->checkNewName(dstBeing);  | 
    
    
    503  | 
     | 
     | 
     | 
    
    
    504  | 
     | 
     | 
        const int hairStyle = msg.readInt16("hair style"); | 
    
    
    505  | 
     | 
     | 
        uint32_t weapon;  | 
    
    
    506  | 
     | 
     | 
        if (msg.getVersion() >= 7)  | 
    
    
    507  | 
     | 
     | 
        { | 
    
    
    508  | 
     | 
     | 
            weapon = msg.readItemId("weapon"); | 
    
    
    509  | 
     | 
     | 
            msg.readItemId("shield"); | 
    
    
    510  | 
     | 
     | 
        }  | 
    
    
    511  | 
     | 
     | 
        else  | 
    
    
    512  | 
     | 
     | 
        { | 
    
    
    513  | 
     | 
     | 
            weapon = CAST_U32(msg.readInt16("weapon")); | 
    
    
    514  | 
     | 
     | 
        }  | 
    
    
    515  | 
     | 
     | 
        const uint16_t headBottom = msg.readInt16("head bottom"); | 
    
    
    516  | 
     | 
     | 
        if (msg.getVersion() < 7)  | 
    
    
    517  | 
     | 
     | 
            msg.readInt16("shield"); | 
    
    
    518  | 
     | 
     | 
        const uint16_t headTop = msg.readInt16("head top"); | 
    
    
    519  | 
     | 
     | 
        const uint16_t headMid = msg.readInt16("head mid"); | 
    
    
    520  | 
     | 
     | 
        const ItemColor hairColor = fromInt(msg.readInt16("hair color"), | 
    
    
    521  | 
     | 
     | 
            ItemColor);  | 
    
    
    522  | 
     | 
     | 
        const uint16_t shoes = msg.readInt16("shoes or clothes color?"); | 
    
    
    523  | 
     | 
     | 
     | 
    
    
    524  | 
     | 
     | 
        const uint16_t gloves = msg.readInt16("head dir / gloves"); | 
    
    
    525  | 
     | 
     | 
        // may be use robe as gloves?  | 
    
    
    526  | 
     | 
     | 
        if (msg.getVersion() >= 20101124)  | 
    
    
    527  | 
     | 
     | 
            msg.readInt16("robe"); | 
    
    
    528  | 
     | 
     | 
        msg.readInt32("guild id"); | 
    
    
    529  | 
     | 
     | 
        msg.readInt16("guild emblem"); | 
    
    
    530  | 
     | 
     | 
        dstBeing->setManner(msg.readInt16("manner")); | 
    
    
    531  | 
     | 
     | 
        uint32_t opt3;  | 
    
    
    532  | 
     | 
     | 
        if (msg.getVersion() >= 7)  | 
    
    
    533  | 
     | 
     | 
            opt3 = msg.readInt32("opt3"); | 
    
    
    534  | 
     | 
     | 
        else  | 
    
    
    535  | 
     | 
     | 
            opt3 = msg.readInt16("opt3"); | 
    
    
    536  | 
     | 
     | 
        dstBeing->setKarma(msg.readUInt8("karma")); | 
    
    
    537  | 
     | 
     | 
        const uint8_t gender = CAST_U8(msg.readUInt8("gender") & 3); | 
    
    
    538  | 
     | 
     | 
     | 
    
    
    539  | 
     | 
     | 
        setBasicFields(dstBeing,  | 
    
    
    540  | 
     | 
     | 
            gender,  | 
    
    
    541  | 
     | 
     | 
            hairStyle,  | 
    
    
    542  | 
     | 
     | 
            hairColor,  | 
    
    
    543  | 
     | 
     | 
            weapon,  | 
    
    
    544  | 
     | 
     | 
            headBottom,  | 
    
    
    545  | 
     | 
     | 
            headMid,  | 
    
    
    546  | 
     | 
     | 
            headTop,  | 
    
    
    547  | 
     | 
     | 
            shoes,  | 
    
    
    548  | 
     | 
     | 
            gloves,  | 
    
    
    549  | 
     | 
     | 
            true);  | 
    
    
    550  | 
     | 
     | 
     | 
    
    
    551  | 
     | 
     | 
        uint8_t dir;  | 
    
    
    552  | 
     | 
     | 
        uint16_t x;  | 
    
    
    553  | 
     | 
     | 
        uint16_t y;  | 
    
    
    554  | 
     | 
     | 
        msg.readCoordinates(x, y, dir, "position");  | 
    
    
    555  | 
     | 
     | 
        msg.readInt8("xs"); | 
    
    
    556  | 
     | 
     | 
        msg.readInt8("ys"); | 
    
    
    557  | 
     | 
     | 
        applyPlayerAction(msg, dstBeing, msg.readUInt8("action type")); | 
    
    
    558  | 
     | 
     | 
        dstBeing->setTileCoords(x, y);  | 
    
    
    559  | 
     | 
     | 
     | 
    
    
    560  | 
     | 
     | 
        if (job == 45 && (socialWindow != nullptr) && (outfitWindow != nullptr))  | 
    
    
    561  | 
     | 
     | 
        { | 
    
    
    562  | 
     | 
     | 
            const int num = socialWindow->getPortalIndex(x, y);  | 
    
    
    563  | 
     | 
     | 
            if (num >= 0)  | 
    
    
    564  | 
     | 
     | 
            { | 
    
    
    565  | 
     | 
     | 
                dstBeing->setName(KeyboardConfig::getKeyShortString(  | 
    
    
    566  | 
     | 
     | 
                    OutfitWindow::keyName(num)));  | 
    
    
    567  | 
     | 
     | 
            }  | 
    
    
    568  | 
     | 
     | 
            else  | 
    
    
    569  | 
     | 
     | 
            { | 
    
    
    570  | 
     | 
     | 
                dstBeing->setName(""); | 
    
    
    571  | 
     | 
     | 
            }  | 
    
    
    572  | 
     | 
     | 
        }  | 
    
    
    573  | 
     | 
     | 
     | 
    
    
    574  | 
     | 
     | 
        dstBeing->setDirection(dir);  | 
    
    
    575  | 
     | 
     | 
     | 
    
    
    576  | 
     | 
     | 
        const int level = CAST_S32(msg.readInt16("level")); | 
    
    
    577  | 
     | 
     | 
        if (level != 0)  | 
    
    
    578  | 
     | 
     | 
            dstBeing->setLevel(level);  | 
    
    
    579  | 
     | 
     | 
        if (msg.getVersion() >= 20080102)  | 
    
    
    580  | 
     | 
     | 
            msg.readInt16("font"); | 
    
    
    581  | 
     | 
     | 
     | 
    
    
    582  | 
     | 
     | 
        if (msg.getVersion() >= 20120221)  | 
    
    
    583  | 
     | 
     | 
        { | 
    
    
    584  | 
     | 
     | 
            const int maxHP = msg.readInt32("max hp"); | 
    
    
    585  | 
     | 
     | 
            const int hp = msg.readInt32("hp"); | 
    
    
    586  | 
     | 
     | 
            dstBeing->setMaxHP(maxHP);  | 
    
    
    587  | 
     | 
     | 
            dstBeing->setHP(hp);  | 
    
    
    588  | 
     | 
     | 
            msg.readInt8("is boss"); | 
    
    
    589  | 
     | 
     | 
        }  | 
    
    
    590  | 
     | 
     | 
     | 
    
    
    591  | 
     | 
     | 
        if (msg.getVersion() >= 20150513)  | 
    
    
    592  | 
     | 
     | 
        { | 
    
    
    593  | 
     | 
     | 
            msg.readInt16("body2"); | 
    
    
    594  | 
     | 
     | 
        }  | 
    
    
    595  | 
     | 
     | 
        if (msg.getVersion() >= 20131223)  | 
    
    
    596  | 
     | 
     | 
        { | 
    
    
    597  | 
     | 
     | 
            msg.readString(24, "name");  | 
    
    
    598  | 
     | 
     | 
        }  | 
    
    
    599  | 
     | 
     | 
     | 
    
    
    600  | 
     | 
     | 
        dstBeing->setStatusEffectOpitons(option,  | 
    
    
    601  | 
     | 
     | 
            opt1,  | 
    
    
    602  | 
     | 
     | 
            opt2,  | 
    
    
    603  | 
     | 
     | 
            opt3);  | 
    
    
    604  | 
     | 
     | 
    }  | 
    
    
    605  | 
     | 
     | 
     | 
    
    
    606  | 
     | 
     | 
    void BeingRecv::processBeingMove(Net::MessageIn &msg)  | 
    
    
    607  | 
     | 
     | 
    { | 
    
    
    608  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    609  | 
     | 
     | 
            return;  | 
    
    
    610  | 
     | 
     | 
     | 
    
    
    611  | 
     | 
     | 
        if (msg.getVersion() >= 20091103)  | 
    
    
    612  | 
     | 
     | 
            msg.readInt16("len"); | 
    
    
    613  | 
     | 
     | 
        BeingTypeT type;  | 
    
    
    614  | 
     | 
     | 
        if (msg.getVersion() >= 20071106)  | 
    
    
    615  | 
     | 
     | 
        { | 
    
    
    616  | 
     | 
     | 
            type = static_cast<BeingTypeT>(  | 
    
    
    617  | 
     | 
     | 
                msg.readUInt8("object type")); | 
    
    
    618  | 
     | 
     | 
        }  | 
    
    
    619  | 
     | 
     | 
        else  | 
    
    
    620  | 
     | 
     | 
        { | 
    
    
    621  | 
     | 
     | 
            // need detect type based on id  | 
    
    
    622  | 
     | 
     | 
            type = BeingType::MONSTER;  | 
    
    
    623  | 
     | 
     | 
        }  | 
    
    
    624  | 
     | 
     | 
     | 
    
    
    625  | 
     | 
     | 
        // Information about a being in range  | 
    
    
    626  | 
     | 
     | 
        const BeingId id = msg.readBeingId("being id"); | 
    
    
    627  | 
     | 
     | 
        if (msg.getVersion() >= 20131223)  | 
    
    
    628  | 
     | 
     | 
            msg.readBeingId("char id"); | 
    
    
    629  | 
     | 
     | 
        BeingId spawnId;  | 
    
    
    630  | 
     | 
     | 
        if (id == Ea::BeingRecv::mSpawnId)  | 
    
    
    631  | 
     | 
     | 
            spawnId = Ea::BeingRecv::mSpawnId;  | 
    
    
    632  | 
     | 
     | 
        else  | 
    
    
    633  | 
     | 
     | 
            spawnId = BeingId_zero;  | 
    
    
    634  | 
     | 
     | 
        Ea::BeingRecv::mSpawnId = BeingId_zero;  | 
    
    
    635  | 
     | 
     | 
        int16_t speed = msg.readInt16("speed"); | 
    
    
    636  | 
     | 
     | 
        const uint32_t opt1 = msg.readInt16("opt1"); | 
    
    
    637  | 
     | 
     | 
        // probably wrong effect usage  | 
    
    
    638  | 
     | 
     | 
        const uint32_t opt2 = msg.readInt16("opt2"); | 
    
    
    639  | 
     | 
     | 
        uint32_t option;  | 
    
    
    640  | 
     | 
     | 
        if (msg.getVersion() >= 7)  | 
    
    
    641  | 
     | 
     | 
            option = msg.readInt32("option"); | 
    
    
    642  | 
     | 
     | 
        else  | 
    
    
    643  | 
     | 
     | 
            option = msg.readInt16("option"); | 
    
    
    644  | 
     | 
     | 
        const int16_t job = msg.readInt16("class"); | 
    
    
    645  | 
     | 
     | 
     | 
    
    
    646  | 
     | 
     | 
        Being *dstBeing = actorManager->findBeing(id);  | 
    
    
    647  | 
     | 
     | 
     | 
    
    
    648  | 
     | 
     | 
        if ((dstBeing != nullptr) && dstBeing->getType() == ActorType::Monster  | 
    
    
    649  | 
     | 
     | 
            && !dstBeing->isAlive())  | 
    
    
    650  | 
     | 
     | 
        { | 
    
    
    651  | 
     | 
     | 
            actorManager->destroy(dstBeing);  | 
    
    
    652  | 
     | 
     | 
            actorManager->erase(dstBeing);  | 
    
    
    653  | 
     | 
     | 
            dstBeing = nullptr;  | 
    
    
    654  | 
     | 
     | 
        }  | 
    
    
    655  | 
     | 
     | 
     | 
    
    
    656  | 
     | 
     | 
        if (dstBeing == nullptr)  | 
    
    
    657  | 
     | 
     | 
        { | 
    
    
    658  | 
     | 
     | 
            if (actorManager->isBlocked(id) == true)  | 
    
    
    659  | 
     | 
     | 
                return;  | 
    
    
    660  | 
     | 
     | 
     | 
    
    
    661  | 
     | 
     | 
            dstBeing = createBeing2(msg, id, job, type);  | 
    
    
    662  | 
     | 
     | 
            if (dstBeing == nullptr)  | 
    
    
    663  | 
     | 
     | 
                return;  | 
    
    
    664  | 
     | 
     | 
        }  | 
    
    
    665  | 
     | 
     | 
        else  | 
    
    
    666  | 
     | 
     | 
        { | 
    
    
    667  | 
     | 
     | 
            // undeleting marked for deletion being  | 
    
    
    668  | 
     | 
     | 
            if (dstBeing->getType() == ActorType::Npc)  | 
    
    
    669  | 
     | 
     | 
                actorManager->undelete(dstBeing);  | 
    
    
    670  | 
     | 
     | 
        }  | 
    
    
    671  | 
     | 
     | 
     | 
    
    
    672  | 
     | 
     | 
        if (dstBeing->getType() == ActorType::Player)  | 
    
    
    673  | 
     | 
     | 
            dstBeing->setMoveTime();  | 
    
    
    674  | 
     | 
     | 
     | 
    
    
    675  | 
     | 
     | 
        if (spawnId != BeingId_zero)  | 
    
    
    676  | 
     | 
     | 
            dstBeing->setAction(BeingAction::SPAWN, 0);  | 
    
    
    677  | 
     | 
     | 
     | 
    
    
    678  | 
     | 
     | 
        // Prevent division by 0 when calculating frame  | 
    
    
    679  | 
     | 
     | 
        if (speed == 0)  | 
    
    
    680  | 
     | 
     | 
            speed = 150;  | 
    
    
    681  | 
     | 
     | 
     | 
    
    
    682  | 
     | 
     | 
        dstBeing->setWalkSpeed(speed);  | 
    
    
    683  | 
     | 
     | 
        dstBeing->setSubtype(fromInt(job, BeingTypeId), 0);  | 
    
    
    684  | 
     | 
     | 
        if (dstBeing->getType() == ActorType::Monster && (localPlayer != nullptr))  | 
    
    
    685  | 
     | 
     | 
            localPlayer->checkNewName(dstBeing);  | 
    
    
    686  | 
     | 
     | 
     | 
    
    
    687  | 
     | 
     | 
        const int hairStyle = msg.readInt16("hair style"); | 
    
    
    688  | 
     | 
     | 
        uint32_t weapon;  | 
    
    
    689  | 
     | 
     | 
        if (msg.getVersion() >= 7)  | 
    
    
    690  | 
     | 
     | 
        { | 
    
    
    691  | 
     | 
     | 
            weapon = msg.readItemId("weapon"); | 
    
    
    692  | 
     | 
     | 
            msg.readItemId("shield"); | 
    
    
    693  | 
     | 
     | 
        }  | 
    
    
    694  | 
     | 
     | 
        else  | 
    
    
    695  | 
     | 
     | 
        { | 
    
    
    696  | 
     | 
     | 
            weapon = CAST_U32(msg.readInt16("weapon")); | 
    
    
    697  | 
     | 
     | 
        }  | 
    
    
    698  | 
     | 
     | 
        const uint16_t headBottom = msg.readInt16("head bottom"); | 
    
    
    699  | 
     | 
     | 
        msg.readInt32("tick"); | 
    
    
    700  | 
     | 
     | 
        if (msg.getVersion() < 7)  | 
    
    
    701  | 
     | 
     | 
            msg.readInt16("shield"); | 
    
    
    702  | 
     | 
     | 
        const uint16_t headTop = msg.readInt16("head top"); | 
    
    
    703  | 
     | 
     | 
        const uint16_t headMid = msg.readInt16("head mid"); | 
    
    
    704  | 
     | 
     | 
        const ItemColor hairColor = fromInt(  | 
    
    
    705  | 
     | 
     | 
            msg.readInt16("hair color"), ItemColor); | 
    
    
    706  | 
     | 
     | 
        const uint16_t shoes = msg.readInt16("shoes or clothes color?"); | 
    
    
    707  | 
     | 
     | 
     | 
    
    
    708  | 
     | 
     | 
        const uint16_t gloves = msg.readInt16("head dir / gloves"); | 
    
    
    709  | 
     | 
     | 
        // may be use robe as gloves?  | 
    
    
    710  | 
     | 
     | 
        if (msg.getVersion() >= 20101124)  | 
    
    
    711  | 
     | 
     | 
            msg.readInt16("robe"); | 
    
    
    712  | 
     | 
     | 
        msg.readInt32("guild id"); | 
    
    
    713  | 
     | 
     | 
        msg.readInt16("guild emblem"); | 
    
    
    714  | 
     | 
     | 
        dstBeing->setManner(msg.readInt16("manner")); | 
    
    
    715  | 
     | 
     | 
        uint32_t opt3;  | 
    
    
    716  | 
     | 
     | 
        if (msg.getVersion() >= 7)  | 
    
    
    717  | 
     | 
     | 
            opt3 = msg.readInt32("opt3"); | 
    
    
    718  | 
     | 
     | 
        else  | 
    
    
    719  | 
     | 
     | 
            opt3 = msg.readInt16("opt3"); | 
    
    
    720  | 
     | 
     | 
        dstBeing->setKarma(msg.readUInt8("karma")); | 
    
    
    721  | 
     | 
     | 
        const uint8_t gender = CAST_U8(msg.readUInt8("gender") & 3); | 
    
    
    722  | 
     | 
     | 
     | 
    
    
    723  | 
     | 
     | 
        setBasicFields(dstBeing,  | 
    
    
    724  | 
     | 
     | 
            gender,  | 
    
    
    725  | 
     | 
     | 
            hairStyle,  | 
    
    
    726  | 
     | 
     | 
            hairColor,  | 
    
    
    727  | 
     | 
     | 
            weapon,  | 
    
    
    728  | 
     | 
     | 
            headBottom,  | 
    
    
    729  | 
     | 
     | 
            headMid,  | 
    
    
    730  | 
     | 
     | 
            headTop,  | 
    
    
    731  | 
     | 
     | 
            shoes,  | 
    
    
    732  | 
     | 
     | 
            gloves,  | 
    
    
    733  | 
     | 
     | 
            !serverFeatures->haveMove3());  | 
    
    
    734  | 
     | 
     | 
     | 
    
    
    735  | 
     | 
     | 
        uint16_t srcX;  | 
    
    
    736  | 
     | 
     | 
        uint16_t srcY;  | 
    
    
    737  | 
     | 
     | 
        uint16_t dstX;  | 
    
    
    738  | 
     | 
     | 
        uint16_t dstY;  | 
    
    
    739  | 
     | 
     | 
        msg.readCoordinatePair(srcX, srcY, dstX, dstY, "move path");  | 
    
    
    740  | 
     | 
     | 
        msg.readUInt8("(sx<<4) | (sy&0x0f)"); | 
    
    
    741  | 
     | 
     | 
        msg.readInt8("xs"); | 
    
    
    742  | 
     | 
     | 
        msg.readInt8("ys"); | 
    
    
    743  | 
     | 
     | 
        dstBeing->setAction(BeingAction::STAND, 0);  | 
    
    
    744  | 
     | 
     | 
        dstBeing->setTileCoords(srcX, srcY);  | 
    
    
    745  | 
     | 
     | 
        if (localPlayer != nullptr)  | 
    
    
    746  | 
     | 
     | 
            localPlayer->followMoveTo(dstBeing, srcX, srcY, dstX, dstY);  | 
    
    
    747  | 
     | 
     | 
        if (serverFeatures->haveMove3())  | 
    
    
    748  | 
     | 
     | 
            dstBeing->setCachedDestination(dstX, dstY);  | 
    
    
    749  | 
     | 
     | 
        else  | 
    
    
    750  | 
     | 
     | 
            dstBeing->setDestination(dstX, dstY);  | 
    
    
    751  | 
     | 
     | 
     | 
    
    
    752  | 
     | 
     | 
        // because server don't send direction in move packet, we fixing it  | 
    
    
    753  | 
     | 
     | 
     | 
    
    
    754  | 
     | 
     | 
        uint8_t d = 0;  | 
    
    
    755  | 
     | 
     | 
        if (localPlayer != nullptr &&  | 
    
    
    756  | 
     | 
     | 
            srcX == dstX &&  | 
    
    
    757  | 
     | 
     | 
            srcY == dstY)  | 
    
    
    758  | 
     | 
     | 
        {   // if player did one step from invisible area to visible, | 
    
    
    759  | 
     | 
     | 
            // move path is broken  | 
    
    
    760  | 
     | 
     | 
            int x2 = localPlayer->getTileX();  | 
    
    
    761  | 
     | 
     | 
            int y2 = localPlayer->getTileY();  | 
    
    
    762  | 
     | 
     | 
            if (abs(x2 - srcX) > abs(y2 - srcY))  | 
    
    
    763  | 
     | 
     | 
                y2 = srcY;  | 
    
    
    764  | 
     | 
     | 
            else  | 
    
    
    765  | 
     | 
     | 
                x2 = srcX;  | 
    
    
    766  | 
     | 
     | 
            d = dstBeing->calcDirection(x2, y2);  | 
    
    
    767  | 
     | 
     | 
        }  | 
    
    
    768  | 
     | 
     | 
        else  | 
    
    
    769  | 
     | 
     | 
        { | 
    
    
    770  | 
     | 
     | 
            d = dstBeing->calcDirection(dstX, dstY);  | 
    
    
    771  | 
     | 
     | 
        }  | 
    
    
    772  | 
     | 
     | 
        if ((d != 0U) && dstBeing->getDirection() != d)  | 
    
    
    773  | 
     | 
     | 
            dstBeing->setDirection(d);  | 
    
    
    774  | 
     | 
     | 
     | 
    
    
    775  | 
     | 
     | 
        const int level = CAST_S32(msg.readInt16("level")); | 
    
    
    776  | 
     | 
     | 
        if (level != 0)  | 
    
    
    777  | 
     | 
     | 
            dstBeing->setLevel(level);  | 
    
    
    778  | 
     | 
     | 
        if (msg.getVersion() >= 20080102)  | 
    
    
    779  | 
     | 
     | 
            msg.readInt16("font"); | 
    
    
    780  | 
     | 
     | 
        if (msg.getVersion() >= 20120221)  | 
    
    
    781  | 
     | 
     | 
        { | 
    
    
    782  | 
     | 
     | 
            const int maxHP = msg.readInt32("max hp"); | 
    
    
    783  | 
     | 
     | 
            const int hp = msg.readInt32("hp"); | 
    
    
    784  | 
     | 
     | 
            dstBeing->setMaxHP(maxHP);  | 
    
    
    785  | 
     | 
     | 
            dstBeing->setHP(hp);  | 
    
    
    786  | 
     | 
     | 
            msg.readInt8("is boss"); | 
    
    
    787  | 
     | 
     | 
        }  | 
    
    
    788  | 
     | 
     | 
        if (msg.getVersion() >= 20150513)  | 
    
    
    789  | 
     | 
     | 
        { | 
    
    
    790  | 
     | 
     | 
            msg.readInt16("body2"); | 
    
    
    791  | 
     | 
     | 
        }  | 
    
    
    792  | 
     | 
     | 
        if (msg.getVersion() >= 20131223)  | 
    
    
    793  | 
     | 
     | 
        { | 
    
    
    794  | 
     | 
     | 
            msg.readString(24, "name");  | 
    
    
    795  | 
     | 
     | 
        }  | 
    
    
    796  | 
     | 
     | 
     | 
    
    
    797  | 
     | 
     | 
        dstBeing->setStatusEffectOpitons(option,  | 
    
    
    798  | 
     | 
     | 
            opt1,  | 
    
    
    799  | 
     | 
     | 
            opt2,  | 
    
    
    800  | 
     | 
     | 
            opt3);  | 
    
    
    801  | 
     | 
     | 
    }  | 
    
    
    802  | 
     | 
     | 
     | 
    
    
    803  | 
     | 
     | 
    void BeingRecv::processBeingSpawn(Net::MessageIn &msg)  | 
    
    
    804  | 
     | 
     | 
    { | 
    
    
    805  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    806  | 
     | 
     | 
            return;  | 
    
    
    807  | 
     | 
     | 
     | 
    
    
    808  | 
     | 
     | 
        // need get type from id  | 
    
    
    809  | 
     | 
     | 
        BeingTypeT type = BeingType::MONSTER;  | 
    
    
    810  | 
     | 
     | 
        if (msg.getVersion() >= 20091103)  | 
    
    
    811  | 
     | 
     | 
        { | 
    
    
    812  | 
     | 
     | 
            msg.readInt16("len"); | 
    
    
    813  | 
     | 
     | 
            type = static_cast<BeingTypeT>(  | 
    
    
    814  | 
     | 
     | 
                msg.readUInt8("object type")); | 
    
    
    815  | 
     | 
     | 
        }  | 
    
    
    816  | 
     | 
     | 
     | 
    
    
    817  | 
     | 
     | 
        // Information about a being in range  | 
    
    
    818  | 
     | 
     | 
        const BeingId id = msg.readBeingId("being id"); | 
    
    
    819  | 
     | 
     | 
        if (msg.getVersion() >= 20131223)  | 
    
    
    820  | 
     | 
     | 
        { | 
    
    
    821  | 
     | 
     | 
            msg.readBeingId("char id"); | 
    
    
    822  | 
     | 
     | 
        }  | 
    
    
    823  | 
     | 
     | 
        Ea::BeingRecv::mSpawnId = id;  | 
    
    
    824  | 
     | 
     | 
        const BeingId spawnId = id;  | 
    
    
    825  | 
     | 
     | 
        int16_t speed = msg.readInt16("speed"); | 
    
    
    826  | 
     | 
     | 
        const uint32_t opt1 = msg.readInt16("opt1"); | 
    
    
    827  | 
     | 
     | 
        // probably wrong effect usage  | 
    
    
    828  | 
     | 
     | 
        const uint32_t opt2 = msg.readInt16("opt2"); | 
    
    
    829  | 
     | 
     | 
        uint32_t option;  | 
    
    
    830  | 
     | 
     | 
        if (msg.getVersion() >= 20080102)  | 
    
    
    831  | 
     | 
     | 
            option = msg.readInt32("option"); | 
    
    
    832  | 
     | 
     | 
        else  | 
    
    
    833  | 
     | 
     | 
            option = msg.readInt16("option"); | 
    
    
    834  | 
     | 
     | 
        const int16_t job = msg.readInt16("class"); | 
    
    
    835  | 
     | 
     | 
     | 
    
    
    836  | 
     | 
     | 
        Being *dstBeing = actorManager->findBeing(id);  | 
    
    
    837  | 
     | 
     | 
     | 
    
    
    838  | 
     | 
     | 
        if ((dstBeing != nullptr) && dstBeing->getType() == ActorType::Monster  | 
    
    
    839  | 
     | 
     | 
            && !dstBeing->isAlive())  | 
    
    
    840  | 
     | 
     | 
        { | 
    
    
    841  | 
     | 
     | 
            actorManager->destroy(dstBeing);  | 
    
    
    842  | 
     | 
     | 
            actorManager->erase(dstBeing);  | 
    
    
    843  | 
     | 
     | 
            dstBeing = nullptr;  | 
    
    
    844  | 
     | 
     | 
        }  | 
    
    
    845  | 
     | 
     | 
     | 
    
    
    846  | 
     | 
     | 
        if (dstBeing == nullptr)  | 
    
    
    847  | 
     | 
     | 
        { | 
    
    
    848  | 
     | 
     | 
            if (actorManager->isBlocked(id) == true)  | 
    
    
    849  | 
     | 
     | 
                return;  | 
    
    
    850  | 
     | 
     | 
     | 
    
    
    851  | 
     | 
     | 
            dstBeing = createBeing2(msg, id, job, type);  | 
    
    
    852  | 
     | 
     | 
            if (dstBeing == nullptr)  | 
    
    
    853  | 
     | 
     | 
                return;  | 
    
    
    854  | 
     | 
     | 
        }  | 
    
    
    855  | 
     | 
     | 
        else  | 
    
    
    856  | 
     | 
     | 
        { | 
    
    
    857  | 
     | 
     | 
            // undeleting marked for deletion being  | 
    
    
    858  | 
     | 
     | 
            if (dstBeing->getType() == ActorType::Npc)  | 
    
    
    859  | 
     | 
     | 
                actorManager->undelete(dstBeing);  | 
    
    
    860  | 
     | 
     | 
        }  | 
    
    
    861  | 
     | 
     | 
     | 
    
    
    862  | 
     | 
     | 
        if (dstBeing->getType() == ActorType::Player)  | 
    
    
    863  | 
     | 
     | 
            dstBeing->setMoveTime();  | 
    
    
    864  | 
     | 
     | 
     | 
    
    
    865  | 
     | 
     | 
        if (spawnId != BeingId_zero)  | 
    
    
    866  | 
     | 
     | 
            dstBeing->setAction(BeingAction::SPAWN, 0);  | 
    
    
    867  | 
     | 
     | 
     | 
    
    
    868  | 
     | 
     | 
        // Prevent division by 0 when calculating frame  | 
    
    
    869  | 
     | 
     | 
        if (speed == 0)  | 
    
    
    870  | 
     | 
     | 
            speed = 150;  | 
    
    
    871  | 
     | 
     | 
     | 
    
    
    872  | 
     | 
     | 
        dstBeing->setWalkSpeed(speed);  | 
    
    
    873  | 
     | 
     | 
        dstBeing->setSubtype(fromInt(job, BeingTypeId), 0);  | 
    
    
    874  | 
     | 
     | 
        if (dstBeing->getType() == ActorType::Monster && (localPlayer != nullptr))  | 
    
    
    875  | 
     | 
     | 
            localPlayer->checkNewName(dstBeing);  | 
    
    
    876  | 
     | 
     | 
     | 
    
    
    877  | 
     | 
     | 
        const int hairStyle = msg.readInt16("hair style"); | 
    
    
    878  | 
     | 
     | 
        uint32_t weapon;  | 
    
    
    879  | 
     | 
     | 
        if (msg.getVersion() >= 7)  | 
    
    
    880  | 
     | 
     | 
        { | 
    
    
    881  | 
     | 
     | 
            weapon = msg.readItemId("weapon"); | 
    
    
    882  | 
     | 
     | 
            msg.readItemId("shield"); | 
    
    
    883  | 
     | 
     | 
        }  | 
    
    
    884  | 
     | 
     | 
        else  | 
    
    
    885  | 
     | 
     | 
        { | 
    
    
    886  | 
     | 
     | 
            weapon = CAST_U32(msg.readInt16("weapon")); | 
    
    
    887  | 
     | 
     | 
        }  | 
    
    
    888  | 
     | 
     | 
        const uint16_t headBottom = msg.readInt16("head bottom"); | 
    
    
    889  | 
     | 
     | 
        if (msg.getVersion() < 7)  | 
    
    
    890  | 
     | 
     | 
            msg.readInt16("shield"); | 
    
    
    891  | 
     | 
     | 
        const uint16_t headTop = msg.readInt16("head top"); | 
    
    
    892  | 
     | 
     | 
        const uint16_t headMid = msg.readInt16("head mid"); | 
    
    
    893  | 
     | 
     | 
        const ItemColor hairColor = fromInt(  | 
    
    
    894  | 
     | 
     | 
            msg.readInt16("hair color"), ItemColor); | 
    
    
    895  | 
     | 
     | 
        const uint16_t shoes = msg.readInt16("shoes or clothes color?"); | 
    
    
    896  | 
     | 
     | 
        const uint16_t gloves = msg.readInt16("head dir / gloves"); | 
    
    
    897  | 
     | 
     | 
        // may be use robe as gloves?  | 
    
    
    898  | 
     | 
     | 
        if (msg.getVersion() >= 20101124)  | 
    
    
    899  | 
     | 
     | 
            msg.readInt16("robe"); | 
    
    
    900  | 
     | 
     | 
        msg.readInt32("guild id"); | 
    
    
    901  | 
     | 
     | 
        msg.readInt16("guild emblem"); | 
    
    
    902  | 
     | 
     | 
        dstBeing->setManner(msg.readInt16("manner")); | 
    
    
    903  | 
     | 
     | 
        uint32_t opt3;  | 
    
    
    904  | 
     | 
     | 
        if (msg.getVersion() >= 7)  | 
    
    
    905  | 
     | 
     | 
            opt3 = msg.readInt32("opt3"); | 
    
    
    906  | 
     | 
     | 
        else  | 
    
    
    907  | 
     | 
     | 
            opt3 = msg.readInt16("opt3"); | 
    
    
    908  | 
     | 
     | 
     | 
    
    
    909  | 
     | 
     | 
        dstBeing->setKarma(msg.readUInt8("karma")); | 
    
    
    910  | 
     | 
     | 
        const uint8_t gender = CAST_U8(msg.readUInt8("gender") & 3); | 
    
    
    911  | 
     | 
     | 
     | 
    
    
    912  | 
     | 
     | 
        setBasicFields(dstBeing,  | 
    
    
    913  | 
     | 
     | 
            gender,  | 
    
    
    914  | 
     | 
     | 
            hairStyle,  | 
    
    
    915  | 
     | 
     | 
            hairColor,  | 
    
    
    916  | 
     | 
     | 
            weapon,  | 
    
    
    917  | 
     | 
     | 
            headBottom,  | 
    
    
    918  | 
     | 
     | 
            headMid,  | 
    
    
    919  | 
     | 
     | 
            headTop,  | 
    
    
    920  | 
     | 
     | 
            shoes,  | 
    
    
    921  | 
     | 
     | 
            gloves,  | 
    
    
    922  | 
     | 
     | 
            true);  | 
    
    
    923  | 
     | 
     | 
     | 
    
    
    924  | 
     | 
     | 
        uint8_t dir;  | 
    
    
    925  | 
     | 
     | 
        uint16_t x;  | 
    
    
    926  | 
     | 
     | 
        uint16_t y;  | 
    
    
    927  | 
     | 
     | 
        msg.readCoordinates(x, y, dir, "position");  | 
    
    
    928  | 
     | 
     | 
        msg.readInt8("xs"); | 
    
    
    929  | 
     | 
     | 
        msg.readInt8("ys"); | 
    
    
    930  | 
     | 
     | 
        dstBeing->setTileCoords(x, y);  | 
    
    
    931  | 
     | 
     | 
     | 
    
    
    932  | 
     | 
     | 
        if (job == 45 && (socialWindow != nullptr) && (outfitWindow != nullptr))  | 
    
    
    933  | 
     | 
     | 
        { | 
    
    
    934  | 
     | 
     | 
            const int num = socialWindow->getPortalIndex(x, y);  | 
    
    
    935  | 
     | 
     | 
            if (num >= 0)  | 
    
    
    936  | 
     | 
     | 
            { | 
    
    
    937  | 
     | 
     | 
                dstBeing->setName(KeyboardConfig::getKeyShortString(  | 
    
    
    938  | 
     | 
     | 
                    OutfitWindow::keyName(num)));  | 
    
    
    939  | 
     | 
     | 
            }  | 
    
    
    940  | 
     | 
     | 
            else  | 
    
    
    941  | 
     | 
     | 
            { | 
    
    
    942  | 
     | 
     | 
                dstBeing->setName(""); | 
    
    
    943  | 
     | 
     | 
            }  | 
    
    
    944  | 
     | 
     | 
        }  | 
    
    
    945  | 
     | 
     | 
     | 
    
    
    946  | 
     | 
     | 
        dstBeing->setDirection(dir);  | 
    
    
    947  | 
     | 
     | 
     | 
    
    
    948  | 
     | 
     | 
        const int level = CAST_S32(msg.readInt16("level")); | 
    
    
    949  | 
     | 
     | 
        if (level != 0)  | 
    
    
    950  | 
     | 
     | 
            dstBeing->setLevel(level);  | 
    
    
    951  | 
     | 
     | 
        if (msg.getVersion() >= 20080102)  | 
    
    
    952  | 
     | 
     | 
            msg.readInt16("font"); | 
    
    
    953  | 
     | 
     | 
        if (msg.getVersion() >= 20120221)  | 
    
    
    954  | 
     | 
     | 
        { | 
    
    
    955  | 
     | 
     | 
            const int maxHP = msg.readInt32("max hp"); | 
    
    
    956  | 
     | 
     | 
            const int hp = msg.readInt32("hp"); | 
    
    
    957  | 
     | 
     | 
            dstBeing->setMaxHP(maxHP);  | 
    
    
    958  | 
     | 
     | 
            dstBeing->setHP(hp);  | 
    
    
    959  | 
     | 
     | 
            msg.readInt8("is boss"); | 
    
    
    960  | 
     | 
     | 
        }  | 
    
    
    961  | 
     | 
     | 
        if (msg.getVersion() >= 20150513)  | 
    
    
    962  | 
     | 
     | 
        { | 
    
    
    963  | 
     | 
     | 
            msg.readInt16("body2"); | 
    
    
    964  | 
     | 
     | 
        }  | 
    
    
    965  | 
     | 
     | 
        if (msg.getVersion() >= 20131223)  | 
    
    
    966  | 
     | 
     | 
        { | 
    
    
    967  | 
     | 
     | 
            msg.readString(24, "name");  | 
    
    
    968  | 
     | 
     | 
        }  | 
    
    
    969  | 
     | 
     | 
     | 
    
    
    970  | 
     | 
     | 
        dstBeing->setStatusEffectOpitons(option,  | 
    
    
    971  | 
     | 
     | 
            opt1,  | 
    
    
    972  | 
     | 
     | 
            opt2,  | 
    
    
    973  | 
     | 
     | 
            opt3);  | 
    
    
    974  | 
     | 
     | 
    }  | 
    
    
    975  | 
     | 
     | 
     | 
    
    
    976  | 
     | 
     | 
    void BeingRecv::processMapTypeProperty(Net::MessageIn &msg)  | 
    
    
    977  | 
     | 
     | 
    { | 
    
    
    978  | 
     | 
     | 
        const int16_t type = msg.readInt16("type"); | 
    
    
    979  | 
     | 
     | 
        const int flags = msg.readInt32("flags"); | 
    
    
    980  | 
     | 
     | 
        if (type == 0x28)  | 
    
    
    981  | 
     | 
     | 
        { | 
    
    
    982  | 
     | 
     | 
            // +++ need get other flags from here  | 
    
    
    983  | 
     | 
     | 
            MapTypeProperty2 props;  | 
    
    
    984  | 
     | 
     | 
            props.data = CAST_U32(flags);  | 
    
    
    985  | 
     | 
     | 
            const Game *const game = Game::instance();  | 
    
    
    986  | 
     | 
     | 
            if (game == nullptr)  | 
    
    
    987  | 
     | 
     | 
                return;  | 
    
    
    988  | 
     | 
     | 
            Map *const map = game->getCurrentMap();  | 
    
    
    989  | 
     | 
     | 
            if (map == nullptr)  | 
    
    
    990  | 
     | 
     | 
                return;  | 
    
    
    991  | 
     | 
     | 
            map->setPvpMode(props.bits.party | (props.bits.guild * 2));  | 
    
    
    992  | 
     | 
     | 
        }  | 
    
    
    993  | 
     | 
     | 
    }  | 
    
    
    994  | 
     | 
     | 
     | 
    
    
    995  | 
     | 
     | 
    void BeingRecv::processMapType(Net::MessageIn &msg)  | 
    
    
    996  | 
     | 
     | 
    { | 
    
    
    997  | 
     | 
     | 
        const int16_t type = msg.readInt16("type"); | 
    
    
    998  | 
     | 
     | 
        if (type == 19)  | 
    
    
    999  | 
     | 
     | 
            NotifyManager::notify(NotifyTypes::MAP_TYPE_BATTLEFIELD);  | 
    
    
    1000  | 
     | 
     | 
        else  | 
    
    
    1001  | 
     | 
     | 
            UNIMPLEMENTEDPACKETFIELD(type);  | 
    
    
    1002  | 
     | 
     | 
    }  | 
    
    
    1003  | 
     | 
     | 
     | 
    
    
    1004  | 
     | 
     | 
    void BeingRecv::processSkillCasting(Net::MessageIn &msg)  | 
    
    
    1005  | 
     | 
     | 
    { | 
    
    
    1006  | 
     | 
     | 
        const BeingId srcId = msg.readBeingId("src id"); | 
    
    
    1007  | 
     | 
     | 
        const BeingId dstId = msg.readBeingId("dst id"); | 
    
    
    1008  | 
     | 
     | 
        const int dstX = msg.readInt16("dst x"); | 
    
    
    1009  | 
     | 
     | 
        const int dstY = msg.readInt16("dst y"); | 
    
    
    1010  | 
     | 
     | 
        const int skillId = msg.readInt16("skill id"); | 
    
    
    1011  | 
     | 
     | 
        msg.readInt32("element");  // +++ use different effects | 
    
    
    1012  | 
     | 
     | 
        const int castTime = msg.readInt32("cast time"); | 
    
    
    1013  | 
     | 
     | 
     | 
    
    
    1014  | 
     | 
     | 
        processSkillCastingContinue(msg,  | 
    
    
    1015  | 
     | 
     | 
            srcId, dstId,  | 
    
    
    1016  | 
     | 
     | 
            dstX, dstY,  | 
    
    
    1017  | 
     | 
     | 
            skillId,  | 
    
    
    1018  | 
     | 
     | 
            1,  | 
    
    
    1019  | 
     | 
     | 
            0,  | 
    
    
    1020  | 
     | 
     | 
            SkillType2::Unknown,  | 
    
    
    1021  | 
     | 
     | 
            castTime);  | 
    
    
    1022  | 
     | 
     | 
    }  | 
    
    
    1023  | 
     | 
     | 
     | 
    
    
    1024  | 
     | 
     | 
    void BeingRecv::processSkillCasting2(Net::MessageIn &msg)  | 
    
    
    1025  | 
     | 
     | 
    { | 
    
    
    1026  | 
     | 
     | 
        const BeingId srcId = msg.readBeingId("src id"); | 
    
    
    1027  | 
     | 
     | 
        const BeingId dstId = msg.readBeingId("dst id"); | 
    
    
    1028  | 
     | 
     | 
        const int dstX = msg.readInt16("dst x"); | 
    
    
    1029  | 
     | 
     | 
        const int dstY = msg.readInt16("dst y"); | 
    
    
    1030  | 
     | 
     | 
        const int skillId = msg.readInt16("skill id"); | 
    
    
    1031  | 
     | 
     | 
        msg.readInt32("element");  // +++ use different effects | 
    
    
    1032  | 
     | 
     | 
        const int castTime = msg.readInt32("cast time"); | 
    
    
    1033  | 
     | 
     | 
        msg.readInt8("dispossable"); | 
    
    
    1034  | 
     | 
     | 
     | 
    
    
    1035  | 
     | 
     | 
        processSkillCastingContinue(msg,  | 
    
    
    1036  | 
     | 
     | 
            srcId, dstId,  | 
    
    
    1037  | 
     | 
     | 
            dstX, dstY,  | 
    
    
    1038  | 
     | 
     | 
            skillId,  | 
    
    
    1039  | 
     | 
     | 
            1,  | 
    
    
    1040  | 
     | 
     | 
            0,  | 
    
    
    1041  | 
     | 
     | 
            SkillType2::Unknown,  | 
    
    
    1042  | 
     | 
     | 
            castTime);  | 
    
    
    1043  | 
     | 
     | 
    }  | 
    
    
    1044  | 
     | 
     | 
     | 
    
    
    1045  | 
     | 
     | 
    void BeingRecv::processSkillCasting3(Net::MessageIn &msg)  | 
    
    
    1046  | 
     | 
     | 
    { | 
    
    
    1047  | 
     | 
     | 
        const BeingId srcId = msg.readBeingId("src id"); | 
    
    
    1048  | 
     | 
     | 
        const BeingId dstId = msg.readBeingId("dst id"); | 
    
    
    1049  | 
     | 
     | 
        const int dstX = msg.readInt16("dst x"); | 
    
    
    1050  | 
     | 
     | 
        const int dstY = msg.readInt16("dst y"); | 
    
    
    1051  | 
     | 
     | 
        const int skillId = msg.readInt16("skill id"); | 
    
    
    1052  | 
     | 
     | 
        msg.readInt32("element");  // +++ use different effects | 
    
    
    1053  | 
     | 
     | 
        const int castTime = msg.readInt32("cast time"); | 
    
    
    1054  | 
     | 
     | 
        msg.readInt8("dispossable"); | 
    
    
    1055  | 
     | 
     | 
        msg.readInt32("unknown"); | 
    
    
    1056  | 
     | 
     | 
     | 
    
    
    1057  | 
     | 
     | 
        processSkillCastingContinue(msg,  | 
    
    
    1058  | 
     | 
     | 
            srcId, dstId,  | 
    
    
    1059  | 
     | 
     | 
            dstX, dstY,  | 
    
    
    1060  | 
     | 
     | 
            skillId,  | 
    
    
    1061  | 
     | 
     | 
            1,  | 
    
    
    1062  | 
     | 
     | 
            0,  | 
    
    
    1063  | 
     | 
     | 
            SkillType2::Unknown,  | 
    
    
    1064  | 
     | 
     | 
            castTime);  | 
    
    
    1065  | 
     | 
     | 
    }  | 
    
    
    1066  | 
     | 
     | 
     | 
    
    
    1067  | 
     | 
     | 
    void BeingRecv::processSkillCastingEvol(Net::MessageIn &msg)  | 
    
    
    1068  | 
     | 
     | 
    { | 
    
    
    1069  | 
     | 
     | 
        msg.readInt16("len");  // for now unused | 
    
    
    1070  | 
     | 
     | 
        const BeingId srcId = msg.readBeingId("src id"); | 
    
    
    1071  | 
     | 
     | 
        const BeingId dstId = msg.readBeingId("dst id"); | 
    
    
    1072  | 
     | 
     | 
        const int dstX = msg.readInt16("dst x"); | 
    
    
    1073  | 
     | 
     | 
        const int dstY = msg.readInt16("dst y"); | 
    
    
    1074  | 
     | 
     | 
        const int skillId = msg.readInt16("skill id"); | 
    
    
    1075  | 
     | 
     | 
        const int skillLevel = msg.readInt16("skill level"); | 
    
    
    1076  | 
     | 
     | 
        msg.readInt32("element");  // +++ use different effects | 
    
    
    1077  | 
     | 
     | 
        const int castTime = msg.readInt32("cast time"); | 
    
    
    1078  | 
     | 
     | 
        const int range = msg.readInt32("skill range"); | 
    
    
    1079  | 
     | 
     | 
        const SkillType2::SkillType2 inf2 =  | 
    
    
    1080  | 
     | 
     | 
            static_cast<SkillType2::SkillType2>(msg.readInt32("inf2")); | 
    
    
    1081  | 
     | 
     | 
        // +++ add new unknown field  | 
    
    
    1082  | 
     | 
     | 
     | 
    
    
    1083  | 
     | 
     | 
        processSkillCastingContinue(msg,  | 
    
    
    1084  | 
     | 
     | 
            srcId, dstId,  | 
    
    
    1085  | 
     | 
     | 
            dstX, dstY,  | 
    
    
    1086  | 
     | 
     | 
            skillId,  | 
    
    
    1087  | 
     | 
     | 
            skillLevel,  | 
    
    
    1088  | 
     | 
     | 
            range,  | 
    
    
    1089  | 
     | 
     | 
            inf2,  | 
    
    
    1090  | 
     | 
     | 
            castTime);  | 
    
    
    1091  | 
     | 
     | 
    }  | 
    
    
    1092  | 
     | 
     | 
     | 
    
    
    1093  | 
     | 
     | 
    void BeingRecv::processSkillCastingContinue(Net::MessageIn &msg,  | 
    
    
    1094  | 
     | 
     | 
                                                const BeingId srcId,  | 
    
    
    1095  | 
     | 
     | 
                                                const BeingId dstId,  | 
    
    
    1096  | 
     | 
     | 
                                                const int dstX,  | 
    
    
    1097  | 
     | 
     | 
                                                const int dstY,  | 
    
    
    1098  | 
     | 
     | 
                                                const int skillId,  | 
    
    
    1099  | 
     | 
     | 
                                                const int skillLevel,  | 
    
    
    1100  | 
     | 
     | 
                                                const int range,  | 
    
    
    1101  | 
     | 
     | 
                                                const SkillType2::SkillType2 inf2,  | 
    
    
    1102  | 
     | 
     | 
                                                const int castTime)  | 
    
    
    1103  | 
     | 
     | 
    { | 
    
    
    1104  | 
     | 
     | 
        if (effectManager == nullptr ||  | 
    
    
    1105  | 
     | 
     | 
            actorManager == nullptr)  | 
    
    
    1106  | 
     | 
     | 
            return;  | 
    
    
    1107  | 
     | 
     | 
     | 
    
    
    1108  | 
     | 
     | 
        if (srcId == BeingId_zero)  | 
    
    
    1109  | 
     | 
     | 
        { | 
    
    
    1110  | 
     | 
     | 
            UNIMPLEMENTEDPACKETFIELD(0);  | 
    
    
    1111  | 
     | 
     | 
            return;  | 
    
    
    1112  | 
     | 
     | 
        }  | 
    
    
    1113  | 
     | 
     | 
        Being *const srcBeing = actorManager->findBeing(srcId);  | 
    
    
    1114  | 
     | 
     | 
        if (dstId != BeingId_zero)  | 
    
    
    1115  | 
     | 
     | 
        {   // being to being | 
    
    
    1116  | 
     | 
     | 
            Being *const dstBeing = actorManager->findBeing(dstId);  | 
    
    
    1117  | 
     | 
     | 
            if (srcBeing != nullptr)  | 
    
    
    1118  | 
     | 
     | 
            { | 
    
    
    1119  | 
     | 
     | 
                srcBeing->handleSkillCasting(dstBeing, skillId, skillLevel);  | 
    
    
    1120  | 
     | 
     | 
                if (dstBeing != nullptr)  | 
    
    
    1121  | 
     | 
     | 
                { | 
    
    
    1122  | 
     | 
     | 
                    srcBeing->addCast(dstBeing->getTileX(),  | 
    
    
    1123  | 
     | 
     | 
                        dstBeing->getTileY(),  | 
    
    
    1124  | 
     | 
     | 
                        skillId,  | 
    
    
    1125  | 
     | 
     | 
                        skillLevel,  | 
    
    
    1126  | 
     | 
     | 
                        range,  | 
    
    
    1127  | 
     | 
     | 
                        castTime / MILLISECONDS_IN_A_TICK);  | 
    
    
    1128  | 
     | 
     | 
                }  | 
    
    
    1129  | 
     | 
     | 
            }  | 
    
    
    1130  | 
     | 
     | 
        }  | 
    
    
    1131  | 
     | 
     | 
        else if (dstX != 0 || dstY != 0)  | 
    
    
    1132  | 
     | 
     | 
        {   // being to position | 
    
    
    1133  | 
     | 
     | 
            if (srcBeing != nullptr)  | 
    
    
    1134  | 
     | 
     | 
                srcBeing->setAction(BeingAction::CAST, skillId);  | 
    
    
    1135  | 
     | 
     | 
            skillDialog->playCastingDstTileEffect(skillId,  | 
    
    
    1136  | 
     | 
     | 
                skillLevel,  | 
    
    
    1137  | 
     | 
     | 
                dstX, dstY,  | 
    
    
    1138  | 
     | 
     | 
                castTime);  | 
    
    
    1139  | 
     | 
     | 
            if (srcBeing != nullptr)  | 
    
    
    1140  | 
     | 
     | 
            { | 
    
    
    1141  | 
     | 
     | 
                srcBeing->addCast(dstX, dstY,  | 
    
    
    1142  | 
     | 
     | 
                    skillId,  | 
    
    
    1143  | 
     | 
     | 
                    skillLevel,  | 
    
    
    1144  | 
     | 
     | 
                    range,  | 
    
    
    1145  | 
     | 
     | 
                    castTime / MILLISECONDS_IN_A_TICK);  | 
    
    
    1146  | 
     | 
     | 
            }  | 
    
    
    1147  | 
     | 
     | 
        }  | 
    
    
    1148  | 
     | 
     | 
        if ((localPlayer != nullptr) &&  | 
    
    
    1149  | 
     | 
     | 
            srcBeing == localPlayer &&  | 
    
    
    1150  | 
     | 
     | 
            (inf2 & SkillType2::FreeCastAny) == 0)  | 
    
    
    1151  | 
     | 
     | 
        { | 
    
    
    1152  | 
     | 
     | 
            localPlayer->freezeMoving(castTime / MILLISECONDS_IN_A_TICK);  | 
    
    
    1153  | 
     | 
     | 
        }  | 
    
    
    1154  | 
     | 
     | 
    }  | 
    
    
    1155  | 
     | 
     | 
     | 
    
    
    1156  | 
     | 
     | 
    void BeingRecv::processBeingStatusChange(Net::MessageIn &msg)  | 
    
    
    1157  | 
     | 
     | 
    { | 
    
    
    1158  | 
     | 
     | 
        BLOCK_START("BeingRecv::processBeingStatusChange") | 
    
    
    1159  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    1160  | 
     | 
     | 
        { | 
    
    
    1161  | 
     | 
     | 
            BLOCK_END("BeingRecv::processBeingStatusChange") | 
    
    
    1162  | 
     | 
     | 
            return;  | 
    
    
    1163  | 
     | 
     | 
        }  | 
    
    
    1164  | 
     | 
     | 
     | 
    
    
    1165  | 
     | 
     | 
        // Status change  | 
    
    
    1166  | 
     | 
     | 
        const uint16_t status = msg.readInt16("status"); | 
    
    
    1167  | 
     | 
     | 
        const BeingId id = msg.readBeingId("being id"); | 
    
    
    1168  | 
     | 
     | 
        const Enable flag = fromBool(  | 
    
    
    1169  | 
     | 
     | 
            msg.readUInt8("flag: 0: stop, 1: start"), Enable); | 
    
    
    1170  | 
     | 
     | 
        if (msg.getVersion() >= 20120618)  | 
    
    
    1171  | 
     | 
     | 
            msg.readInt32("total"); | 
    
    
    1172  | 
     | 
     | 
        if (msg.getVersion() >= 20090121)  | 
    
    
    1173  | 
     | 
     | 
        { | 
    
    
    1174  | 
     | 
     | 
            msg.readInt32("left"); | 
    
    
    1175  | 
     | 
     | 
            msg.readInt32("val1"); | 
    
    
    1176  | 
     | 
     | 
            msg.readInt32("val2"); | 
    
    
    1177  | 
     | 
     | 
            msg.readInt32("val3"); | 
    
    
    1178  | 
     | 
     | 
        }  | 
    
    
    1179  | 
     | 
     | 
     | 
    
    
    1180  | 
     | 
     | 
        const IsStart start = msg.getVersion() == 20090121 ?  | 
    
    
    1181  | 
     | 
     | 
            IsStart_false : IsStart_true;  | 
    
    
    1182  | 
     | 
     | 
     | 
    
    
    1183  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(id);  | 
    
    
    1184  | 
     | 
     | 
        if (dstBeing != nullptr)  | 
    
    
    1185  | 
     | 
     | 
            dstBeing->setStatusEffect(status, flag, start);  | 
    
    
    1186  | 
     | 
     | 
        BLOCK_END("BeingRecv::processBeingStatusChange") | 
    
    
    1187  | 
     | 
     | 
    }  | 
    
    
    1188  | 
     | 
     | 
     | 
    
    
    1189  | 
     | 
     | 
    void BeingRecv::processBeingMove2(Net::MessageIn &msg)  | 
    
    
    1190  | 
     | 
     | 
    { | 
    
    
    1191  | 
     | 
     | 
        BLOCK_START("BeingRecv::processBeingMove2") | 
    
    
    1192  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    1193  | 
     | 
     | 
        { | 
    
    
    1194  | 
     | 
     | 
            BLOCK_END("BeingRecv::processBeingMove2") | 
    
    
    1195  | 
     | 
     | 
            return;  | 
    
    
    1196  | 
     | 
     | 
        }  | 
    
    
    1197  | 
     | 
     | 
     | 
    
    
    1198  | 
     | 
     | 
        /*  | 
    
    
    1199  | 
     | 
     | 
          * A simplified movement packet, used by the  | 
    
    
    1200  | 
     | 
     | 
          * later versions of eAthena for both mobs and  | 
    
    
    1201  | 
     | 
     | 
          * players  | 
    
    
    1202  | 
     | 
     | 
          */  | 
    
    
    1203  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(  | 
    
    
    1204  | 
     | 
     | 
            msg.readBeingId("being id")); | 
    
    
    1205  | 
     | 
     | 
     | 
    
    
    1206  | 
     | 
     | 
        uint16_t srcX;  | 
    
    
    1207  | 
     | 
     | 
        uint16_t srcY;  | 
    
    
    1208  | 
     | 
     | 
        uint16_t dstX;  | 
    
    
    1209  | 
     | 
     | 
        uint16_t dstY;  | 
    
    
    1210  | 
     | 
     | 
        msg.readCoordinatePair(srcX, srcY, dstX, dstY, "move path");  | 
    
    
    1211  | 
     | 
     | 
        msg.readUInt8("(sx<<4) | (sy&0x0f)"); | 
    
    
    1212  | 
     | 
     | 
        msg.readInt32("tick"); | 
    
    
    1213  | 
     | 
     | 
     | 
    
    
    1214  | 
     | 
     | 
        /*  | 
    
    
    1215  | 
     | 
     | 
          * This packet doesn't have enough info to actually  | 
    
    
    1216  | 
     | 
     | 
          * create a new being, so if the being isn't found,  | 
    
    
    1217  | 
     | 
     | 
          * we'll just pretend the packet didn't happen  | 
    
    
    1218  | 
     | 
     | 
          */  | 
    
    
    1219  | 
     | 
     | 
     | 
    
    
    1220  | 
     | 
     | 
        if (dstBeing == nullptr)  | 
    
    
    1221  | 
     | 
     | 
        { | 
    
    
    1222  | 
     | 
     | 
            BLOCK_END("BeingRecv::processBeingMove2") | 
    
    
    1223  | 
     | 
     | 
            return;  | 
    
    
    1224  | 
     | 
     | 
        }  | 
    
    
    1225  | 
     | 
     | 
     | 
    
    
    1226  | 
     | 
     | 
        dstBeing->setTileCoords(srcX, srcY);  | 
    
    
    1227  | 
     | 
     | 
        if (localPlayer != nullptr)  | 
    
    
    1228  | 
     | 
     | 
            localPlayer->followMoveTo(dstBeing, srcX, srcY, dstX, dstY);  | 
    
    
    1229  | 
     | 
     | 
        if (serverFeatures->haveMove3())  | 
    
    
    1230  | 
     | 
     | 
            dstBeing->setCachedDestination(dstX, dstY);  | 
    
    
    1231  | 
     | 
     | 
        else  | 
    
    
    1232  | 
     | 
     | 
            dstBeing->setDestination(dstX, dstY);  | 
    
    
    1233  | 
     | 
     | 
        if (dstBeing->getType() == ActorType::Player)  | 
    
    
    1234  | 
     | 
     | 
            dstBeing->setMoveTime();  | 
    
    
    1235  | 
     | 
     | 
        BLOCK_END("BeingRecv::processBeingMove2") | 
    
    
    1236  | 
     | 
     | 
    }  | 
    
    
    1237  | 
     | 
     | 
     | 
    
    
    1238  | 
     | 
     | 
    void BeingRecv::processBeingAction2(Net::MessageIn &msg)  | 
    
    
    1239  | 
     | 
     | 
    { | 
    
    
    1240  | 
     | 
     | 
        BLOCK_START("BeingRecv::processBeingAction2") | 
    
    
    1241  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    1242  | 
     | 
     | 
        { | 
    
    
    1243  | 
     | 
     | 
            BLOCK_END("BeingRecv::processBeingAction2") | 
    
    
    1244  | 
     | 
     | 
            return;  | 
    
    
    1245  | 
     | 
     | 
        }  | 
    
    
    1246  | 
     | 
     | 
     | 
    
    
    1247  | 
     | 
     | 
        Being *const srcBeing = actorManager->findBeing(  | 
    
    
    1248  | 
     | 
     | 
            msg.readBeingId("src being id")); | 
    
    
    1249  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(  | 
    
    
    1250  | 
     | 
     | 
            msg.readBeingId("dst being id")); | 
    
    
    1251  | 
     | 
     | 
     | 
    
    
    1252  | 
     | 
     | 
        msg.readInt32("tick"); | 
    
    
    1253  | 
     | 
     | 
        const int srcSpeed = msg.readInt32("src speed"); | 
    
    
    1254  | 
     | 
     | 
        msg.readInt32("dst speed"); | 
    
    
    1255  | 
     | 
     | 
        int param1;  | 
    
    
    1256  | 
     | 
     | 
        if (msg.getVersion() >= 20071113)  | 
    
    
    1257  | 
     | 
     | 
            param1 = msg.readInt32("damage"); | 
    
    
    1258  | 
     | 
     | 
        else  | 
    
    
    1259  | 
     | 
     | 
            param1 = msg.readInt16("damage"); | 
    
    
    1260  | 
     | 
     | 
        if (msg.getVersion() >= 20131223)  | 
    
    
    1261  | 
     | 
     | 
            msg.readUInt8("is sp damaged"); | 
    
    
    1262  | 
     | 
     | 
        msg.readInt16("count"); | 
    
    
    1263  | 
     | 
     | 
        const AttackTypeT type = static_cast<AttackTypeT>(  | 
    
    
    1264  | 
     | 
     | 
            msg.readUInt8("action")); | 
    
    
    1265  | 
     | 
     | 
        if (msg.getVersion() >= 20071113)  | 
    
    
    1266  | 
     | 
     | 
            msg.readInt32("left damage"); | 
    
    
    1267  | 
     | 
     | 
        else  | 
    
    
    1268  | 
     | 
     | 
            msg.readInt16("left damage"); | 
    
    
    1269  | 
     | 
     | 
     | 
    
    
    1270  | 
     | 
     | 
        switch (type)  | 
    
    
    1271  | 
     | 
     | 
        { | 
    
    
    1272  | 
     | 
     | 
            case AttackType::HIT:  // Damage  | 
    
    
    1273  | 
     | 
     | 
            case AttackType::CRITICAL:  // Critical Damage  | 
    
    
    1274  | 
     | 
     | 
            case AttackType::MULTI:  // Critical Damage  | 
    
    
    1275  | 
     | 
     | 
            case AttackType::MULTI_REFLECT:  | 
    
    
    1276  | 
     | 
     | 
            case AttackType::REFLECT:  // Reflected Damage  | 
    
    
    1277  | 
     | 
     | 
            case AttackType::FLEE:  // Lucky Dodge  | 
    
    
    1278  | 
     | 
     | 
            case AttackType::SPLASH:  | 
    
    
    1279  | 
     | 
     | 
            case AttackType::SKILL:  | 
    
    
    1280  | 
     | 
     | 
            case AttackType::REPEATE:  | 
    
    
    1281  | 
     | 
     | 
                if (srcBeing != nullptr)  | 
    
    
    1282  | 
     | 
     | 
                { | 
    
    
    1283  | 
     | 
     | 
                    if (srcSpeed != 0 && srcBeing->getType() == ActorType::Player)  | 
    
    
    1284  | 
     | 
     | 
                        srcBeing->setAttackDelay(srcSpeed);  | 
    
    
    1285  | 
     | 
     | 
                    // attackid=1, type  | 
    
    
    1286  | 
     | 
     | 
                    srcBeing->handleAttack(dstBeing, param1, 1);  | 
    
    
    1287  | 
     | 
     | 
                    if (srcBeing->getType() == ActorType::Player)  | 
    
    
    1288  | 
     | 
     | 
                        srcBeing->setAttackTime();  | 
    
    
    1289  | 
     | 
     | 
                }  | 
    
    
    1290  | 
     | 
     | 
                if (dstBeing != nullptr)  | 
    
    
    1291  | 
     | 
     | 
                { | 
    
    
    1292  | 
     | 
     | 
                    // level not present, using 1  | 
    
    
    1293  | 
     | 
     | 
                    dstBeing->takeDamage(srcBeing, param1,  | 
    
    
    1294  | 
     | 
     | 
                        static_cast<AttackTypeT>(type), 1, 1);  | 
    
    
    1295  | 
     | 
     | 
                }  | 
    
    
    1296  | 
     | 
     | 
                break;  | 
    
    
    1297  | 
     | 
     | 
     | 
    
    
    1298  | 
     | 
     | 
            case AttackType::PICKUP:  | 
    
    
    1299  | 
     | 
     | 
            case AttackType::TOUCH_SKILL:  | 
    
    
    1300  | 
     | 
     | 
                break;  | 
    
    
    1301  | 
     | 
     | 
     | 
    
    
    1302  | 
     | 
     | 
            case AttackType::SIT:  | 
    
    
    1303  | 
     | 
     | 
                if (srcBeing != nullptr)  | 
    
    
    1304  | 
     | 
     | 
                { | 
    
    
    1305  | 
     | 
     | 
                    srcBeing->setAction(BeingAction::SIT, 0);  | 
    
    
    1306  | 
     | 
     | 
                    if (srcBeing->getType() == ActorType::Player)  | 
    
    
    1307  | 
     | 
     | 
                    { | 
    
    
    1308  | 
     | 
     | 
                        srcBeing->setMoveTime();  | 
    
    
    1309  | 
     | 
     | 
                        if (localPlayer != nullptr)  | 
    
    
    1310  | 
     | 
     | 
                            localPlayer->imitateAction(srcBeing, BeingAction::SIT);  | 
    
    
    1311  | 
     | 
     | 
                    }  | 
    
    
    1312  | 
     | 
     | 
                }  | 
    
    
    1313  | 
     | 
     | 
                break;  | 
    
    
    1314  | 
     | 
     | 
     | 
    
    
    1315  | 
     | 
     | 
            case AttackType::STAND:  | 
    
    
    1316  | 
     | 
     | 
                if (srcBeing != nullptr)  | 
    
    
    1317  | 
     | 
     | 
                { | 
    
    
    1318  | 
     | 
     | 
                    srcBeing->setAction(BeingAction::STAND, 0);  | 
    
    
    1319  | 
     | 
     | 
                    if (srcBeing->getType() == ActorType::Player)  | 
    
    
    1320  | 
     | 
     | 
                    { | 
    
    
    1321  | 
     | 
     | 
                        srcBeing->setMoveTime();  | 
    
    
    1322  | 
     | 
     | 
                        if (localPlayer != nullptr)  | 
    
    
    1323  | 
     | 
     | 
                        { | 
    
    
    1324  | 
     | 
     | 
                            localPlayer->imitateAction(srcBeing,  | 
    
    
    1325  | 
     | 
     | 
                                BeingAction::STAND);  | 
    
    
    1326  | 
     | 
     | 
                        }  | 
    
    
    1327  | 
     | 
     | 
                    }  | 
    
    
    1328  | 
     | 
     | 
                }  | 
    
    
    1329  | 
     | 
     | 
                break;  | 
    
    
    1330  | 
     | 
     | 
            default:  | 
    
    
    1331  | 
     | 
     | 
            case AttackType::MISS:  | 
    
    
    1332  | 
     | 
     | 
            case AttackType::SKILLMISS:  | 
    
    
    1333  | 
     | 
     | 
                UNIMPLEMENTEDPACKETFIELD(CAST_S32(type));  | 
    
    
    1334  | 
     | 
     | 
                break;  | 
    
    
    1335  | 
     | 
     | 
        }  | 
    
    
    1336  | 
     | 
     | 
        BLOCK_END("BeingRecv::processBeingAction2") | 
    
    
    1337  | 
     | 
     | 
    }  | 
    
    
    1338  | 
     | 
     | 
     | 
    
    
    1339  | 
     | 
     | 
    void BeingRecv::processBeingHp(Net::MessageIn &msg)  | 
    
    
    1340  | 
     | 
     | 
    { | 
    
    
    1341  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    1342  | 
     | 
     | 
            return;  | 
    
    
    1343  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(  | 
    
    
    1344  | 
     | 
     | 
            msg.readBeingId("being id")); | 
    
    
    1345  | 
     | 
     | 
        int hp;  | 
    
    
    1346  | 
     | 
     | 
        int maxHP;  | 
    
    
    1347  | 
     | 
     | 
        if (msg.getVersion() >= 20100126)  | 
    
    
    1348  | 
     | 
     | 
        { | 
    
    
    1349  | 
     | 
     | 
            hp = msg.readInt32("hp"); | 
    
    
    1350  | 
     | 
     | 
            maxHP = msg.readInt32("max hp"); | 
    
    
    1351  | 
     | 
     | 
        }  | 
    
    
    1352  | 
     | 
     | 
        else  | 
    
    
    1353  | 
     | 
     | 
        { | 
    
    
    1354  | 
     | 
     | 
            hp = msg.readInt16("hp"); | 
    
    
    1355  | 
     | 
     | 
            maxHP = msg.readInt16("max hp"); | 
    
    
    1356  | 
     | 
     | 
        }  | 
    
    
    1357  | 
     | 
     | 
        if (dstBeing != nullptr)  | 
    
    
    1358  | 
     | 
     | 
        { | 
    
    
    1359  | 
     | 
     | 
            dstBeing->setHP(hp);  | 
    
    
    1360  | 
     | 
     | 
            dstBeing->setMaxHP(maxHP);  | 
    
    
    1361  | 
     | 
     | 
        }  | 
    
    
    1362  | 
     | 
     | 
    }  | 
    
    
    1363  | 
     | 
     | 
     | 
    
    
    1364  | 
     | 
     | 
    void BeingRecv::processMonsterHp(Net::MessageIn &msg)  | 
    
    
    1365  | 
     | 
     | 
    { | 
    
    
    1366  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    1367  | 
     | 
     | 
            return;  | 
    
    
    1368  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(  | 
    
    
    1369  | 
     | 
     | 
            msg.readBeingId("monster id")); | 
    
    
    1370  | 
     | 
     | 
        const int hp = msg.readInt32("hp"); | 
    
    
    1371  | 
     | 
     | 
        const int maxHP = msg.readInt32("max hp"); | 
    
    
    1372  | 
     | 
     | 
        if (dstBeing != nullptr)  | 
    
    
    1373  | 
     | 
     | 
        { | 
    
    
    1374  | 
     | 
     | 
            dstBeing->setHP(hp);  | 
    
    
    1375  | 
     | 
     | 
            dstBeing->setMaxHP(maxHP);  | 
    
    
    1376  | 
     | 
     | 
        }  | 
    
    
    1377  | 
     | 
     | 
    }  | 
    
    
    1378  | 
     | 
     | 
     | 
    
    
    1379  | 
     | 
     | 
    void BeingRecv::processSkillAutoCast(Net::MessageIn &msg)  | 
    
    
    1380  | 
     | 
     | 
    { | 
    
    
    1381  | 
     | 
     | 
        const int id = msg.readInt16("skill id"); | 
    
    
    1382  | 
     | 
     | 
        msg.readInt16("inf"); | 
    
    
    1383  | 
     | 
     | 
        msg.readInt16("unused"); | 
    
    
    1384  | 
     | 
     | 
        const int level = msg.readInt16("skill level"); | 
    
    
    1385  | 
     | 
     | 
        msg.readInt16("sp"); | 
    
    
    1386  | 
     | 
     | 
        msg.readInt16("range"); | 
    
    
    1387  | 
     | 
     | 
        msg.readString(24, "skill name");  | 
    
    
    1388  | 
     | 
     | 
        msg.readInt8("unused"); | 
    
    
    1389  | 
     | 
     | 
     | 
    
    
    1390  | 
     | 
     | 
        if (localPlayer != nullptr)  | 
    
    
    1391  | 
     | 
     | 
        { | 
    
    
    1392  | 
     | 
     | 
            localPlayer->handleSkill(localPlayer, 0, id, level);  | 
    
    
    1393  | 
     | 
     | 
            localPlayer->takeDamage(localPlayer, 0, AttackType::SKILL, id, level);  | 
    
    
    1394  | 
     | 
     | 
        }  | 
    
    
    1395  | 
     | 
     | 
    }  | 
    
    
    1396  | 
     | 
     | 
     | 
    
    
    1397  | 
     | 
     | 
    void BeingRecv::processRanksList1(Net::MessageIn &msg)  | 
    
    
    1398  | 
     | 
     | 
    { | 
    
    
    1399  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    1400  | 
     | 
     | 
        // +++ here need window with rank tables.  | 
    
    
    1401  | 
     | 
     | 
        const int count = (msg.readInt16("len") - 4) / 28; | 
    
    
    1402  | 
     | 
     | 
        msg.readInt16("rank type"); | 
    
    
    1403  | 
     | 
     | 
        for (int f = 0; f < count; f ++)  | 
    
    
    1404  | 
     | 
     | 
        { | 
    
    
    1405  | 
     | 
     | 
            msg.readString(24, "name");  | 
    
    
    1406  | 
     | 
     | 
            msg.readInt32("points"); | 
    
    
    1407  | 
     | 
     | 
        }  | 
    
    
    1408  | 
     | 
     | 
        msg.readInt32("my points"); | 
    
    
    1409  | 
     | 
     | 
    }  | 
    
    
    1410  | 
     | 
     | 
     | 
    
    
    1411  | 
     | 
     | 
    void BeingRecv::processRanksList2(Net::MessageIn &msg)  | 
    
    
    1412  | 
     | 
     | 
    { | 
    
    
    1413  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    1414  | 
     | 
     | 
        // +++ here need window with rank tables.  | 
    
    
    1415  | 
     | 
     | 
        msg.readInt16("rank type"); | 
    
    
    1416  | 
     | 
     | 
        for (int f = 0; f < 10; f ++)  | 
    
    
    1417  | 
     | 
     | 
            msg.readBeingId("char id"); | 
    
    
    1418  | 
     | 
     | 
        for (int f = 0; f < 10; f ++)  | 
    
    
    1419  | 
     | 
     | 
            msg.readInt32("points"); | 
    
    
    1420  | 
     | 
     | 
        msg.readInt32("my points"); | 
    
    
    1421  | 
     | 
     | 
    }  | 
    
    
    1422  | 
     | 
     | 
     | 
    
    
    1423  | 
     | 
     | 
    void BeingRecv::processBlacksmithRanksList(Net::MessageIn &msg)  | 
    
    
    1424  | 
     | 
     | 
    { | 
    
    
    1425  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    1426  | 
     | 
     | 
        // +++ here need window with rank tables.  | 
    
    
    1427  | 
     | 
     | 
        for (int f = 0; f < 10; f ++)  | 
    
    
    1428  | 
     | 
     | 
            msg.readString(24, "name");  | 
    
    
    1429  | 
     | 
     | 
        for (int f = 0; f < 10; f ++)  | 
    
    
    1430  | 
     | 
     | 
            msg.readInt32("points"); | 
    
    
    1431  | 
     | 
     | 
    }  | 
    
    
    1432  | 
     | 
     | 
     | 
    
    
    1433  | 
     | 
     | 
    void BeingRecv::processAlchemistRanksList(Net::MessageIn &msg)  | 
    
    
    1434  | 
     | 
     | 
    { | 
    
    
    1435  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    1436  | 
     | 
     | 
        // +++ here need window with rank tables.  | 
    
    
    1437  | 
     | 
     | 
        for (int f = 0; f < 10; f ++)  | 
    
    
    1438  | 
     | 
     | 
            msg.readString(24, "name");  | 
    
    
    1439  | 
     | 
     | 
        for (int f = 0; f < 10; f ++)  | 
    
    
    1440  | 
     | 
     | 
            msg.readInt32("points"); | 
    
    
    1441  | 
     | 
     | 
    }  | 
    
    
    1442  | 
     | 
     | 
     | 
    
    
    1443  | 
     | 
     | 
    void BeingRecv::processTaekwonRanksList(Net::MessageIn &msg)  | 
    
    
    1444  | 
     | 
     | 
    { | 
    
    
    1445  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    1446  | 
     | 
     | 
        // +++ here need window with rank tables.  | 
    
    
    1447  | 
     | 
     | 
        for (int f = 0; f < 10; f ++)  | 
    
    
    1448  | 
     | 
     | 
            msg.readString(24, "name");  | 
    
    
    1449  | 
     | 
     | 
        for (int f = 0; f < 10; f ++)  | 
    
    
    1450  | 
     | 
     | 
            msg.readInt32("points"); | 
    
    
    1451  | 
     | 
     | 
    }  | 
    
    
    1452  | 
     | 
     | 
     | 
    
    
    1453  | 
     | 
     | 
    void BeingRecv::processPkRanksList(Net::MessageIn &msg)  | 
    
    
    1454  | 
     | 
     | 
    { | 
    
    
    1455  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    1456  | 
     | 
     | 
        // +++ here need window with rank tables.  | 
    
    
    1457  | 
     | 
     | 
        for (int f = 0; f < 10; f ++)  | 
    
    
    1458  | 
     | 
     | 
            msg.readString(24, "name");  | 
    
    
    1459  | 
     | 
     | 
        for (int f = 0; f < 10; f ++)  | 
    
    
    1460  | 
     | 
     | 
            msg.readInt32("points"); | 
    
    
    1461  | 
     | 
     | 
    }  | 
    
    
    1462  | 
     | 
     | 
     | 
    
    
    1463  | 
     | 
     | 
    void BeingRecv::processBeingChangeDirection(Net::MessageIn &msg)  | 
    
    
    1464  | 
     | 
     | 
    { | 
    
    
    1465  | 
     | 
     | 
        BLOCK_START("BeingRecv::processBeingChangeDirection") | 
    
    
    1466  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    1467  | 
     | 
     | 
        { | 
    
    
    1468  | 
     | 
     | 
            BLOCK_END("BeingRecv::processBeingChangeDirection") | 
    
    
    1469  | 
     | 
     | 
            return;  | 
    
    
    1470  | 
     | 
     | 
        }  | 
    
    
    1471  | 
     | 
     | 
     | 
    
    
    1472  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(  | 
    
    
    1473  | 
     | 
     | 
            msg.readBeingId("being id")); | 
    
    
    1474  | 
     | 
     | 
     | 
    
    
    1475  | 
     | 
     | 
        msg.readInt16("head direction"); | 
    
    
    1476  | 
     | 
     | 
     | 
    
    
    1477  | 
     | 
     | 
        const uint8_t dir = Net::MessageIn::fromServerDirection(  | 
    
    
    1478  | 
     | 
     | 
            CAST_U8(msg.readUInt8("player direction") & 0x0FU)); | 
    
    
    1479  | 
     | 
     | 
     | 
    
    
    1480  | 
     | 
     | 
        if (dstBeing == nullptr)  | 
    
    
    1481  | 
     | 
     | 
        { | 
    
    
    1482  | 
     | 
     | 
            BLOCK_END("BeingRecv::processBeingChangeDirection") | 
    
    
    1483  | 
     | 
     | 
            return;  | 
    
    
    1484  | 
     | 
     | 
        }  | 
    
    
    1485  | 
     | 
     | 
     | 
    
    
    1486  | 
     | 
     | 
        dstBeing->setDirection(dir);  | 
    
    
    1487  | 
     | 
     | 
        if (localPlayer != nullptr)  | 
    
    
    1488  | 
     | 
     | 
            localPlayer->imitateDirection(dstBeing, dir);  | 
    
    
    1489  | 
     | 
     | 
        BLOCK_END("BeingRecv::processBeingChangeDirection") | 
    
    
    1490  | 
     | 
     | 
    }  | 
    
    
    1491  | 
     | 
     | 
     | 
    
    
    1492  | 
     | 
     | 
    void BeingRecv::processBeingSpecialEffect(Net::MessageIn &msg)  | 
    
    
    1493  | 
     | 
     | 
    { | 
    
    
    1494  | 
     | 
     | 
        if ((effectManager == nullptr) || (actorManager == nullptr))  | 
    
    
    1495  | 
     | 
     | 
            return;  | 
    
    
    1496  | 
     | 
     | 
     | 
    
    
    1497  | 
     | 
     | 
        const BeingId id = msg.readBeingId("being id"); | 
    
    
    1498  | 
     | 
     | 
        Being *const being = actorManager->findBeing(id);  | 
    
    
    1499  | 
     | 
     | 
        if (being == nullptr)  | 
    
    
    1500  | 
     | 
     | 
        { | 
    
    
    1501  | 
     | 
     | 
            msg.readInt32("effect type"); | 
    
    
    1502  | 
     | 
     | 
            return;  | 
    
    
    1503  | 
     | 
     | 
        }  | 
    
    
    1504  | 
     | 
     | 
     | 
    
    
    1505  | 
     | 
     | 
        const int effectType = msg.readInt32("effect type"); | 
    
    
    1506  | 
     | 
     | 
     | 
    
    
    1507  | 
     | 
     | 
        if (ParticleEngine::enabled)  | 
    
    
    1508  | 
     | 
     | 
            effectManager->trigger(effectType, being, 0);  | 
    
    
    1509  | 
     | 
     | 
     | 
    
    
    1510  | 
     | 
     | 
        // +++ need dehard code effectType == 3  | 
    
    
    1511  | 
     | 
     | 
        if (effectType == 3 && being->getType() == ActorType::Player  | 
    
    
    1512  | 
     | 
     | 
            && (socialWindow != nullptr))  | 
    
    
    1513  | 
     | 
     | 
        {   // reset received damage | 
    
    
    1514  | 
     | 
     | 
            socialWindow->resetDamage(being->getName());  | 
    
    
    1515  | 
     | 
     | 
        }  | 
    
    
    1516  | 
     | 
     | 
    }  | 
    
    
    1517  | 
     | 
     | 
     | 
    
    
    1518  | 
     | 
     | 
    void BeingRecv::processBeingRemoveSpecialEffect(Net::MessageIn &msg)  | 
    
    
    1519  | 
     | 
     | 
    { | 
    
    
    1520  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    1521  | 
     | 
     | 
        msg.readBeingId("being id"); | 
    
    
    1522  | 
     | 
     | 
        msg.readInt32("effect type"); | 
    
    
    1523  | 
     | 
     | 
    }  | 
    
    
    1524  | 
     | 
     | 
     | 
    
    
    1525  | 
     | 
     | 
    void BeingRecv::processBeingHatEffects(Net::MessageIn &msg)  | 
    
    
    1526  | 
     | 
     | 
    { | 
    
    
    1527  | 
     | 
     | 
        // +++ add new type of permanent effects?  | 
    
    
    1528  | 
     | 
     | 
        const int cnt = (msg.readInt16("len") - 9) / 2; | 
    
    
    1529  | 
     | 
     | 
        if (cnt > 0)  | 
    
    
    1530  | 
     | 
     | 
        { | 
    
    
    1531  | 
     | 
     | 
            UNIMPLEMENTEDPACKET;  | 
    
    
    1532  | 
     | 
     | 
        }  | 
    
    
    1533  | 
     | 
     | 
        msg.readBeingId("being id"); | 
    
    
    1534  | 
     | 
     | 
        msg.readUInt8("enable"); | 
    
    
    1535  | 
     | 
     | 
        for (int f = 0; f < cnt; f ++)  | 
    
    
    1536  | 
     | 
     | 
            msg.readInt16("hat effect"); | 
    
    
    1537  | 
     | 
     | 
    }  | 
    
    
    1538  | 
     | 
     | 
     | 
    
    
    1539  | 
     | 
     | 
    void BeingRecv::processBeingSpecialEffectNum(Net::MessageIn &msg)  | 
    
    
    1540  | 
     | 
     | 
    { | 
    
    
    1541  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    1542  | 
     | 
     | 
        // +++ need somhow show this effects.  | 
    
    
    1543  | 
     | 
     | 
        // type is not same with self/misc effect.  | 
    
    
    1544  | 
     | 
     | 
        msg.readBeingId("account id"); | 
    
    
    1545  | 
     | 
     | 
        msg.readInt32("effect type"); | 
    
    
    1546  | 
     | 
     | 
        msg.readInt32("num");  // effect variable | 
    
    
    1547  | 
     | 
     | 
    }  | 
    
    
    1548  | 
     | 
     | 
     | 
    
    
    1549  | 
     | 
     | 
    void BeingRecv::processBeingSoundEffect(Net::MessageIn &msg)  | 
    
    
    1550  | 
     | 
     | 
    { | 
    
    
    1551  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    1552  | 
     | 
     | 
        // +++ need play this effect.  | 
    
    
    1553  | 
     | 
     | 
        msg.readString(24, "sound effect name");  | 
    
    
    1554  | 
     | 
     | 
        msg.readUInt8("type"); | 
    
    
    1555  | 
     | 
     | 
        msg.readInt32("unused"); | 
    
    
    1556  | 
     | 
     | 
        msg.readInt32("source being id"); | 
    
    
    1557  | 
     | 
     | 
    }  | 
    
    
    1558  | 
     | 
     | 
     | 
    
    
    1559  | 
     | 
     | 
    void BeingRecv::processSkillGroundNoDamage(Net::MessageIn &msg)  | 
    
    
    1560  | 
     | 
     | 
    { | 
    
    
    1561  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    1562  | 
     | 
     | 
        msg.readInt16("skill id"); | 
    
    
    1563  | 
     | 
     | 
        msg.readInt32("src id"); | 
    
    
    1564  | 
     | 
     | 
        msg.readInt16("val"); | 
    
    
    1565  | 
     | 
     | 
        msg.readInt16("x"); | 
    
    
    1566  | 
     | 
     | 
        msg.readInt16("y"); | 
    
    
    1567  | 
     | 
     | 
        msg.readInt32("tick"); | 
    
    
    1568  | 
     | 
     | 
    }  | 
    
    
    1569  | 
     | 
     | 
     | 
    
    
    1570  | 
     | 
     | 
    void BeingRecv::processSkillEntry(Net::MessageIn &msg)  | 
    
    
    1571  | 
     | 
     | 
    { | 
    
    
    1572  | 
     | 
     | 
        if (msg.getVersion() >= 20110718)  | 
    
    
    1573  | 
     | 
     | 
            msg.readInt16("len"); | 
    
    
    1574  | 
     | 
     | 
        const BeingId id = msg.readBeingId("skill unit id"); | 
    
    
    1575  | 
     | 
     | 
        const BeingId creatorId = msg.readBeingId("creator accound id"); | 
    
    
    1576  | 
     | 
     | 
        const int x = msg.readInt16("x"); | 
    
    
    1577  | 
     | 
     | 
        const int y = msg.readInt16("y"); | 
    
    
    1578  | 
     | 
     | 
        int job = 0;  | 
    
    
    1579  | 
     | 
     | 
        if (msg.getVersion() >= 20121212)  | 
    
    
    1580  | 
     | 
     | 
            job = msg.readInt32("job"); | 
    
    
    1581  | 
     | 
     | 
        if (msg.getVersion() >= 20110718)  | 
    
    
    1582  | 
     | 
     | 
            msg.readUInt8("radius"); | 
    
    
    1583  | 
     | 
     | 
        msg.readUInt8("visible"); | 
    
    
    1584  | 
     | 
     | 
        int level = 0;  | 
    
    
    1585  | 
     | 
     | 
        if (msg.getVersion() >= 20130731)  | 
    
    
    1586  | 
     | 
     | 
            level = msg.readUInt8("level"); | 
    
    
    1587  | 
     | 
     | 
        Being *const dstBeing = createBeing2(msg,  | 
    
    
    1588  | 
     | 
     | 
            id,  | 
    
    
    1589  | 
     | 
     | 
            job,  | 
    
    
    1590  | 
     | 
     | 
            BeingType::SKILL);  | 
    
    
    1591  | 
     | 
     | 
        if (dstBeing == nullptr)  | 
    
    
    1592  | 
     | 
     | 
            return;  | 
    
    
    1593  | 
     | 
     | 
        dstBeing->setAction(BeingAction::STAND, 0);  | 
    
    
    1594  | 
     | 
     | 
        dstBeing->setTileCoords(x, y);  | 
    
    
    1595  | 
     | 
     | 
        dstBeing->setLevel(level);  | 
    
    
    1596  | 
     | 
     | 
        dstBeing->setCreatorId(creatorId);  | 
    
    
    1597  | 
     | 
     | 
    }  | 
    
    
    1598  | 
     | 
     | 
     | 
    
    
    1599  | 
     | 
     | 
    void BeingRecv::processPlayerStatusChange(Net::MessageIn &msg)  | 
    
    
    1600  | 
     | 
     | 
    { | 
    
    
    1601  | 
     | 
     | 
        BLOCK_START("BeingRecv::processPlayerStop") | 
    
    
    1602  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    1603  | 
     | 
     | 
        { | 
    
    
    1604  | 
     | 
     | 
            BLOCK_END("BeingRecv::processPlayerStop") | 
    
    
    1605  | 
     | 
     | 
            return;  | 
    
    
    1606  | 
     | 
     | 
        }  | 
    
    
    1607  | 
     | 
     | 
     | 
    
    
    1608  | 
     | 
     | 
        // Change in players' flags  | 
    
    
    1609  | 
     | 
     | 
        const BeingId id = msg.readBeingId("account id"); | 
    
    
    1610  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(id);  | 
    
    
    1611  | 
     | 
     | 
        if (dstBeing == nullptr)  | 
    
    
    1612  | 
     | 
     | 
        { | 
    
    
    1613  | 
     | 
     | 
            msg.readInt16("opt1"); | 
    
    
    1614  | 
     | 
     | 
            msg.readInt16("opt2"); | 
    
    
    1615  | 
     | 
     | 
            if (msg.getVersion() >= 7)  | 
    
    
    1616  | 
     | 
     | 
                msg.readInt32("option"); | 
    
    
    1617  | 
     | 
     | 
            else  | 
    
    
    1618  | 
     | 
     | 
                msg.readInt16("option"); | 
    
    
    1619  | 
     | 
     | 
            msg.readUInt8("karma"); | 
    
    
    1620  | 
     | 
     | 
            return;  | 
    
    
    1621  | 
     | 
     | 
        }  | 
    
    
    1622  | 
     | 
     | 
     | 
    
    
    1623  | 
     | 
     | 
        const uint32_t opt1 = msg.readInt16("opt1"); | 
    
    
    1624  | 
     | 
     | 
        const uint32_t opt2 = msg.readInt16("opt2"); | 
    
    
    1625  | 
     | 
     | 
        uint32_t option;  | 
    
    
    1626  | 
     | 
     | 
        if (msg.getVersion() >= 7)  | 
    
    
    1627  | 
     | 
     | 
            option = msg.readInt32("option"); | 
    
    
    1628  | 
     | 
     | 
        else  | 
    
    
    1629  | 
     | 
     | 
            option = msg.readInt16("option"); | 
    
    
    1630  | 
     | 
     | 
        dstBeing->setKarma(msg.readUInt8("karma")); | 
    
    
    1631  | 
     | 
     | 
     | 
    
    
    1632  | 
     | 
     | 
        dstBeing->setStatusEffectOpitons(option,  | 
    
    
    1633  | 
     | 
     | 
            opt1,  | 
    
    
    1634  | 
     | 
     | 
            opt2);  | 
    
    
    1635  | 
     | 
     | 
        BLOCK_END("BeingRecv::processPlayerStop") | 
    
    
    1636  | 
     | 
     | 
    }  | 
    
    
    1637  | 
     | 
     | 
     | 
    
    
    1638  | 
     | 
     | 
    void BeingRecv::processPlayerStatusChange2(Net::MessageIn &msg)  | 
    
    
    1639  | 
     | 
     | 
    { | 
    
    
    1640  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    1641  | 
     | 
     | 
            return;  | 
    
    
    1642  | 
     | 
     | 
     | 
    
    
    1643  | 
     | 
     | 
        // look like this function unused on server  | 
    
    
    1644  | 
     | 
     | 
     | 
    
    
    1645  | 
     | 
     | 
        const BeingId id = msg.readBeingId("account id"); | 
    
    
    1646  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(id);  | 
    
    
    1647  | 
     | 
     | 
        if (dstBeing == nullptr)  | 
    
    
    1648  | 
     | 
     | 
            return;  | 
    
    
    1649  | 
     | 
     | 
     | 
    
    
    1650  | 
     | 
     | 
        const uint32_t option = msg.readInt32("option"); | 
    
    
    1651  | 
     | 
     | 
        dstBeing->setLevel(msg.readInt32("level")); | 
    
    
    1652  | 
     | 
     | 
        msg.readInt32("showEFST"); | 
    
    
    1653  | 
     | 
     | 
        dstBeing->setStatusEffectOpiton0(option);  | 
    
    
    1654  | 
     | 
     | 
    }  | 
    
    
    1655  | 
     | 
     | 
     | 
    
    
    1656  | 
     | 
     | 
    void BeingRecv::processBeingResurrect(Net::MessageIn &msg)  | 
    
    
    1657  | 
     | 
     | 
    { | 
    
    
    1658  | 
     | 
     | 
        BLOCK_START("BeingRecv::processBeingResurrect") | 
    
    
    1659  | 
     | 
     | 
        if (actorManager == nullptr ||  | 
    
    
    1660  | 
     | 
     | 
            localPlayer == nullptr)  | 
    
    
    1661  | 
     | 
     | 
        { | 
    
    
    1662  | 
     | 
     | 
            BLOCK_END("BeingRecv::processBeingResurrect") | 
    
    
    1663  | 
     | 
     | 
            return;  | 
    
    
    1664  | 
     | 
     | 
        }  | 
    
    
    1665  | 
     | 
     | 
     | 
    
    
    1666  | 
     | 
     | 
        // A being changed mortality status  | 
    
    
    1667  | 
     | 
     | 
     | 
    
    
    1668  | 
     | 
     | 
        const BeingId id = msg.readBeingId("being id"); | 
    
    
    1669  | 
     | 
     | 
        msg.readInt16("unused"); | 
    
    
    1670  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(id);  | 
    
    
    1671  | 
     | 
     | 
        if (dstBeing == nullptr)  | 
    
    
    1672  | 
     | 
     | 
        { | 
    
    
    1673  | 
     | 
     | 
            DEBUGLOGSTR("insible player?"); | 
    
    
    1674  | 
     | 
     | 
            BLOCK_END("BeingRecv::processBeingResurrect") | 
    
    
    1675  | 
     | 
     | 
            return;  | 
    
    
    1676  | 
     | 
     | 
        }  | 
    
    
    1677  | 
     | 
     | 
     | 
    
    
    1678  | 
     | 
     | 
        // If this is player's current target, clear it.  | 
    
    
    1679  | 
     | 
     | 
        if (dstBeing == localPlayer->getTarget())  | 
    
    
    1680  | 
     | 
     | 
            localPlayer->stopAttack(false);  | 
    
    
    1681  | 
     | 
     | 
        if (dstBeing == localPlayer &&  | 
    
    
    1682  | 
     | 
     | 
            deathNotice != nullptr)  | 
    
    
    1683  | 
     | 
     | 
        { | 
    
    
    1684  | 
     | 
     | 
            deathNotice->scheduleDelete();  | 
    
    
    1685  | 
     | 
     | 
            deathNotice = nullptr;  | 
    
    
    1686  | 
     | 
     | 
        }  | 
    
    
    1687  | 
     | 
     | 
     | 
    
    
    1688  | 
     | 
     | 
        dstBeing->setAction(BeingAction::STAND, 0);  | 
    
    
    1689  | 
     | 
     | 
        BLOCK_END("BeingRecv::processBeingResurrect") | 
    
    
    1690  | 
     | 
     | 
    }  | 
    
    
    1691  | 
     | 
     | 
     | 
    
    
    1692  | 
     | 
     | 
    void BeingRecv::processNameResponseTitle(Net::MessageIn &msg)  | 
    
    
    1693  | 
     | 
     | 
    { | 
    
    
    1694  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    1695  | 
     | 
     | 
            return;  | 
    
    
    1696  | 
     | 
     | 
     | 
    
    
    1697  | 
     | 
     | 
        const BeingId beingId = msg.readBeingId("being id"); | 
    
    
    1698  | 
     | 
     | 
        msg.readInt32("group id");  // +++ can be used for icon or other | 
    
    
    1699  | 
     | 
     | 
        const std::string name = msg.readString(24, "name");  | 
    
    
    1700  | 
     | 
     | 
        msg.readString(24, "title");  // +++ can be used for second name part  | 
    
    
    1701  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(beingId);  | 
    
    
    1702  | 
     | 
     | 
     | 
    
    
    1703  | 
     | 
     | 
        actorManager->updateNameId(name, beingId);  | 
    
    
    1704  | 
     | 
     | 
     | 
    
    
    1705  | 
     | 
     | 
        if (dstBeing != nullptr)  | 
    
    
    1706  | 
     | 
     | 
        { | 
    
    
    1707  | 
     | 
     | 
            if (beingId == localPlayer->getId())  | 
    
    
    1708  | 
     | 
     | 
            { | 
    
    
    1709  | 
     | 
     | 
                localPlayer->pingResponse();  | 
    
    
    1710  | 
     | 
     | 
            }  | 
    
    
    1711  | 
     | 
     | 
            else  | 
    
    
    1712  | 
     | 
     | 
            { | 
    
    
    1713  | 
     | 
     | 
                if (dstBeing->getType() != ActorType::Portal)  | 
    
    
    1714  | 
     | 
     | 
                { | 
    
    
    1715  | 
     | 
     | 
                    dstBeing->setName(name);  | 
    
    
    1716  | 
     | 
     | 
                }  | 
    
    
    1717  | 
     | 
     | 
                else if (viewport != nullptr)  | 
    
    
    1718  | 
     | 
     | 
                { | 
    
    
    1719  | 
     | 
     | 
                    Map *const map = viewport->getMap();  | 
    
    
    1720  | 
     | 
     | 
                    if (map != nullptr)  | 
    
    
    1721  | 
     | 
     | 
                    { | 
    
    
    1722  | 
     | 
     | 
                        map->addPortalTile(name, MapItemType::PORTAL,  | 
    
    
    1723  | 
     | 
     | 
                            dstBeing->getTileX(), dstBeing->getTileY());  | 
    
    
    1724  | 
     | 
     | 
                    }  | 
    
    
    1725  | 
     | 
     | 
                }  | 
    
    
    1726  | 
     | 
     | 
                dstBeing->updateGuild();  | 
    
    
    1727  | 
     | 
     | 
                dstBeing->addToCache();  | 
    
    
    1728  | 
     | 
     | 
     | 
    
    
    1729  | 
     | 
     | 
                if (dstBeing->getType() == ActorType::Player)  | 
    
    
    1730  | 
     | 
     | 
                    dstBeing->updateColors();  | 
    
    
    1731  | 
     | 
     | 
     | 
    
    
    1732  | 
     | 
     | 
                if (localPlayer != nullptr)  | 
    
    
    1733  | 
     | 
     | 
                { | 
    
    
    1734  | 
     | 
     | 
                    const Party *const party = localPlayer->getParty();  | 
    
    
    1735  | 
     | 
     | 
                    if (party != nullptr && party->isMember(dstBeing->getId()))  | 
    
    
    1736  | 
     | 
     | 
                    { | 
    
    
    1737  | 
     | 
     | 
                        PartyMember *const member = party->getMember(  | 
    
    
    1738  | 
     | 
     | 
                            dstBeing->getId());  | 
    
    
    1739  | 
     | 
     | 
     | 
    
    
    1740  | 
     | 
     | 
                        if (member != nullptr)  | 
    
    
    1741  | 
     | 
     | 
                            member->setName(dstBeing->getName());  | 
    
    
    1742  | 
     | 
     | 
                    }  | 
    
    
    1743  | 
     | 
     | 
                    localPlayer->checkNewName(dstBeing);  | 
    
    
    1744  | 
     | 
     | 
                }  | 
    
    
    1745  | 
     | 
     | 
                return;  | 
    
    
    1746  | 
     | 
     | 
            }  | 
    
    
    1747  | 
     | 
     | 
        }  | 
    
    
    1748  | 
     | 
     | 
    }  | 
    
    
    1749  | 
     | 
     | 
     | 
    
    
    1750  | 
     | 
     | 
    void BeingRecv::processPlayerGuilPartyInfo(Net::MessageIn &msg)  | 
    
    
    1751  | 
     | 
     | 
    { | 
    
    
    1752  | 
     | 
     | 
        BLOCK_START("BeingRecv::processPlayerGuilPartyInfo") | 
    
    
    1753  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    1754  | 
     | 
     | 
        { | 
    
    
    1755  | 
     | 
     | 
            BLOCK_END("BeingRecv::processPlayerGuilPartyInfo") | 
    
    
    1756  | 
     | 
     | 
            return;  | 
    
    
    1757  | 
     | 
     | 
        }  | 
    
    
    1758  | 
     | 
     | 
     | 
    
    
    1759  | 
     | 
     | 
        const BeingId beingId = msg.readBeingId("being id"); | 
    
    
    1760  | 
     | 
     | 
        const std::string name = msg.readString(24, "char name");  | 
    
    
    1761  | 
     | 
     | 
        actorManager->updateNameId(name, beingId);  | 
    
    
    1762  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(beingId);  | 
    
    
    1763  | 
     | 
     | 
        if (dstBeing != nullptr)  | 
    
    
    1764  | 
     | 
     | 
        { | 
    
    
    1765  | 
     | 
     | 
            if (beingId == localPlayer->getId())  | 
    
    
    1766  | 
     | 
     | 
            { | 
    
    
    1767  | 
     | 
     | 
                localPlayer->pingResponse();  | 
    
    
    1768  | 
     | 
     | 
            }  | 
    
    
    1769  | 
     | 
     | 
            dstBeing->setName(name);  | 
    
    
    1770  | 
     | 
     | 
            dstBeing->setPartyName(msg.readString(24, "party name"));  | 
    
    
    1771  | 
     | 
     | 
            dstBeing->setGuildName(msg.readString(24, "guild name"));  | 
    
    
    1772  | 
     | 
     | 
            dstBeing->setGuildPos(msg.readString(24, "guild pos"));  | 
    
    
    1773  | 
     | 
     | 
            dstBeing->addToCache();  | 
    
    
    1774  | 
     | 
     | 
        }  | 
    
    
    1775  | 
     | 
     | 
        else  | 
    
    
    1776  | 
     | 
     | 
        { | 
    
    
    1777  | 
     | 
     | 
            msg.readString(24, "party name");  | 
    
    
    1778  | 
     | 
     | 
            msg.readString(24, "guild name");  | 
    
    
    1779  | 
     | 
     | 
            msg.readString(24, "guild pos");  | 
    
    
    1780  | 
     | 
     | 
        }  | 
    
    
    1781  | 
     | 
     | 
        BLOCK_END("BeingRecv::processPlayerGuilPartyInfo") | 
    
    
    1782  | 
     | 
     | 
    }  | 
    
    
    1783  | 
     | 
     | 
     | 
    
    
    1784  | 
     | 
     | 
    void BeingRecv::processPlayerGuilPartyInfo2(Net::MessageIn &msg)  | 
    
    
    1785  | 
     | 
     | 
    { | 
    
    
    1786  | 
     | 
     | 
        BLOCK_START("BeingRecv::processPlayerGuilPartyInfo2") | 
    
    
    1787  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    1788  | 
     | 
     | 
        { | 
    
    
    1789  | 
     | 
     | 
            BLOCK_END("BeingRecv::processPlayerGuilPartyInfo2") | 
    
    
    1790  | 
     | 
     | 
            return;  | 
    
    
    1791  | 
     | 
     | 
        }  | 
    
    
    1792  | 
     | 
     | 
     | 
    
    
    1793  | 
     | 
     | 
        const BeingId beingId = msg.readBeingId("being id"); | 
    
    
    1794  | 
     | 
     | 
        const std::string name = msg.readString(24, "char name");  | 
    
    
    1795  | 
     | 
     | 
        actorManager->updateNameId(name, beingId);  | 
    
    
    1796  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(beingId);  | 
    
    
    1797  | 
     | 
     | 
        if (dstBeing != nullptr)  | 
    
    
    1798  | 
     | 
     | 
        { | 
    
    
    1799  | 
     | 
     | 
            if (beingId == localPlayer->getId())  | 
    
    
    1800  | 
     | 
     | 
            { | 
    
    
    1801  | 
     | 
     | 
                localPlayer->pingResponse();  | 
    
    
    1802  | 
     | 
     | 
            }  | 
    
    
    1803  | 
     | 
     | 
            dstBeing->setName(name);  | 
    
    
    1804  | 
     | 
     | 
            dstBeing->setPartyName(msg.readString(24, "party name"));  | 
    
    
    1805  | 
     | 
     | 
            dstBeing->setGuildName(msg.readString(24, "guild name"));  | 
    
    
    1806  | 
     | 
     | 
            dstBeing->setGuildPos(msg.readString(24, "guild pos"));  | 
    
    
    1807  | 
     | 
     | 
            dstBeing->addToCache();  | 
    
    
    1808  | 
     | 
     | 
        }  | 
    
    
    1809  | 
     | 
     | 
        else  | 
    
    
    1810  | 
     | 
     | 
        { | 
    
    
    1811  | 
     | 
     | 
            msg.readString(24, "party name");  | 
    
    
    1812  | 
     | 
     | 
            msg.readString(24, "guild name");  | 
    
    
    1813  | 
     | 
     | 
            msg.readString(24, "guild pos");  | 
    
    
    1814  | 
     | 
     | 
        }  | 
    
    
    1815  | 
     | 
     | 
        // +++ need use it for show player title  | 
    
    
    1816  | 
     | 
     | 
        msg.readInt32("title"); | 
    
    
    1817  | 
     | 
     | 
        BLOCK_END("BeingRecv::processPlayerGuilPartyInfo2") | 
    
    
    1818  | 
     | 
     | 
    }  | 
    
    
    1819  | 
     | 
     | 
     | 
    
    
    1820  | 
     | 
     | 
    void BeingRecv::processBeingRemoveSkill(Net::MessageIn &msg)  | 
    
    
    1821  | 
     | 
     | 
    { | 
    
    
    1822  | 
     | 
     | 
        const BeingId id = msg.readBeingId("skill unit id"); | 
    
    
    1823  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    1824  | 
     | 
     | 
            return;  | 
    
    
    1825  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(id);  | 
    
    
    1826  | 
     | 
     | 
        if (dstBeing == nullptr)  | 
    
    
    1827  | 
     | 
     | 
            return;  | 
    
    
    1828  | 
     | 
     | 
        actorManager->destroy(dstBeing);  | 
    
    
    1829  | 
     | 
     | 
    }  | 
    
    
    1830  | 
     | 
     | 
     | 
    
    
    1831  | 
     | 
     | 
    void BeingRecv::processBeingFakeName(Net::MessageIn &msg)  | 
    
    
    1832  | 
     | 
     | 
    { | 
    
    
    1833  | 
     | 
     | 
        uint16_t x;  | 
    
    
    1834  | 
     | 
     | 
        uint16_t y;  | 
    
    
    1835  | 
     | 
     | 
        uint8_t dir;  | 
    
    
    1836  | 
     | 
     | 
        if (msg.getVersion() < 20071106)  | 
    
    
    1837  | 
     | 
     | 
        { | 
    
    
    1838  | 
     | 
     | 
            msg.readBeingId("npc id"); | 
    
    
    1839  | 
     | 
     | 
            msg.skip(8, "unused");  | 
    
    
    1840  | 
     | 
     | 
            msg.readInt16("class?");  // 111 | 
    
    
    1841  | 
     | 
     | 
            msg.skip(30, "unused");  | 
    
    
    1842  | 
     | 
     | 
            msg.readCoordinates(x, y, dir, "position");  | 
    
    
    1843  | 
     | 
     | 
            msg.readUInt8("sx"); | 
    
    
    1844  | 
     | 
     | 
            msg.readUInt8("sy"); | 
    
    
    1845  | 
     | 
     | 
            msg.skip(3, "unused");  | 
    
    
    1846  | 
     | 
     | 
            return;  | 
    
    
    1847  | 
     | 
     | 
        }  | 
    
    
    1848  | 
     | 
     | 
        const BeingTypeT type = static_cast<BeingTypeT>(  | 
    
    
    1849  | 
     | 
     | 
            msg.readUInt8("object type")); | 
    
    
    1850  | 
     | 
     | 
        const BeingId id = msg.readBeingId("npc id"); | 
    
    
    1851  | 
     | 
     | 
        msg.skip(8, "unused");  | 
    
    
    1852  | 
     | 
     | 
        const uint16_t job = msg.readInt16("class?");  // 111 | 
    
    
    1853  | 
     | 
     | 
        msg.skip(30, "unused");  | 
    
    
    1854  | 
     | 
     | 
        msg.readCoordinates(x, y, dir, "position");  | 
    
    
    1855  | 
     | 
     | 
        msg.readUInt8("sx"); | 
    
    
    1856  | 
     | 
     | 
        msg.readUInt8("sy"); | 
    
    
    1857  | 
     | 
     | 
        msg.skip(3, "unused");  | 
    
    
    1858  | 
     | 
     | 
     | 
    
    
    1859  | 
     | 
     | 
        Being *const dstBeing = createBeing2(msg, id, job, type);  | 
    
    
    1860  | 
     | 
     | 
        if (dstBeing == nullptr)  | 
    
    
    1861  | 
     | 
     | 
            return;  | 
    
    
    1862  | 
     | 
     | 
        dstBeing->setSubtype(fromInt(job, BeingTypeId), 0);  | 
    
    
    1863  | 
     | 
     | 
        dstBeing->setTileCoords(x, y);  | 
    
    
    1864  | 
     | 
     | 
        dstBeing->setDirection(dir);  | 
    
    
    1865  | 
     | 
     | 
    }  | 
    
    
    1866  | 
     | 
     | 
     | 
    
    
    1867  | 
     | 
     | 
    void BeingRecv::processBeingStatUpdate1(Net::MessageIn &msg)  | 
    
    
    1868  | 
     | 
     | 
    { | 
    
    
    1869  | 
     | 
     | 
        const BeingId id = msg.readBeingId("account id"); | 
    
    
    1870  | 
     | 
     | 
        const int type = msg.readInt16("type"); | 
    
    
    1871  | 
     | 
     | 
        const int value = msg.readInt32("value"); | 
    
    
    1872  | 
     | 
     | 
     | 
    
    
    1873  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    1874  | 
     | 
     | 
            return;  | 
    
    
    1875  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(id);  | 
    
    
    1876  | 
     | 
     | 
        if (dstBeing == nullptr)  | 
    
    
    1877  | 
     | 
     | 
            return;  | 
    
    
    1878  | 
     | 
     | 
     | 
    
    
    1879  | 
     | 
     | 
        if (type != Sp::MANNER)  | 
    
    
    1880  | 
     | 
     | 
        { | 
    
    
    1881  | 
     | 
     | 
            UNIMPLEMENTEDPACKETFIELD(type);  | 
    
    
    1882  | 
     | 
     | 
            return;  | 
    
    
    1883  | 
     | 
     | 
        }  | 
    
    
    1884  | 
     | 
     | 
        dstBeing->setManner(value);  | 
    
    
    1885  | 
     | 
     | 
    }  | 
    
    
    1886  | 
     | 
     | 
     | 
    
    
    1887  | 
     | 
     | 
    void BeingRecv::processBeingSelfEffect(Net::MessageIn &msg)  | 
    
    
    1888  | 
     | 
     | 
    { | 
    
    
    1889  | 
     | 
     | 
        BLOCK_START("BeingRecv::processBeingSelfEffect") | 
    
    
    1890  | 
     | 
     | 
        if ((effectManager == nullptr) || (actorManager == nullptr))  | 
    
    
    1891  | 
     | 
     | 
        { | 
    
    
    1892  | 
     | 
     | 
            BLOCK_END("BeingRecv::processBeingSelfEffect") | 
    
    
    1893  | 
     | 
     | 
            return;  | 
    
    
    1894  | 
     | 
     | 
        }  | 
    
    
    1895  | 
     | 
     | 
     | 
    
    
    1896  | 
     | 
     | 
        const BeingId id = msg.readBeingId("being id"); | 
    
    
    1897  | 
     | 
     | 
        Being *const being = actorManager->findBeing(id);  | 
    
    
    1898  | 
     | 
     | 
        if (being == nullptr)  | 
    
    
    1899  | 
     | 
     | 
        { | 
    
    
    1900  | 
     | 
     | 
            DEBUGLOGSTR("insible player?"); | 
    
    
    1901  | 
     | 
     | 
            msg.readInt32("effect type"); | 
    
    
    1902  | 
     | 
     | 
            BLOCK_END("BeingRecv::processBeingSelfEffect") | 
    
    
    1903  | 
     | 
     | 
            return;  | 
    
    
    1904  | 
     | 
     | 
        }  | 
    
    
    1905  | 
     | 
     | 
     | 
    
    
    1906  | 
     | 
     | 
        const int effectType = msg.readInt32("effect type"); | 
    
    
    1907  | 
     | 
     | 
        if (ParticleEngine::enabled)  | 
    
    
    1908  | 
     | 
     | 
            effectManager->trigger(effectType, being, 0);  | 
    
    
    1909  | 
     | 
     | 
     | 
    
    
    1910  | 
     | 
     | 
        BLOCK_END("BeingRecv::processBeingSelfEffect") | 
    
    
    1911  | 
     | 
     | 
    }  | 
    
    
    1912  | 
     | 
     | 
     | 
    
    
    1913  | 
     | 
     | 
    void BeingRecv::processMobInfo(Net::MessageIn &msg)  | 
    
    
    1914  | 
     | 
     | 
    { | 
    
    
    1915  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    1916  | 
     | 
     | 
            return;  | 
    
    
    1917  | 
     | 
     | 
        const int len = msg.readInt16("len"); | 
    
    
    1918  | 
     | 
     | 
        if (len < 12)  | 
    
    
    1919  | 
     | 
     | 
            return;  | 
    
    
    1920  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(  | 
    
    
    1921  | 
     | 
     | 
            msg.readBeingId("monster id")); | 
    
    
    1922  | 
     | 
     | 
        const int attackRange = msg.readInt32("range"); | 
    
    
    1923  | 
     | 
     | 
        if (dstBeing != nullptr)  | 
    
    
    1924  | 
     | 
     | 
            dstBeing->setAttackRange(attackRange);  | 
    
    
    1925  | 
     | 
     | 
    }  | 
    
    
    1926  | 
     | 
     | 
     | 
    
    
    1927  | 
     | 
     | 
    void BeingRecv::processBeingAttrs(Net::MessageIn &msg)  | 
    
    
    1928  | 
     | 
     | 
    { | 
    
    
    1929  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    1930  | 
     | 
     | 
            return;  | 
    
    
    1931  | 
     | 
     | 
        const int len = msg.readInt16("len"); | 
    
    
    1932  | 
     | 
     | 
        if (len < 14)  | 
    
    
    1933  | 
     | 
     | 
            return;  | 
    
    
    1934  | 
     | 
     | 
     | 
    
    
    1935  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(  | 
    
    
    1936  | 
     | 
     | 
            msg.readBeingId("player id")); | 
    
    
    1937  | 
     | 
     | 
        const int groupId = msg.readInt32("group id"); | 
    
    
    1938  | 
     | 
     | 
        uint16_t mount = 0;  | 
    
    
    1939  | 
     | 
     | 
        mount = msg.readInt16("mount"); | 
    
    
    1940  | 
     | 
     | 
        int language = -1;  | 
    
    
    1941  | 
     | 
     | 
        if (len > 14)  | 
    
    
    1942  | 
     | 
     | 
            language = msg.readInt16("language"); | 
    
    
    1943  | 
     | 
     | 
        int clanId = 0;  | 
    
    
    1944  | 
     | 
     | 
        if (len > 16)  | 
    
    
    1945  | 
     | 
     | 
            clanId = msg.readInt32("clan id"); | 
    
    
    1946  | 
     | 
     | 
        if (dstBeing != nullptr)  | 
    
    
    1947  | 
     | 
     | 
        { | 
    
    
    1948  | 
     | 
     | 
            if (dstBeing != localPlayer)  | 
    
    
    1949  | 
     | 
     | 
            { | 
    
    
    1950  | 
     | 
     | 
                dstBeing->setGroupId(groupId);  | 
    
    
    1951  | 
     | 
     | 
            }  | 
    
    
    1952  | 
     | 
     | 
            dstBeing->setHorse(mount);  | 
    
    
    1953  | 
     | 
     | 
            dstBeing->setLanguageId(language);  | 
    
    
    1954  | 
     | 
     | 
            if (clanId != 0)  | 
    
    
    1955  | 
     | 
     | 
            { | 
    
    
    1956  | 
     | 
     | 
                const ClanInfo *const info = ClanDb::get(clanId);  | 
    
    
    1957  | 
     | 
     | 
                if (info == nullptr)  | 
    
    
    1958  | 
     | 
     | 
                    dstBeing->setClanName(std::string());  | 
    
    
    1959  | 
     | 
     | 
                else  | 
    
    
    1960  | 
     | 
     | 
                    dstBeing->setClanName(info->name);  | 
    
    
    1961  | 
     | 
     | 
            }  | 
    
    
    1962  | 
     | 
     | 
            else  | 
    
    
    1963  | 
     | 
     | 
            { | 
    
    
    1964  | 
     | 
     | 
                dstBeing->setClanName(std::string());  | 
    
    
    1965  | 
     | 
     | 
            }  | 
    
    
    1966  | 
     | 
     | 
            if (dstBeing == localPlayer)  | 
    
    
    1967  | 
     | 
     | 
                PlayerInfo::setServerLanguage(language);  | 
    
    
    1968  | 
     | 
     | 
        }  | 
    
    
    1969  | 
     | 
     | 
    }  | 
    
    
    1970  | 
     | 
     | 
     | 
    
    
    1971  | 
     | 
     | 
    void BeingRecv::processMonsterInfo(Net::MessageIn &msg)  | 
    
    
    1972  | 
     | 
     | 
    { | 
    
    
    1973  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    1974  | 
     | 
     | 
     | 
    
    
    1975  | 
     | 
     | 
        msg.readInt16("class"); | 
    
    
    1976  | 
     | 
     | 
        msg.readInt16("level"); | 
    
    
    1977  | 
     | 
     | 
        msg.readInt16("size"); | 
    
    
    1978  | 
     | 
     | 
        msg.readInt32("hp"); | 
    
    
    1979  | 
     | 
     | 
        msg.readInt16("def"); | 
    
    
    1980  | 
     | 
     | 
        msg.readInt16("race"); | 
    
    
    1981  | 
     | 
     | 
        msg.readInt16("mdef"); | 
    
    
    1982  | 
     | 
     | 
        msg.readInt16("ele"); | 
    
    
    1983  | 
     | 
     | 
    }  | 
    
    
    1984  | 
     | 
     | 
     | 
    
    
    1985  | 
     | 
     | 
    void BeingRecv::processClassChange(Net::MessageIn &msg)  | 
    
    
    1986  | 
     | 
     | 
    { | 
    
    
    1987  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    1988  | 
     | 
     | 
     | 
    
    
    1989  | 
     | 
     | 
        msg.readBeingId("being id"); | 
    
    
    1990  | 
     | 
     | 
        msg.readUInt8("type"); | 
    
    
    1991  | 
     | 
     | 
        msg.readInt32("class"); | 
    
    
    1992  | 
     | 
     | 
    }  | 
    
    
    1993  | 
     | 
     | 
     | 
    
    
    1994  | 
     | 
     | 
    void BeingRecv::processSpiritBalls(Net::MessageIn &msg)  | 
    
    
    1995  | 
     | 
     | 
    { | 
    
    
    1996  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    1997  | 
     | 
     | 
            return;  | 
    
    
    1998  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(  | 
    
    
    1999  | 
     | 
     | 
            msg.readBeingId("being id")); | 
    
    
    2000  | 
     | 
     | 
        const int balls = msg.readInt16("spirits amount"); | 
    
    
    2001  | 
     | 
     | 
        if (dstBeing != nullptr)  | 
    
    
    2002  | 
     | 
     | 
            dstBeing->setSpiritBalls(balls);  | 
    
    
    2003  | 
     | 
     | 
    }  | 
    
    
    2004  | 
     | 
     | 
     | 
    
    
    2005  | 
     | 
     | 
    void BeingRecv::processBladeStop(Net::MessageIn &msg)  | 
    
    
    2006  | 
     | 
     | 
    { | 
    
    
    2007  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    2008  | 
     | 
     | 
     | 
    
    
    2009  | 
     | 
     | 
        msg.readInt32("src being id"); | 
    
    
    2010  | 
     | 
     | 
        msg.readInt32("dst being id"); | 
    
    
    2011  | 
     | 
     | 
        msg.readInt32("flag"); | 
    
    
    2012  | 
     | 
     | 
    }  | 
    
    
    2013  | 
     | 
     | 
     | 
    
    
    2014  | 
     | 
     | 
    void BeingRecv::processComboDelay(Net::MessageIn &msg)  | 
    
    
    2015  | 
     | 
     | 
    { | 
    
    
    2016  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    2017  | 
     | 
     | 
     | 
    
    
    2018  | 
     | 
     | 
        msg.readBeingId("being id"); | 
    
    
    2019  | 
     | 
     | 
        msg.readInt32("wait"); | 
    
    
    2020  | 
     | 
     | 
    }  | 
    
    
    2021  | 
     | 
     | 
     | 
    
    
    2022  | 
     | 
     | 
    void BeingRecv::processWddingEffect(Net::MessageIn &msg)  | 
    
    
    2023  | 
     | 
     | 
    { | 
    
    
    2024  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    2025  | 
     | 
     | 
     | 
    
    
    2026  | 
     | 
     | 
        msg.readBeingId("being id"); | 
    
    
    2027  | 
     | 
     | 
    }  | 
    
    
    2028  | 
     | 
     | 
     | 
    
    
    2029  | 
     | 
     | 
    void BeingRecv::processBeingSlide(Net::MessageIn &msg)  | 
    
    
    2030  | 
     | 
     | 
    { | 
    
    
    2031  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    2032  | 
     | 
     | 
            return;  | 
    
    
    2033  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(  | 
    
    
    2034  | 
     | 
     | 
            msg.readBeingId("being id")); | 
    
    
    2035  | 
     | 
     | 
        const int x = msg.readInt16("x"); | 
    
    
    2036  | 
     | 
     | 
        const int y = msg.readInt16("y"); | 
    
    
    2037  | 
     | 
     | 
        if (dstBeing == nullptr)  | 
    
    
    2038  | 
     | 
     | 
            return;  | 
    
    
    2039  | 
     | 
     | 
        if (localPlayer == dstBeing)  | 
    
    
    2040  | 
     | 
     | 
        { | 
    
    
    2041  | 
     | 
     | 
            localPlayer->stopAttack(false);  | 
    
    
    2042  | 
     | 
     | 
            localPlayer->navigateClean();  | 
    
    
    2043  | 
     | 
     | 
            if (viewport != nullptr)  | 
    
    
    2044  | 
     | 
     | 
                viewport->returnCamera();  | 
    
    
    2045  | 
     | 
     | 
        }  | 
    
    
    2046  | 
     | 
     | 
     | 
    
    
    2047  | 
     | 
     | 
        dstBeing->setAction(BeingAction::STAND, 0);  | 
    
    
    2048  | 
     | 
     | 
        dstBeing->setTileCoords(x, y);  | 
    
    
    2049  | 
     | 
     | 
    }  | 
    
    
    2050  | 
     | 
     | 
     | 
    
    
    2051  | 
     | 
     | 
    void BeingRecv::processStarsKill(Net::MessageIn &msg)  | 
    
    
    2052  | 
     | 
     | 
    { | 
    
    
    2053  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    2054  | 
     | 
     | 
     | 
    
    
    2055  | 
     | 
     | 
        msg.readString(24, "map name");  | 
    
    
    2056  | 
     | 
     | 
        msg.readInt32("monster id"); | 
    
    
    2057  | 
     | 
     | 
        msg.readUInt8("start"); | 
    
    
    2058  | 
     | 
     | 
        msg.readUInt8("result"); | 
    
    
    2059  | 
     | 
     | 
    }  | 
    
    
    2060  | 
     | 
     | 
     | 
    
    
    2061  | 
     | 
     | 
    void BeingRecv::processGladiatorFeelRequest(Net::MessageIn &msg)  | 
    
    
    2062  | 
     | 
     | 
    { | 
    
    
    2063  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    2064  | 
     | 
     | 
     | 
    
    
    2065  | 
     | 
     | 
        msg.readUInt8("which"); | 
    
    
    2066  | 
     | 
     | 
    }  | 
    
    
    2067  | 
     | 
     | 
     | 
    
    
    2068  | 
     | 
     | 
    void BeingRecv::processBossMapInfo(Net::MessageIn &msg)  | 
    
    
    2069  | 
     | 
     | 
    { | 
    
    
    2070  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    2071  | 
     | 
     | 
     | 
    
    
    2072  | 
     | 
     | 
        msg.readUInt8("info type"); | 
    
    
    2073  | 
     | 
     | 
        msg.readInt32("x"); | 
    
    
    2074  | 
     | 
     | 
        msg.readInt32("y"); | 
    
    
    2075  | 
     | 
     | 
        msg.readInt16("min hours"); | 
    
    
    2076  | 
     | 
     | 
        msg.readInt16("min minutes"); | 
    
    
    2077  | 
     | 
     | 
        msg.readInt16("max hours"); | 
    
    
    2078  | 
     | 
     | 
        msg.readInt16("max minutes"); | 
    
    
    2079  | 
     | 
     | 
        msg.readString(24, "monster name");  // really can be used 51 byte?  | 
    
    
    2080  | 
     | 
     | 
    }  | 
    
    
    2081  | 
     | 
     | 
     | 
    
    
    2082  | 
     | 
     | 
    void BeingRecv::processBeingFont(Net::MessageIn &msg)  | 
    
    
    2083  | 
     | 
     | 
    { | 
    
    
    2084  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    2085  | 
     | 
     | 
     | 
    
    
    2086  | 
     | 
     | 
        msg.readBeingId("account id"); | 
    
    
    2087  | 
     | 
     | 
        msg.readInt16("font"); | 
    
    
    2088  | 
     | 
     | 
    }  | 
    
    
    2089  | 
     | 
     | 
     | 
    
    
    2090  | 
     | 
     | 
    void BeingRecv::processBeingMilleniumShield(Net::MessageIn &msg)  | 
    
    
    2091  | 
     | 
     | 
    { | 
    
    
    2092  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    2093  | 
     | 
     | 
     | 
    
    
    2094  | 
     | 
     | 
        msg.readBeingId("account id"); | 
    
    
    2095  | 
     | 
     | 
        msg.readInt16("shields"); | 
    
    
    2096  | 
     | 
     | 
        msg.readInt16("unused"); | 
    
    
    2097  | 
     | 
     | 
    }  | 
    
    
    2098  | 
     | 
     | 
     | 
    
    
    2099  | 
     | 
     | 
    void BeingRecv::processBeingCharm(Net::MessageIn &msg)  | 
    
    
    2100  | 
     | 
     | 
    { | 
    
    
    2101  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    2102  | 
     | 
     | 
     | 
    
    
    2103  | 
     | 
     | 
        msg.readBeingId("account id"); | 
    
    
    2104  | 
     | 
     | 
        msg.readInt16("charm type"); | 
    
    
    2105  | 
     | 
     | 
        msg.readInt16("charm count"); | 
    
    
    2106  | 
     | 
     | 
    }  | 
    
    
    2107  | 
     | 
     | 
     | 
    
    
    2108  | 
     | 
     | 
    void BeingRecv::processBeingViewEquipment(Net::MessageIn &msg)  | 
    
    
    2109  | 
     | 
     | 
    { | 
    
    
    2110  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    2111  | 
     | 
     | 
     | 
    
    
    2112  | 
     | 
     | 
        const int count = (msg.readInt16("len") - 45) / (21 + itemIdLen * 5); | 
    
    
    2113  | 
     | 
     | 
        msg.readString(24, "name");  | 
    
    
    2114  | 
     | 
     | 
        msg.readInt16("job"); | 
    
    
    2115  | 
     | 
     | 
        msg.readInt16("head"); | 
    
    
    2116  | 
     | 
     | 
        msg.readInt16("accessory"); | 
    
    
    2117  | 
     | 
     | 
        msg.readInt16("accessory2"); | 
    
    
    2118  | 
     | 
     | 
        msg.readInt16("accessory3"); | 
    
    
    2119  | 
     | 
     | 
        if (msg.getVersion() >= 20101124)  | 
    
    
    2120  | 
     | 
     | 
            msg.readInt16("robe"); | 
    
    
    2121  | 
     | 
     | 
        msg.readInt16("hair color"); | 
    
    
    2122  | 
     | 
     | 
        msg.readInt16("body color"); | 
    
    
    2123  | 
     | 
     | 
        msg.readUInt8("gender"); | 
    
    
    2124  | 
     | 
     | 
        for (int f = 0; f < count; f ++)  | 
    
    
    2125  | 
     | 
     | 
        { | 
    
    
    2126  | 
     | 
     | 
            msg.readInt16("index"); | 
    
    
    2127  | 
     | 
     | 
            msg.readItemId("item id"); | 
    
    
    2128  | 
     | 
     | 
            msg.readUInt8("item type"); | 
    
    
    2129  | 
     | 
     | 
            msg.readInt32("location"); | 
    
    
    2130  | 
     | 
     | 
            msg.readInt32("wear state"); | 
    
    
    2131  | 
     | 
     | 
            msg.readInt8("refine"); | 
    
    
    2132  | 
     | 
     | 
            for (int d = 0; d < maxCards; d ++)  | 
    
    
    2133  | 
     | 
     | 
                msg.readItemId("card"); | 
    
    
    2134  | 
     | 
     | 
            msg.readInt32("hire expire date (?)"); | 
    
    
    2135  | 
     | 
     | 
            msg.readInt16("equip type"); | 
    
    
    2136  | 
     | 
     | 
            msg.readInt16("item sprite number"); | 
    
    
    2137  | 
     | 
     | 
            msg.readUInt8("flags"); | 
    
    
    2138  | 
     | 
     | 
        }  | 
    
    
    2139  | 
     | 
     | 
    }  | 
    
    
    2140  | 
     | 
     | 
     | 
    
    
    2141  | 
     | 
     | 
    void BeingRecv::processBeingViewEquipment2(Net::MessageIn &msg)  | 
    
    
    2142  | 
     | 
     | 
    { | 
    
    
    2143  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    2144  | 
     | 
     | 
     | 
    
    
    2145  | 
     | 
     | 
        const int count = (msg.readInt16("len") - 47) / (21 + itemIdLen * 5); | 
    
    
    2146  | 
     | 
     | 
        msg.readString(24, "name");  | 
    
    
    2147  | 
     | 
     | 
        msg.readInt16("job"); | 
    
    
    2148  | 
     | 
     | 
        msg.readInt16("head"); | 
    
    
    2149  | 
     | 
     | 
        msg.readInt16("accessory"); | 
    
    
    2150  | 
     | 
     | 
        msg.readInt16("accessory2"); | 
    
    
    2151  | 
     | 
     | 
        msg.readInt16("accessory3"); | 
    
    
    2152  | 
     | 
     | 
        msg.readInt16("robe"); | 
    
    
    2153  | 
     | 
     | 
        msg.readInt16("hair color"); | 
    
    
    2154  | 
     | 
     | 
        msg.readInt16("body color"); | 
    
    
    2155  | 
     | 
     | 
        msg.readInt16("body2"); | 
    
    
    2156  | 
     | 
     | 
        msg.readUInt8("gender"); | 
    
    
    2157  | 
     | 
     | 
        for (int f = 0; f < count; f ++)  | 
    
    
    2158  | 
     | 
     | 
        { | 
    
    
    2159  | 
     | 
     | 
            msg.readInt16("index"); | 
    
    
    2160  | 
     | 
     | 
            msg.readItemId("item id"); | 
    
    
    2161  | 
     | 
     | 
            msg.readUInt8("item type"); | 
    
    
    2162  | 
     | 
     | 
            msg.readInt32("location"); | 
    
    
    2163  | 
     | 
     | 
            msg.readInt32("wear state"); | 
    
    
    2164  | 
     | 
     | 
            msg.readInt8("refine"); | 
    
    
    2165  | 
     | 
     | 
            for (int d = 0; d < maxCards; d ++)  | 
    
    
    2166  | 
     | 
     | 
                msg.readItemId("card"); | 
    
    
    2167  | 
     | 
     | 
            msg.readInt32("hire expire date (?)"); | 
    
    
    2168  | 
     | 
     | 
            msg.readInt16("equip type"); | 
    
    
    2169  | 
     | 
     | 
            msg.readInt16("item sprite number"); | 
    
    
    2170  | 
     | 
     | 
            msg.readUInt8("flags"); | 
    
    
    2171  | 
     | 
     | 
        }  | 
    
    
    2172  | 
     | 
     | 
    }  | 
    
    
    2173  | 
     | 
     | 
     | 
    
    
    2174  | 
     | 
     | 
    void BeingRecv::processPvpSet(Net::MessageIn &msg)  | 
    
    
    2175  | 
     | 
     | 
    { | 
    
    
    2176  | 
     | 
     | 
        BLOCK_START("BeingRecv::processPvpSet") | 
    
    
    2177  | 
     | 
     | 
        const BeingId id = msg.readBeingId("being id"); | 
    
    
    2178  | 
     | 
     | 
        const int rank = msg.readInt32("rank"); | 
    
    
    2179  | 
     | 
     | 
        msg.readInt32("num"); | 
    
    
    2180  | 
     | 
     | 
        if (actorManager != nullptr)  | 
    
    
    2181  | 
     | 
     | 
        { | 
    
    
    2182  | 
     | 
     | 
            Being *const dstBeing = actorManager->findBeing(id);  | 
    
    
    2183  | 
     | 
     | 
            if (dstBeing != nullptr)  | 
    
    
    2184  | 
     | 
     | 
                dstBeing->setPvpRank(rank);  | 
    
    
    2185  | 
     | 
     | 
        }  | 
    
    
    2186  | 
     | 
     | 
        BLOCK_END("BeingRecv::processPvpSet") | 
    
    
    2187  | 
     | 
     | 
    }  | 
    
    
    2188  | 
     | 
     | 
     | 
    
    
    2189  | 
     | 
     | 
    void BeingRecv::processNameResponse2(Net::MessageIn &msg)  | 
    
    
    2190  | 
     | 
     | 
    { | 
    
    
    2191  | 
     | 
     | 
        BLOCK_START("BeingRecv::processNameResponse2") | 
    
    
    2192  | 
     | 
     | 
        if ((actorManager == nullptr) || (localPlayer == nullptr))  | 
    
    
    2193  | 
     | 
     | 
        { | 
    
    
    2194  | 
     | 
     | 
            BLOCK_END("BeingRecv::processNameResponse2") | 
    
    
    2195  | 
     | 
     | 
            return;  | 
    
    
    2196  | 
     | 
     | 
        }  | 
    
    
    2197  | 
     | 
     | 
     | 
    
    
    2198  | 
     | 
     | 
        const int len = msg.readInt16("len"); | 
    
    
    2199  | 
     | 
     | 
        const BeingId beingId = msg.readBeingId("account id"); | 
    
    
    2200  | 
     | 
     | 
        const std::string str = msg.readString(len - 8, "name");  | 
    
    
    2201  | 
     | 
     | 
        actorManager->updateNameId(str, beingId);  | 
    
    
    2202  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(beingId);  | 
    
    
    2203  | 
     | 
     | 
        if (dstBeing != nullptr)  | 
    
    
    2204  | 
     | 
     | 
        { | 
    
    
    2205  | 
     | 
     | 
            if (beingId == localPlayer->getId())  | 
    
    
    2206  | 
     | 
     | 
            { | 
    
    
    2207  | 
     | 
     | 
                localPlayer->pingResponse();  | 
    
    
    2208  | 
     | 
     | 
            }  | 
    
    
    2209  | 
     | 
     | 
            else  | 
    
    
    2210  | 
     | 
     | 
            { | 
    
    
    2211  | 
     | 
     | 
                dstBeing->setName(str);  | 
    
    
    2212  | 
     | 
     | 
                dstBeing->updateGuild();  | 
    
    
    2213  | 
     | 
     | 
                dstBeing->addToCache();  | 
    
    
    2214  | 
     | 
     | 
     | 
    
    
    2215  | 
     | 
     | 
                if (dstBeing->getType() == ActorType::Player)  | 
    
    
    2216  | 
     | 
     | 
                    dstBeing->updateColors();  | 
    
    
    2217  | 
     | 
     | 
     | 
    
    
    2218  | 
     | 
     | 
                if (localPlayer != nullptr)  | 
    
    
    2219  | 
     | 
     | 
                { | 
    
    
    2220  | 
     | 
     | 
                    const Party *const party = localPlayer->getParty();  | 
    
    
    2221  | 
     | 
     | 
                    if (party != nullptr && party->isMember(dstBeing->getId()))  | 
    
    
    2222  | 
     | 
     | 
                    { | 
    
    
    2223  | 
     | 
     | 
                        PartyMember *const member = party->getMember(  | 
    
    
    2224  | 
     | 
     | 
                            dstBeing->getId());  | 
    
    
    2225  | 
     | 
     | 
     | 
    
    
    2226  | 
     | 
     | 
                        if (member != nullptr)  | 
    
    
    2227  | 
     | 
     | 
                            member->setName(dstBeing->getName());  | 
    
    
    2228  | 
     | 
     | 
                    }  | 
    
    
    2229  | 
     | 
     | 
                    localPlayer->checkNewName(dstBeing);  | 
    
    
    2230  | 
     | 
     | 
                }  | 
    
    
    2231  | 
     | 
     | 
            }  | 
    
    
    2232  | 
     | 
     | 
        }  | 
    
    
    2233  | 
     | 
     | 
        BLOCK_END("BeingRecv::processNameResponse2") | 
    
    
    2234  | 
     | 
     | 
    }  | 
    
    
    2235  | 
     | 
     | 
     | 
    
    
    2236  | 
     | 
     | 
    Being *BeingRecv::createBeing2(Net::MessageIn &msg,  | 
    
    
    2237  | 
     | 
     | 
                                   const BeingId id,  | 
    
    
    2238  | 
     | 
     | 
                                   const int32_t job,  | 
    
    
    2239  | 
     | 
     | 
                                   const BeingTypeT beingType)  | 
    
    
    2240  | 
     | 
     | 
    { | 
    
    
    2241  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    2242  | 
     | 
     | 
            return nullptr;  | 
    
    
    2243  | 
     | 
     | 
     | 
    
    
    2244  | 
     | 
     | 
        ActorTypeT type = ActorType::Unknown;  | 
    
    
    2245  | 
     | 
     | 
        switch (beingType)  | 
    
    
    2246  | 
     | 
     | 
        { | 
    
    
    2247  | 
     | 
     | 
            case BeingType::PC:  | 
    
    
    2248  | 
     | 
     | 
                type = ActorType::Player;  | 
    
    
    2249  | 
     | 
     | 
                break;  | 
    
    
    2250  | 
     | 
     | 
            case BeingType::NPC:  | 
    
    
    2251  | 
     | 
     | 
            case BeingType::NPC_EVENT:  | 
    
    
    2252  | 
     | 
     | 
                type = ActorType::Npc;  | 
    
    
    2253  | 
     | 
     | 
                break;  | 
    
    
    2254  | 
     | 
     | 
            case BeingType::MONSTER:  | 
    
    
    2255  | 
     | 
     | 
                type = ActorType::Monster;  | 
    
    
    2256  | 
     | 
     | 
                break;  | 
    
    
    2257  | 
     | 
     | 
            case BeingType::MERSOL:  | 
    
    
    2258  | 
     | 
     | 
                type = ActorType::Mercenary;  | 
    
    
    2259  | 
     | 
     | 
                break;  | 
    
    
    2260  | 
     | 
     | 
            case BeingType::PET:  | 
    
    
    2261  | 
     | 
     | 
                type = ActorType::Pet;  | 
    
    
    2262  | 
     | 
     | 
                break;  | 
    
    
    2263  | 
     | 
     | 
            case BeingType::HOMUN:  | 
    
    
    2264  | 
     | 
     | 
                type = ActorType::Homunculus;  | 
    
    
    2265  | 
     | 
     | 
                break;  | 
    
    
    2266  | 
     | 
     | 
            case BeingType::SKILL:  | 
    
    
    2267  | 
     | 
     | 
                type = ActorType::SkillUnit;  | 
    
    
    2268  | 
     | 
     | 
                break;  | 
    
    
    2269  | 
     | 
     | 
            case BeingType::ELEMENTAL:  | 
    
    
    2270  | 
     | 
     | 
                type = ActorType::Elemental;  | 
    
    
    2271  | 
     | 
     | 
                break;  | 
    
    
    2272  | 
     | 
     | 
            case BeingType::ITEM:  | 
    
    
    2273  | 
     | 
     | 
                logger->log("not supported object type: %d, job: %d", | 
    
    
    2274  | 
     | 
     | 
                    CAST_S32(beingType), CAST_S32(job));  | 
    
    
    2275  | 
     | 
     | 
                break;  | 
    
    
    2276  | 
     | 
     | 
            case BeingType::CHAT:  | 
    
    
    2277  | 
     | 
     | 
            default:  | 
    
    
    2278  | 
     | 
     | 
                UNIMPLEMENTEDPACKETFIELD(CAST_S32(beingType));  | 
    
    
    2279  | 
     | 
     | 
                type = ActorType::Monster;  | 
    
    
    2280  | 
     | 
     | 
                logger->log("not supported object type: %d, job: %d", | 
    
    
    2281  | 
     | 
     | 
                    CAST_S32(beingType), CAST_S32(job));  | 
    
    
    2282  | 
     | 
     | 
                break;  | 
    
    
    2283  | 
     | 
     | 
        }  | 
    
    
    2284  | 
     | 
     | 
        if (job == 45 && beingType == BeingType::NPC_EVENT)  | 
    
    
    2285  | 
     | 
     | 
            type = ActorType::Portal;  | 
    
    
    2286  | 
     | 
     | 
     | 
    
    
    2287  | 
     | 
     | 
        Being *const being = actorManager->createBeing(  | 
    
    
    2288  | 
     | 
     | 
            id, type, fromInt(job, BeingTypeId));  | 
    
    
    2289  | 
     | 
     | 
        if (beingType == BeingType::MERSOL)  | 
    
    
    2290  | 
     | 
     | 
        { | 
    
    
    2291  | 
     | 
     | 
            const MercenaryInfo *const info = PlayerInfo::getMercenary();  | 
    
    
    2292  | 
     | 
     | 
            if ((info != nullptr) && info->id == id)  | 
    
    
    2293  | 
     | 
     | 
                PlayerInfo::setMercenaryBeing(being);  | 
    
    
    2294  | 
     | 
     | 
        }  | 
    
    
    2295  | 
     | 
     | 
        else if (beingType == BeingType::PET)  | 
    
    
    2296  | 
     | 
     | 
        { | 
    
    
    2297  | 
     | 
     | 
            if (PlayerInfo::getPetBeingId() == id)  | 
    
    
    2298  | 
     | 
     | 
                PlayerInfo::setPetBeing(being);  | 
    
    
    2299  | 
     | 
     | 
        }  | 
    
    
    2300  | 
     | 
     | 
        return being;  | 
    
    
    2301  | 
     | 
     | 
    }  | 
    
    
    2302  | 
     | 
     | 
     | 
    
    
    2303  | 
     | 
     | 
    void BeingRecv::processSkillCancel(Net::MessageIn &msg)  | 
    
    
    2304  | 
     | 
     | 
    { | 
    
    
    2305  | 
     | 
     | 
        msg.readInt32("id?"); | 
    
    
    2306  | 
     | 
     | 
    }  | 
    
    
    2307  | 
     | 
     | 
     | 
    
    
    2308  | 
     | 
     | 
    void BeingRecv::processSolveCharName(Net::MessageIn &msg)  | 
    
    
    2309  | 
     | 
     | 
    { | 
    
    
    2310  | 
     | 
     | 
        if ((packets_re == true && msg.getVersion() >= 20180221) ||  | 
    
    
    2311  | 
     | 
     | 
            (packets_main == true && msg.getVersion() >= 20180307) ||  | 
    
    
    2312  | 
     | 
     | 
            (packets_zero == true && msg.getVersion() >= 20180328))  | 
    
    
    2313  | 
     | 
     | 
        { | 
    
    
    2314  | 
     | 
     | 
            const int flag = msg.readInt16("flag"); | 
    
    
    2315  | 
     | 
     | 
            // name request errors  | 
    
    
    2316  | 
     | 
     | 
            if (flag != 3)  | 
    
    
    2317  | 
     | 
     | 
                return;  | 
    
    
    2318  | 
     | 
     | 
        }  | 
    
    
    2319  | 
     | 
     | 
        const int id = msg.readInt32("char id"); | 
    
    
    2320  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    2321  | 
     | 
     | 
        { | 
    
    
    2322  | 
     | 
     | 
            msg.readString(24, "name");  | 
    
    
    2323  | 
     | 
     | 
            return;  | 
    
    
    2324  | 
     | 
     | 
        }  | 
    
    
    2325  | 
     | 
     | 
        actorManager->addChar(id, msg.readString(24, "name"));  | 
    
    
    2326  | 
     | 
     | 
    }  | 
    
    
    2327  | 
     | 
     | 
     | 
    
    
    2328  | 
     | 
     | 
    void BeingRecv::processGraffiti(Net::MessageIn &msg)  | 
    
    
    2329  | 
     | 
     | 
    { | 
    
    
    2330  | 
     | 
     | 
        const BeingId id = msg.readBeingId("graffiti id"); | 
    
    
    2331  | 
     | 
     | 
        const BeingId creatorId = msg.readBeingId("creator id"); | 
    
    
    2332  | 
     | 
     | 
        const int x = msg.readInt16("x"); | 
    
    
    2333  | 
     | 
     | 
        const int y = msg.readInt16("y"); | 
    
    
    2334  | 
     | 
     | 
        const int job = msg.readUInt8("job"); | 
    
    
    2335  | 
     | 
     | 
        msg.readUInt8("visible"); | 
    
    
    2336  | 
     | 
     | 
        msg.readUInt8("is content"); | 
    
    
    2337  | 
     | 
     | 
        const std::string text = msg.readString(80, "text");  | 
    
    
    2338  | 
     | 
     | 
     | 
    
    
    2339  | 
     | 
     | 
        Being *const dstBeing = createBeing2(msg, id, job, BeingType::SKILL);  | 
    
    
    2340  | 
     | 
     | 
        if (dstBeing == nullptr)  | 
    
    
    2341  | 
     | 
     | 
            return;  | 
    
    
    2342  | 
     | 
     | 
     | 
    
    
    2343  | 
     | 
     | 
        dstBeing->setAction(BeingAction::STAND, 0);  | 
    
    
    2344  | 
     | 
     | 
        dstBeing->setTileCoords(x, y);  | 
    
    
    2345  | 
     | 
     | 
        dstBeing->setShowName(true);  | 
    
    
    2346  | 
     | 
     | 
        dstBeing->setName(text);  | 
    
    
    2347  | 
     | 
     | 
        dstBeing->setCreatorId(creatorId);  | 
    
    
    2348  | 
     | 
     | 
    }  | 
    
    
    2349  | 
     | 
     | 
     | 
    
    
    2350  | 
     | 
     | 
    void BeingRecv::processSkillDamage(Net::MessageIn &msg)  | 
    
    
    2351  | 
     | 
     | 
    { | 
    
    
    2352  | 
     | 
     | 
        BLOCK_START("BeingRecv::processSkillDamage") | 
    
    
    2353  | 
     | 
     | 
        if (actorManager == nullptr)  | 
    
    
    2354  | 
     | 
     | 
        { | 
    
    
    2355  | 
     | 
     | 
            BLOCK_END("BeingRecv::processSkillDamage") | 
    
    
    2356  | 
     | 
     | 
            return;  | 
    
    
    2357  | 
     | 
     | 
        }  | 
    
    
    2358  | 
     | 
     | 
     | 
    
    
    2359  | 
     | 
     | 
        const int id = msg.readInt16("skill id"); | 
    
    
    2360  | 
     | 
     | 
        Being *const srcBeing = actorManager->findBeing(  | 
    
    
    2361  | 
     | 
     | 
            msg.readBeingId("src being id")); | 
    
    
    2362  | 
     | 
     | 
        Being *const dstBeing = actorManager->findBeing(  | 
    
    
    2363  | 
     | 
     | 
            msg.readBeingId("dst being id")); | 
    
    
    2364  | 
     | 
     | 
        msg.readInt32("tick"); | 
    
    
    2365  | 
     | 
     | 
        msg.readInt32("src speed"); | 
    
    
    2366  | 
     | 
     | 
        msg.readInt32("dst speed"); | 
    
    
    2367  | 
     | 
     | 
        int param1;  | 
    
    
    2368  | 
     | 
     | 
        if (msg.getVersion() >= 3)  | 
    
    
    2369  | 
     | 
     | 
            param1 = msg.readInt32("damage"); | 
    
    
    2370  | 
     | 
     | 
        else  | 
    
    
    2371  | 
     | 
     | 
            param1 = msg.readInt16("damage"); | 
    
    
    2372  | 
     | 
     | 
        const int level = msg.readInt16("skill level"); | 
    
    
    2373  | 
     | 
     | 
        msg.readInt16("div"); | 
    
    
    2374  | 
     | 
     | 
        msg.readUInt8("skill hit/type?"); | 
    
    
    2375  | 
     | 
     | 
        if (srcBeing != nullptr)  | 
    
    
    2376  | 
     | 
     | 
            srcBeing->handleSkill(dstBeing, param1, id, level);  | 
    
    
    2377  | 
     | 
     | 
        if (dstBeing != nullptr)  | 
    
    
    2378  | 
     | 
     | 
            dstBeing->takeDamage(srcBeing, param1, AttackType::SKILL, id, level);  | 
    
    
    2379  | 
     | 
     | 
        BLOCK_END("BeingRecv::processSkillDamage") | 
    
    
    2380  | 
     | 
     | 
    }  | 
    
    
    2381  | 
     | 
     | 
     | 
    
    
    2382  | 
     | 
     | 
    void BeingRecv::processNavigateTo(Net::MessageIn &msg)  | 
    
    
    2383  | 
     | 
     | 
    { | 
    
    
    2384  | 
     | 
     | 
        UNIMPLEMENTEDPACKET;  | 
    
    
    2385  | 
     | 
     | 
        // 0 position  | 
    
    
    2386  | 
     | 
     | 
        // 1 no position  | 
    
    
    2387  | 
     | 
     | 
        // 3 monster  | 
    
    
    2388  | 
     | 
     | 
        msg.readUInt8("navigate type"); | 
    
    
    2389  | 
     | 
     | 
        msg.readUInt8("transportation flag"); | 
    
    
    2390  | 
     | 
     | 
        msg.readUInt8("hide window"); | 
    
    
    2391  | 
     | 
     | 
        msg.readString(16, "map name");  | 
    
    
    2392  | 
     | 
     | 
        msg.readInt16("x"); | 
    
    
    2393  | 
     | 
     | 
        msg.readInt16("y"); | 
    
    
    2394  | 
     | 
     | 
        msg.readInt16("mob id"); | 
    
    
    2395  | 
     | 
     | 
    }  | 
    
    
    2396  | 
     | 
     | 
     | 
    
    
    2397  | 
     | 
     | 
    void BeingRecv::applyPlayerAction(Net::MessageIn &msg,  | 
    
    
    2398  | 
     | 
     | 
                                      Being *const being,  | 
    
    
    2399  | 
     | 
     | 
                                      const uint8_t type)  | 
    
    
    2400  | 
     | 
     | 
    { | 
    
    
    2401  | 
     | 
     | 
        if (being == nullptr)  | 
    
    
    2402  | 
     | 
     | 
            return;  | 
    
    
    2403  | 
     | 
     | 
        switch (type)  | 
    
    
    2404  | 
     | 
     | 
        { | 
    
    
    2405  | 
     | 
     | 
            case 0:  | 
    
    
    2406  | 
     | 
     | 
                being->setAction(BeingAction::STAND, 0);  | 
    
    
    2407  | 
     | 
     | 
                localPlayer->imitateAction(being, BeingAction::STAND);  | 
    
    
    2408  | 
     | 
     | 
                break;  | 
    
    
    2409  | 
     | 
     | 
     | 
    
    
    2410  | 
     | 
     | 
            case 1:  | 
    
    
    2411  | 
     | 
     | 
                if (being->getCurrentAction() != BeingAction::DEAD)  | 
    
    
    2412  | 
     | 
     | 
                { | 
    
    
    2413  | 
     | 
     | 
                    being->setAction(BeingAction::DEAD, 0);  | 
    
    
    2414  | 
     | 
     | 
                    being->recalcSpritesOrder();  | 
    
    
    2415  | 
     | 
     | 
                }  | 
    
    
    2416  | 
     | 
     | 
                break;  | 
    
    
    2417  | 
     | 
     | 
     | 
    
    
    2418  | 
     | 
     | 
            case 2:  | 
    
    
    2419  | 
     | 
     | 
                being->setAction(BeingAction::SIT, 0);  | 
    
    
    2420  | 
     | 
     | 
                localPlayer->imitateAction(being, BeingAction::SIT);  | 
    
    
    2421  | 
     | 
     | 
                break;  | 
    
    
    2422  | 
     | 
     | 
     | 
    
    
    2423  | 
     | 
     | 
            default:  | 
    
    
    2424  | 
     | 
     | 
                UNIMPLEMENTEDPACKETFIELD(type);  | 
    
    
    2425  | 
     | 
     | 
                break;  | 
    
    
    2426  | 
     | 
     | 
        }  | 
    
    
    2427  | 
     | 
     | 
    }  | 
    
    
    2428  | 
     | 
     | 
     | 
    
    
    2429  | 
     | 
    2  | 
    }  // namespace EAthena  |