GCC Code Coverage Report
Directory: src/ Exec Total Coverage
File: src/gui/windows/buyselldialog.h Lines: 0 1 0.0 %
Date: 2021-03-17 Branches: 0 0 0.0 %

Line Branch Exec Source
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/*
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 *  The ManaPlus Client
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 *  Copyright (C) 2004-2009  The Mana World Development Team
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 *  Copyright (C) 2009-2010  The Mana Developers
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 *  Copyright (C) 2011-2019  The ManaPlus Developers
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 *  Copyright (C) 2019-2021  Andrei Karas
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 *
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 *  This file is part of The ManaPlus Client.
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#ifndef GUI_WINDOWS_BUYSELLDIALOG_H
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#define GUI_WINDOWS_BUYSELLDIALOG_H
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#include "enums/simpletypes/beingid.h"
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#include "gui/widgets/window.h"
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#include "listeners/actionlistener.h"
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class Button;
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/**
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 * A dialog to choose between buying or selling at a shop.
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 *
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 * \ingroup Interface
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 */
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class BuySellDialog final : public Window,
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                            public ActionListener
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{
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    public:
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        /**
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         * Constructor. The action listener passed will receive "sell", "buy"
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         * or "cancel" events when the respective buttons are pressed.
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         *
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         * @see Window::Window
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         */
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        explicit BuySellDialog(const BeingId npcId);
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        explicit BuySellDialog(const std::string &nick);
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        A_DELETE_COPY(BuySellDialog)
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        ~BuySellDialog() override final;
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        void init();
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        void setVisible(Visible visible) override final;
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        /**
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         * Called when receiving actions from the widgets.
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         */
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        void action(const ActionEvent &event) override final;
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        /**
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         * Returns true if any instances exist.
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         */
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        static bool isActive() A_WARN_UNUSED
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        { return !dialogInstances.empty(); }
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        /**
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         * Closes all instances.
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         */
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        static void closeAll();
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    private:
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        typedef std::list<BuySellDialog*> DialogList;
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        static DialogList dialogInstances;
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        BeingId mNpcId;
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        std::string mNick;
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        Button *mBuyButton;
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};
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#endif  // GUI_WINDOWS_BUYSELLDIALOG_H