GCC Code Coverage Report
Directory: src/ Exec Total Coverage
File: src/textmanager.cpp Lines: 55 76 72.4 %
Date: 2021-03-17 Branches: 34 58 58.6 %

Line Branch Exec Source
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/*
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 *  The ManaPlus Client
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 *  Copyright (C) 2008  Douglas Boffey <[email protected]>
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 *  Copyright (C) 2011-2019  The ManaPlus Developers
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 *  Copyright (C) 2019-2021  Andrei Karas
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 *
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 *  This file is part of The ManaPlus Client.
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "textmanager.h"
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#include "text.h"
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#include "utils/foreach.h"
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#include <cstring>
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#include "debug.h"
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TextManager *textManager = nullptr;
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TextManager::TextManager() :
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    mTextList()
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{
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}
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void TextManager::addText(Text *const text)
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{
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    if (text == nullptr)
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        return;
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    place(text, nullptr, text->mX, text->mY, text->mHeight);
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    mTextList.push_back(text);
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}
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void TextManager::moveText(Text *const text,
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                           const int x, const int y) const
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{
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    if (text == nullptr)
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        return;
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    text->mX = x;
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    text->mY = y;
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    place(text, text, text->mX, text->mY, text->mHeight);
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}
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void TextManager::removeText(const Text *const text)
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{
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    FOR_EACH (TextList::iterator, ptr, mTextList)
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    {
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        if (*ptr == text)
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        {
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            mTextList.erase(ptr);
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            return;
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        }
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    }
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}
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TextManager::~TextManager()
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{
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}
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void TextManager::draw(Graphics *const graphics,
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                       const int xOff, const int yOff)
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{
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    BLOCK_START("TextManager::draw")
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    FOR_EACH (TextList::const_iterator, bPtr, mTextList)
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        (*bPtr)->draw(graphics, xOff, yOff);
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    BLOCK_END("TextManager::draw")
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}
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void TextManager::place(const Text *const textObj,
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                        const Text *const omit,
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                        const int &x A_UNUSED,
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                        int &y,
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                        const int h) const
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{
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    if (textObj == nullptr)
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        return;
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    const int xLeft = textObj->mX;
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    const int xRight1 = xLeft + textObj->mWidth;
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    const int TEST = 50;  // Number of lines to test for text
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    const int nBeings = 30;
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    bool occupied[TEST];  // is some other text obscuring this line?
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    std::memset(&occupied, 0, sizeof(occupied));  // set all to false
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    const int wantedTop = (TEST - h) / 2;   // Entry in occupied at top of text
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    const int occupiedTop = y - wantedTop;  // Line in map representing
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                                            // to of occupied
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    int cnt = 0;
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    for (TextList::const_iterator ptr = mTextList.begin(),
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         pfEnd = mTextList.end();
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         ptr != pfEnd && cnt < nBeings;
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         ++ptr, cnt ++)
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    {
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        const Text *const text = *ptr;
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        if (text != omit && text->mX + 1 <= xRight1
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            && text->mX + text->mWidth > xLeft)
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        {
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            int from = text->mY - occupiedTop;
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            int to = from + text->mHeight - 1;
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            if (to < 0 || from >= TEST)  // out of range considered
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                continue;
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            if (from < 0)
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                from = 0;
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            if (to >= TEST)
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                to = TEST - 1;
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            for (int i = from; i <= to; ++i)
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                occupied[i] = true;
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        }
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    }
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    bool ok = true;
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    const int sz = wantedTop + h;
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    for (int i = wantedTop; i < sz; i ++)
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    {
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        if (occupied[i])
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        {
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            ok = false;
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            break;
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        }
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    }
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    if (ok)
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        return;
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    // Have to move it up or down, so find nearest spaces either side
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    int consec = 0;
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    int upSlot = -1;  // means not found
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    const int sz2 = wantedTop + h - 2;
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    for (int seek = sz2; seek >= 0; --seek)
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    {
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        if (occupied[seek])
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        {
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            consec = 0;
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        }
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        else
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        {
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            if (++consec == h)
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            {
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                upSlot = seek;
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                break;
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            }
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        }
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    }
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    int downSlot = -1;
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    consec = 0;
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    for (int seek = wantedTop + 1; seek < TEST; ++seek)
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    {
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        if (occupied[seek])
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        {
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            consec = 0;
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        }
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        else
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        {
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            if (++consec == h)
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            {
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                downSlot = seek - h + 1;
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                break;
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            }
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        }
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    }
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    if (upSlot == -1 && downSlot == -1)  // no good solution, so leave as is
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    {
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        return;
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    }
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    if (upSlot == -1)  // must go down
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    {
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        y += downSlot - wantedTop;
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        return;
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    }
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    if (downSlot == -1)  // must go up
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    {
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        y -= wantedTop - upSlot;
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        return;
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    }
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    if (wantedTop - upSlot > downSlot - wantedTop)  // down is better
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    {
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        y += downSlot - wantedTop;
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    }
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    else
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    {
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        y -= wantedTop - upSlot;
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    }
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}