GCC Code Coverage Report
Directory: src/ Exec Total Coverage
File: src/resources/image/image.h Lines: 5 12 41.7 %
Date: 2021-03-17 Branches: 0 0 0.0 %

Line Branch Exec Source
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/*
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 *  The ManaPlus Client
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 *  Copyright (C) 2004-2009  The Mana World Development Team
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 *  Copyright (C) 2009-2010  The Mana Developers
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 *  Copyright (C) 2011-2019  The ManaPlus Developers
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 *  Copyright (C) 2019-2021  Andrei Karas
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 *
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 *  This file is part of The ManaPlus Client.
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#ifndef RESOURCES_IMAGE_H
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#define RESOURCES_IMAGE_H
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#include "localconsts.h"
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#include "enums/resources/imagetype.h"
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#include "resources/resource.h"
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#ifdef USE_OPENGL
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#ifdef ANDROID
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#include <GLES/gl.h>
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#else  // ANDROID
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#ifndef USE_SDL2
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#define GL_GLEXT_PROTOTYPES 1
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#endif  // USE_SDL2
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#ifdef HAVE_GLEXT
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#define NO_SDL_GLEXT
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#endif  // HAVE_GLEXT
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PRAGMA48(GCC diagnostic push)
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PRAGMA48(GCC diagnostic ignored "-Wshadow")
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// ignore -Wredundant-decls for SDL 1.2
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#include <SDL_opengl.h>
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#ifdef HAVE_GLEXT
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#include <GL/glext.h>
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#endif  // HAVE_GLEXT
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#endif  // ANDROID
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#endif  // USE_OPENGL
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PRAGMA48(GCC diagnostic ignored "-Wshadow")
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#ifdef USE_SDL2
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#include <SDL_render.h>
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#else  // USE_SDL2
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#include <SDL_video.h>
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#endif  // USE_SDL2
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PRAGMA48(GCC diagnostic pop)
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#include <map>
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/**
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 * Defines a class for loading and storing images.
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 */
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class Image notfinal : public Resource
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{
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    friend class CompoundSprite;
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    friend class Graphics;
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    friend class ImageHelper;
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    friend class SDLGraphics;
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    friend class SDLImageHelper;
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    friend class SurfaceGraphics;
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#ifdef USE_SDL2
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    friend class SDL2SoftwareGraphics;
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    friend class SDL2SoftwareImageHelper;
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    friend class SurfaceImageHelper;
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#endif  // USE_SDL2
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    friend class TestLauncher;
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#ifdef USE_OPENGL
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    friend class AtlasManager;
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    friend class MobileOpenGL2Graphics;
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    friend class MobileOpenGLGraphics;
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    friend class ModernOpenGLGraphics;
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    friend class NormalOpenGLGraphics;
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    friend class NullOpenGLGraphics;
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    friend class SafeOpenGLGraphics;
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    friend class OpenGLImageHelper;
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#ifndef ANDROID
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    friend class SafeOpenGLImageHelper;
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#endif  // ANDROID
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#endif  // USE_OPENGL
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    public:
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#ifdef UNITTESTS
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        Image(const int width,
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              const int height);
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#endif  // UNITTESTS
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        A_DELETE_COPY(Image)
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        /**
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         * Destructor.
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         */
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        ~Image() override;
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        /**
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         * Frees the resources created by SDL.
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         */
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        void unload();
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        /**
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         * Tells is the image is loaded
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         */
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        bool isLoaded() const noexcept2 A_WARN_UNUSED
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        { return mLoaded; }
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        /**
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         * Returns the width of the image.
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         */
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        inline int getWidth() const noexcept2 A_WARN_UNUSED A_INLINE
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        { return mBounds.w; }
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        /**
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         * Returns the height of the image.
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         */
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        inline int getHeight() const noexcept2 A_WARN_UNUSED A_INLINE
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        { return mBounds.h; }
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        /**
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         * Tells if the image has got an alpha channel
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         * @return true if it's true, false otherwise.
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         */
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        bool hasAlphaChannel() const A_WARN_UNUSED;
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        /**
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         * Sets the alpha value of this image.
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         */
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        virtual void setAlpha(const float alpha);
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        /**
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         * Creates a new image with the desired clipping rectangle.
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         *
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         * @return <code>NULL</code> if creation failed and a valid
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         *         object otherwise.
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         */
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        virtual Image *getSubImage(const int x, const int y,
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                                   const int width,
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                                   const int height) A_WARN_UNUSED;
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        // SDL only public functions
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        /**
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         * Gets an scaled instance of an image.
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         *
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         * @param width The desired width of the scaled image.
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         * @param height The desired height of the scaled image.
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         *
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         * @return A new Image* object.
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         */
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        Image* SDLgetScaledImage(const int width,
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                                 const int height) const A_WARN_UNUSED;
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        /**
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         * Get the alpha Channel of a SDL surface.
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         */
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        uint8_t *SDLgetAlphaChannel() const noexcept2 A_WARN_UNUSED
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        { return mAlphaChannel; }
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        void SDLCleanCache();
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        void SDLTerminateAlphaCache();
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#ifdef USE_OPENGL
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        int getTextureWidth() const noexcept2 A_WARN_UNUSED
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        { return mTexWidth; }
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        int getTextureHeight() const noexcept2 A_WARN_UNUSED
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        { return mTexHeight; }
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        GLuint getGLImage() const noexcept2 A_WARN_UNUSED
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        { return mGLImage; }
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        void decRef() override;
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        GLuint mGLImage;
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        int mTexWidth;
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        int mTexHeight;
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#endif  // USE_OPENGL
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        bool isHasAlphaChannel() const noexcept2 A_WARN_UNUSED
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        { return mHasAlphaChannel; }
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        bool isAlphaVisible() const noexcept2 A_WARN_UNUSED
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        { return mIsAlphaVisible; }
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        void setAlphaVisible(const bool b)
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        { mIsAlphaVisible = b; }
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        bool isAlphaCalculated() const noexcept2 A_WARN_UNUSED
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        { return mIsAlphaCalculated; }
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        void setAlphaCalculated(const bool b) noexcept2
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        { mIsAlphaCalculated = b; }
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        SDL_Surface* getSDLSurface() noexcept2 A_WARN_UNUSED
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        { return mSDLSurface; }
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        int calcMemoryLocal() const override;
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        virtual ImageTypeT getType() const noexcept2 A_WARN_UNUSED
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        { return ImageType::Image; }
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        SDL_Rect mBounds;
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        float mAlpha;
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    protected:
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        // -----------------------
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        // SDL protected members
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        // -----------------------
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        /** SDL Constructor */
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        Image(SDL_Surface *restrict const image,
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              const bool hasAlphaChannel,
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              uint8_t *restrict const alphaChannel);
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#ifdef USE_SDL2
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        Image(SDL_Texture *restrict const image,
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              const int width, const int height);
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#endif  // USE_SDL2
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        SDL_Surface *getByAlpha(const float alpha) A_WARN_UNUSED;
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        SDL_Surface *mSDLSurface;
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#ifdef USE_SDL2
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        SDL_Texture *mTexture;
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#endif  // USE_SDL2
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        /** Alpha Channel pointer used for 32bit based SDL surfaces */
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        uint8_t *mAlphaChannel;
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        std::map<float, SDL_Surface*> mAlphaCache;
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        bool mLoaded;
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        bool mHasAlphaChannel;
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        bool mUseAlphaCache;
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        bool mIsAlphaVisible;
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        bool mIsAlphaCalculated;
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        // -----------------------
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        // OpenGL protected members
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        // -----------------------
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#ifdef USE_OPENGL
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        /**
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         * OpenGL Constructor.
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         */
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        Image(const GLuint glimage, const int width, const int height,
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              const int texWidth, const int texHeight);
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#endif  // USE_OPENGL
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};
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#endif  // RESOURCES_IMAGE_H