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    /*  | 
    
    
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     *  The ManaPlus Client  | 
    
    
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     *  Copyright (C) 2004-2009  The Mana World Development Team  | 
    
    
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     *  Copyright (C) 2009-2010  The Mana Developers  | 
    
    
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     *  Copyright (C) 2011-2019  The ManaPlus Developers  | 
    
    
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     *  Copyright (C) 2019-2021  Andrei Karas  | 
    
    
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     *  | 
    
    
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     *  This file is part of The ManaPlus Client.  | 
    
    
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     *  | 
    
    
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     *  This program is free software; you can redistribute it and/or modify  | 
    
    
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     *  it under the terms of the GNU General Public License as published by  | 
    
    
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     *  the Free Software Foundation; either version 2 of the License, or  | 
    
    
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     *  any later version.  | 
    
    
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     *  | 
    
    
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     *  This program is distributed in the hope that it will be useful,  | 
    
    
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     *  but WITHOUT ANY WARRANTY; without even the implied warranty of  | 
    
    
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     *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  | 
    
    
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     *  GNU General Public License for more details.  | 
    
    
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     *  | 
    
    
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     *  You should have received a copy of the GNU General Public License  | 
    
    
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     *  along with this program.  If not, see <http://www.gnu.org/licenses/>.  | 
    
    
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     */  | 
    
    
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    #ifndef GUI_WIDGETS_PLAYERBOX_H  | 
    
    
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    #define GUI_WIDGETS_PLAYERBOX_H  | 
    
    
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    #include "gui/widgets/widget.h"  | 
    
    
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    #include "listeners/mouselistener.h"  | 
    
    
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    #include "resources/imagerect.h"  | 
    
    
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    #include "localconsts.h"  | 
    
    
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    class Being;  | 
    
    
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    class Skin;  | 
    
    
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    /**  | 
    
    
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     * A box showing a player character.  | 
    
    
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     *  | 
    
    
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     * \ingroup GUI  | 
    
    
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     */  | 
    
    
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    class PlayerBox final : public Widget,  | 
    
    
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                            public MouseListener  | 
    
    
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    { | 
    
    
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        public:  | 
    
    
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            /**  | 
    
    
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             * Constructor. Takes the initial player character that this box should  | 
    
    
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             * display, which defaults to <code>NULL</code>.  | 
    
    
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             */  | 
    
    
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            PlayerBox(Widget2 *const widget,  | 
    
    
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                      Being *const being,  | 
    
    
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                      const std::string &skin,  | 
    
    
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                      const std::string &selectedSkin);  | 
    
    
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            PlayerBox(Widget2 *const widget,  | 
    
    
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                      const std::string &skin,  | 
    
    
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                      const std::string &selectedSkin);  | 
    
    
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            A_DELETE_COPY(PlayerBox)  | 
    
    
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            /**  | 
    
    
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             * Destructor.  | 
    
    
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             */  | 
    
    
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            ~PlayerBox() override final;  | 
    
    
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            void init(std::string name, std::string selectedName);  | 
    
    
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            /**  | 
    
    
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             * Sets a new player character to be displayed by this box. Setting the  | 
    
    
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             * player to <code>NULL</code> causes the box not to draw any  | 
    
    
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             * character.  | 
    
    
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             */  | 
    
    
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            void setPlayer(Being *being)  | 
    
    
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            { mBeing = being; } | 
    
    
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            /**  | 
    
    
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             * Draws the scroll area.  | 
    
    
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             */  | 
    
    
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            void draw(Graphics *const graphics) override final A_NONNULL(2);  | 
    
    
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            void safeDraw(Graphics *const graphics) override final A_NONNULL(2);  | 
    
    
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            /**  | 
    
    
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             * Draws the background and border of the scroll area.  | 
    
    
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             */  | 
    
    
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            void drawFrame(Graphics *const graphics) override final A_NONNULL(2);  | 
    
    
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            void safeDrawFrame(Graphics *const graphics) override final  | 
    
    
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                               A_NONNULL(2);  | 
    
    
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            Being *getBeing() A_WARN_UNUSED  | 
    
    
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            { return mBeing; } | 
    
    
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            void setSelected(bool b)  | 
    
    
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            { mSelected = b; } | 
    
    
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            void mouseReleased(MouseEvent& event) override final;  | 
    
    
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        private:  | 
    
    
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            Being *mBeing;  | 
    
    
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            float mAlpha;  | 
    
    
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            ImageRect mBackground;  | 
    
    
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            ImageRect mSelectedBackground;  | 
    
    
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            Skin *mSkin;  | 
    
    
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            Skin *mSelectedSkin;  | 
    
    
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            int mOffsetX;  | 
    
    
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            int mOffsetY;  | 
    
    
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            bool mDrawBackground;  | 
    
    
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            bool mSelected;  | 
    
    
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    };  | 
    
    
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    #endif  // GUI_WIDGETS_PLAYERBOX_H  |