| 1 |  |  | /* | 
    
    | 2 |  |  |  *  The ManaPlus Client | 
    
    | 3 |  |  |  *  Copyright (C) 2004-2009  The Mana World Development Team | 
    
    | 4 |  |  |  *  Copyright (C) 2009-2010  The Mana Developers | 
    
    | 5 |  |  |  *  Copyright (C) 2011-2019  The ManaPlus Developers | 
    
    | 6 |  |  |  *  Copyright (C) 2019-2021  Andrei Karas | 
    
    | 7 |  |  |  * | 
    
    | 8 |  |  |  *  This file is part of The ManaPlus Client. | 
    
    | 9 |  |  |  * | 
    
    | 10 |  |  |  *  This program is free software; you can redistribute it and/or modify | 
    
    | 11 |  |  |  *  it under the terms of the GNU General Public License as published by | 
    
    | 12 |  |  |  *  the Free Software Foundation; either version 2 of the License, or | 
    
    | 13 |  |  |  *  any later version. | 
    
    | 14 |  |  |  * | 
    
    | 15 |  |  |  *  This program is distributed in the hope that it will be useful, | 
    
    | 16 |  |  |  *  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
    
    | 17 |  |  |  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
    
    | 18 |  |  |  *  GNU General Public License for more details. | 
    
    | 19 |  |  |  * | 
    
    | 20 |  |  |  *  You should have received a copy of the GNU General Public License | 
    
    | 21 |  |  |  *  along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
    
    | 22 |  |  |  */ | 
    
    | 23 |  |  |  | 
    
    | 24 |  |  | #include "gui/widgets/attrs/changedisplay.h" | 
    
    | 25 |  |  |  | 
    
    | 26 |  |  | #include "configuration.h" | 
    
    | 27 |  |  |  | 
    
    | 28 |  |  | #include "being/playerinfo.h" | 
    
    | 29 |  |  |  | 
    
    | 30 |  |  | #include "gui/widgets/button.h" | 
    
    | 31 |  |  | #include "gui/widgets/containerplacer.h" | 
    
    | 32 |  |  | #include "gui/widgets/layouthelper.h" | 
    
    | 33 |  |  |  | 
    
    | 34 |  |  | #include "net/net.h" | 
    
    | 35 |  |  | #include "net/playerhandler.h" | 
    
    | 36 |  |  |  | 
    
    | 37 |  |  | #include "utils/gettext.h" | 
    
    | 38 |  |  |  | 
    
    | 39 |  |  | #include "debug.h" | 
    
    | 40 |  |  |  | 
    
    | 41 |  |  | ChangeDisplay::ChangeDisplay(const Widget2 *const widget, | 
    
    | 42 |  |  |                              const AttributesT id, | 
    
    | 43 |  |  |                              const std::string &restrict name, | 
    
    | 44 |  |  |                              const std::string &restrict shortName) : | 
    
    | 45 |  |  |     AttrDisplay(widget, id, name, shortName), | 
    
    | 46 |  |  |     ActionListener(), | 
    
    | 47 |  |  |     mNeeded(1), | 
    
    | 48 |  |  |     // TRANSLATORS: status window label | 
    
    | 49 |  |  |     mPoints(new Label(this, _("Max"))), | 
    
    | 50 |  |  |     // TRANSLATORS: status window label (plus sign) | 
    
    | 51 |  |  |     mInc(new Button(this, _("+"), "inc", BUTTON_SKIN, this)) | 
    
    | 52 |  |  | { | 
    
    | 53 |  |  |     // Do the layout | 
    
    | 54 |  |  |     ContainerPlacer place = mLayout->getPlacer(0, 0); | 
    
    | 55 |  |  |  | 
    
    | 56 |  |  |     place(0, 0, mLabel, 3, 1); | 
    
    | 57 |  |  |     place(4, 0, mValue, 2, 1); | 
    
    | 58 |  |  |     place(6, 0, mInc, 1, 1); | 
    
    | 59 |  |  |     place(7, 0, mPoints, 1, 1); | 
    
    | 60 |  |  | } | 
    
    | 61 |  |  |  | 
    
    | 62 |  |  | std::string ChangeDisplay::update() | 
    
    | 63 |  |  | { | 
    
    | 64 |  |  |     if (mNeeded > 0) | 
    
    | 65 |  |  |     { | 
    
    | 66 |  |  |         mPoints->setCaption(toString(mNeeded)); | 
    
    | 67 |  |  |     } | 
    
    | 68 |  |  |     else | 
    
    | 69 |  |  |     { | 
    
    | 70 |  |  |         // TRANSLATORS: status bar label | 
    
    | 71 |  |  |         mPoints->setCaption(_("Max")); | 
    
    | 72 |  |  |     } | 
    
    | 73 |  |  |  | 
    
    | 74 |  |  |     mInc->setEnabled(PlayerInfo::getAttribute(Attributes::PLAYER_CHAR_POINTS) | 
    
    | 75 |  |  |         >= mNeeded && mNeeded > 0); | 
    
    | 76 |  |  |  | 
    
    | 77 |  |  |     return AttrDisplay::update(); | 
    
    | 78 |  |  | } | 
    
    | 79 |  |  |  | 
    
    | 80 |  |  | void ChangeDisplay::setPointsNeeded(const int needed) | 
    
    | 81 |  |  | { | 
    
    | 82 |  |  |     mNeeded = needed; | 
    
    | 83 |  |  |     update(); | 
    
    | 84 |  |  | } | 
    
    | 85 |  |  |  | 
    
    | 86 |  |  | void ChangeDisplay::action(const ActionEvent &event) | 
    
    | 87 |  |  | { | 
    
    | 88 |  |  |     if (event.getSource() == mInc) | 
    
    | 89 |  |  |     { | 
    
    | 90 |  |  |         int cnt = 1; | 
    
    | 91 |  |  |         if (config.getBoolValue("quickStats")) | 
    
    | 92 |  |  |         { | 
    
    | 93 |  |  |             cnt = mInc->getClickCount(); | 
    
    | 94 |  |  |             if (cnt > 10) | 
    
    | 95 |  |  |                 cnt = 10; | 
    
    | 96 |  |  |         } | 
    
    | 97 |  |  |  | 
    
    | 98 |  |  |         const int newpoints = PlayerInfo::getAttribute( | 
    
    | 99 |  |  |             Attributes::PLAYER_CHAR_POINTS) - cnt; | 
    
    | 100 |  |  |         PlayerInfo::setAttribute(Attributes::PLAYER_CHAR_POINTS, | 
    
    | 101 |  |  |             newpoints, | 
    
    | 102 |  |  |             Notify_true); | 
    
    | 103 |  |  |  | 
    
    | 104 |  |  |         const int newbase = PlayerInfo::getStatBase(mId) + cnt; | 
    
    | 105 |  |  |         PlayerInfo::setStatBase(mId, newbase, Notify_true); | 
    
    | 106 |  |  |  | 
    
    | 107 |  |  |         if (Net::getNetworkType() != ServerType::TMWATHENA) | 
    
    | 108 |  |  |         { | 
    
    | 109 |  |  |             playerHandler->increaseAttribute(mId, cnt); | 
    
    | 110 |  |  |         } | 
    
    | 111 |  |  |         else | 
    
    | 112 |  |  |         { | 
    
    | 113 |  |  |             for (int f = 0; f < cnt; f ++) | 
    
    | 114 |  |  |             { | 
    
    | 115 |  |  |                 playerHandler->increaseAttribute(mId, 1); | 
    
    | 116 |  |  |                 if (cnt != 1) | 
    
    | 117 |  |  |                     SDL_Delay(100); | 
    
    | 118 |  |  |             } | 
    
    | 119 |  |  |         } | 
    
    | 120 |  |  |     } | 
    
    | 121 | ✓✗✓✗ 
 | 3 | } |